Player Matchup

Ullr
Ullr
AzraеI
Ullr
Level 160
God Stats
5W - 7L
1,676 SR
Queue Stats
171W - 190L
1,597 Elo+
Party 2
Anhur
Anhur
GrizzlyBearRick
Anhur
Level 159
God Stats
15W - 11L
1,547 SR
Queue Stats
111W - 116L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
Scorpion Surfer
Zhong Kui
Level 17
God Stats
2W - 0L
1,855 SR
Queue Stats
9W - 2L
1,676 Elo+
Party 2
Lancelot
Lancelot
robisonfam
Lancelot
Level 47
God Stats
2W - 1L
1,485 SR
Queue Stats
113W - 136L
1,427 Elo+
Solo
Sobek
Sobek
sennum2hell
Sobek
Level 138
God Stats
9W - 8L
1,823 SR
Queue Stats
44W - 68L
1,505 Elo+
Party 2
Team Averages
Level 104
1,677 SR
1,546 Elo+

VS

Team Averages
Level 43
1,532 SR
1,594 Elo+
Bastet
Bastet
DeGo ARES
Bastet
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 3L
1,941 Elo+
Party 1
Erlang Shen
Erlang Shen
Deejaay626
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,416 Elo+
Solo
Chronos
Chronos
EmilianoC658
Chronos
Level 127
God Stats
3W - 2L
1,531 SR
Queue Stats
155W - 146L
1,531 Elo+
Party 1
Apollo
Apollo
Shur97
Apollo
Level 24
God Stats
2W - 3L
1,628 SR
Queue Stats
6W - 10L
1,436 Elo+
Party 1
Yemoja
Yemoja
Yoshi Mamado
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AzraеI
Ullr
20
9 / 3 / 15
14,247
619
25,684
22,742
11,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 3 / 5
14,959
650
21,507
18,302
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Scorpion Surfer
Zhong Kui
20
7 / 3 / 9
13,720
597
21,428
19,199
14,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
robisonfam
Lancelot
19
1 / 4 / 12
12,587
547
15,688
20,599
17,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 4 / 16
11,653
507
14,780
28,042
31,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeGo ARES
Bastet
20
11 / 5 / 2
12,754
555
20,521
27,534
13,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Deejaay626
Erlang Shen
16
3 / 6 / 4
11,228
488
12,167
29,051
36,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
EmilianoC658
Chronos
16
3 / 8 / 3
10,428
453
18,042
25,664
9,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Shur97
Apollo
16
0 / 10 / 2
10,269
446
5,713
19,067
6,325
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
0 / 7 / 10
10,084
438
9,534
25,284
19,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
35
Kills
17
17
Deaths
36
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
AzraеI
Ullr
9
3
15
5.5
L
Bastet
DeGo ARES
Bastet
11
5
2
2.4
L
Erlang Shen
Deejaay626
Erlang Shen
3
6
4
0.83
L
Chronos
EmilianoC658
Chronos
3
8
3
0.56
W
15
3
5
5.83
W
Zhong Kui
Scorpion Surfer
Zhong Kui
7
3
9
3.83
L
Apollo
Shur97
Apollo
0
10
2
0.1
L
Yemoja
0
7
10
0.71
W
Lancelot
robisonfam
Lancelot
1
4
12
1.75
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,087
Damage
65,977
108,884
Taken
126,600
83,311
Mitigated
84,986
42,818
Healing
35,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AzraеI
Ullr
25,684
10,961
0
11,258
22,742
11,411
2,336
5,509
17,233
0
150,480
L
Bastet
DeGo ARES
Bastet
20,521
6,643
0
10,748
27,534
13,495
0
7,818
19,634
0
110,321
L
Erlang Shen
Deejaay626
Erlang Shen
12,167
6,662
0
9,762
29,051
36,339
321
4,514
23,267
0
63,216
L
Chronos
EmilianoC658
Chronos
18,042
5,949
0
2,328
25,664
9,704
0
11,257
14,358
94,644
0
W
21,507
14,855
0
10,949
18,302
8,049
2,115
5,322
12,980
0
143,582
W
Zhong Kui
Scorpion Surfer
Zhong Kui
21,428
1,361
0
8,101
19,199
14,650
0
9,105
10,094
109,270
0
L
Apollo
Shur97
Apollo
5,713
4,813
0
3,528
19,067
6,325
1,776
2,517
16,423
0
78,624
L
Yemoja
9,534
2,189
4,945
4,031
25,284
19,123
0
10,238
14,925
28,575
0
W
Lancelot
robisonfam
Lancelot
15,688
4,111
0
4,169
20,599
17,552
189
1,302
19,297
0
90,420
W
14,780
1,377
0
8,341
28,042
31,649
207
9,687
18,355
33,596
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,166
Gold Earned
54,763
695
Minions Killed
551
0
Camps Cleared
0
2,211,398
Distance Traveled
2,044,947
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,247
619
157
7
0
460,216
3
L
Bastet
12,754
555
143
6
0
475,519
2
L
Erlang Shen
11,228
488
123
5
0
380,370
5
L
Chronos
10,428
453
139
6
0
395,983
3
W
Anhur
14,959
650
190
8
0
407,342
10
W
Zhong Kui
13,720
597
157
7
0
411,221
4
L
Apollo
10,269
446
116
5
0
387,562
0
L
Yemoja
10,084
438
30
1
0
405,513
1
W
Lancelot
12,587
547
159
7
0
468,600
5
W
Sobek
11,653
507
32
1
0
464,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role