Player Matchup

Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ElGabousky
Sol
Level 121
God Stats
32W - 21L
1,610 SR
Queue Stats
255W - 229L
1,566 Elo+
Solo
Tyr
Tyr
ZwaYZeRo
Tyr
Level 127
God Stats
2W - 1L
1,602 SR
Queue Stats
45W - 35L
1,566 Elo+
Party 2
Merlin
Merlin
jojo38baller
Merlin
Level 119
God Stats
2W - 1L
1,294 SR
Queue Stats
52W - 42L
1,554 Elo+
Party 2
Team Averages
Level 116
1,501 SR
1,537 Elo+

VS

Team Averages
Level 133
1,510 SR
1,508 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Br4bZz
Serqet
Level 141
God Stats
5W - 5L
1,500 SR
Queue Stats
155W - 181L
1,483 Elo+
Party 1
Tyr
Tyr
LazarusVaporize
Tyr
Level 122
God Stats
3W - 3L
1,536 SR
Queue Stats
318W - 301L
1,555 Elo+
Solo
Jing Wei
Jing Wei
Moon328
Jing Wei
Level 87
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ReapingCats666
Zhong Kui
Level 157
God Stats
14W - 17L
1,408 SR
Queue Stats
235W - 225L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 2 / 0
6,165
617
4,008
10,107
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
 
Ravana
10
1 / 1 / 2
5,721
572
3,272
3,963
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 1 / 3
6,721
672
7,208
7,150
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 0 / 4
6,421
642
3,798
5,000
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
10
0 / 1 / 1
6,045
605
3,548
4,501
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 1
5,036
504
3,170
6,363
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Br4bZz
Serqet
11
3 / 0 / 2
6,416
642
2,495
6,194
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 2
5,618
562
4,926
7,919
4,415
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Moon328
Jing Wei
7
0 / 5 / 1
4,312
431
1,951
7,234
2,072
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ReapingCats666
Zhong Kui
10
2 / 1 / 0
5,817
582
3,530
8,182
6,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
5
5
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
0
1
W
Ravana
 
Ravana
1
1
2
2
L
Artemis
 
Artemis
0
3
1
0.17
L
Serqet
Br4bZz
Serqet
3
0
2
4
W
5
1
3
6.5
L
0
2
2
0.5
L
Jing Wei
Moon328
Jing Wei
0
5
1
0.1
L
Zhong Kui
ReapingCats666
Zhong Kui
2
1
0
2
W
3
0
4
5
W
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
16,072
30,721
Taken
35,892
16,496
Mitigated
17,412
13,466
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,008
541
326
5,076
10,107
8,240
0
0
10,031
34,464
0
W
Ravana
 
Ravana
3,272
642
0
1,995
3,963
1,508
0
859
3,011
0
33,187
L
Artemis
 
Artemis
3,170
977
0
1,612
6,363
2,270
0
3,568
2,795
0
28,645
L
Serqet
Br4bZz
Serqet
2,495
480
0
3,160
6,194
2,379
701
657
5,537
0
34,698
W
7,208
5,345
0
3,975
7,150
2,008
557
0
7,060
50,929
1,379
L
4,926
1,103
0
2,792
7,919
4,415
613
3,781
4,138
0
33,792
L
Jing Wei
Moon328
Jing Wei
1,951
1,715
0
0
7,234
2,072
1,040
3,579
3,655
0
15,757
L
Zhong Kui
ReapingCats666
Zhong Kui
3,530
559
0
4,826
8,182
6,276
0
3,118
5,064
42,777
0
W
3,798
326
0
1,469
5,000
3,075
31
664
4,336
0
18,307
W
Merlin
3,548
300
0
625
4,501
1,665
0
2,007
2,494
46,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
27,199
359
Minions Killed
292
0
Camps Cleared
0
947,920
Distance Traveled
957,028
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,165
617
77
8
0
163,171
1
W
Ravana
5,721
572
74
7
0
216,214
3
L
Artemis
5,036
504
59
6
0
174,720
0
L
Serqet
6,416
642
78
8
0
221,181
2
W
Sol
6,721
672
84
8
0
179,467
3
L
Tyr
5,618
562
61
6
0
195,428
3
L
Jing Wei
4,312
431
19
2
0
196,488
1
L
Zhong Kui
5,817
582
75
8
0
169,211
5
W
Tyr
6,421
642
29
3
0
211,393
2
W
Merlin
6,045
605
95
10
0
177,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role