Player Matchup

Cthulhu
Cthulhu
Bernardo450000
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 2
Da Ji
Da Ji
NIcolas1227-Mn
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
jonathangamerwas
Heimdallr
Level 80
God Stats
8W - 16L
1,343 SR
Queue Stats
12W - 19L
1,295 Elo+
Party 2
Jormungandr
Jormungandr
voldorb_arturb
Jormungandr
Level 51
God Stats
5W - 6L
1,613 SR
Queue Stats
21W - 20L
1,403 Elo+
Party 2
Hera
Hera
wax790rural
Hera
Level 120
God Stats
2W - 1L
1,455 SR
Queue Stats
213W - 192L
1,478 Elo+
Party 2
Team Averages
Level 69
1,482 SR
1,375 Elo+

VS

Team Averages
Level 65
1,440 SR
1,322 Elo+
Nike
Nike
GBPROD98
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,365 Elo+
Party 1
Ao Kuang
Ao Kuang
Jabutii
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,172 Elo+
Party 1
Janus
Janus
Natan-Pedra90
Janus
Level 86
God Stats
1W - 5L
1,319 SR
Queue Stats
21W - 50L
1,290 Elo+
Party 1
Horus
Horus
OsmarSales3p
Horus
Level 117
God Stats
17W - 21L
1,503 SR
Queue Stats
87W - 122L
1,356 Elo+
Party 1
Medusa
Medusa
Ruan_Heaper
Medusa
Level 86
God Stats
9W - 14L
1,376 SR
Queue Stats
313W - 366L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,258
584
3,063
6,726
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 1 / 2
5,767
641
4,905
5,118
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
8
1 / 0 / 0
5,081
565
2,296
4,098
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
voldorb_arturb
Jormungandr
10
2 / 2 / 0
5,764
640
3,245
5,982
2,661
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
6,210
690
4,819
3,979
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
7
1 / 3 / 1
4,327
481
2,876
6,138
2,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Jabutii
Ao Kuang
7
3 / 0 / 0
4,861
540
1,481
4,067
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 1
5,031
559
3,257
6,963
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 2
5,070
563
2,690
5,436
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
8
1 / 2 / 0
4,487
499
5,270
5,914
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
6
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Nike
1
3
1
0.5
L
Ao Kuang
Jabutii
Ao Kuang
3
0
0
3
W
4
1
2
5
L
1
4
1
0.38
L
0
0
2
1
L
Medusa
1
2
0
0.5
W
Heimdallr
1
0
0
1
W
Jormungandr
voldorb_arturb
Jormungandr
2
2
0
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
15,574
25,903
Taken
28,518
12,453
Mitigated
11,164
5,452
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,063
405
0
909
6,726
4,749
78
0
6,726
14,722
0
L
Nike
2,876
761
0
564
6,138
2,470
218
3,245
2,893
0
18,279
L
Ao Kuang
Jabutii
Ao Kuang
1,481
452
0
520
4,067
1,189
0
314
3,723
15,070
0
W
4,905
949
0
1,612
5,118
1,996
0
1,332
3,786
0
23,872
L
3,257
232
80
1,153
6,963
2,674
0
3,920
2,691
32,780
0
L
2,690
1,281
700
3,599
5,436
2,906
0
1,801
3,615
0
13,221
L
Medusa
5,270
1,956
0
440
5,914
1,925
0
1,445
4,469
0
30,162
W
Heimdallr
2,296
1,002
0
1,808
4,098
1,772
613
0
4,098
0
31,771
W
Jormungandr
voldorb_arturb
Jormungandr
3,245
1,126
0
867
5,982
2,661
552
250
5,732
34,066
0
W
4,819
714
0
256
3,979
1,275
847
3,156
823
40,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
23,776
255
Minions Killed
151
0
Camps Cleared
0
846,649
Distance Traveled
807,752
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,258
584
23
3
0
169,139
1
L
Nike
4,327
481
14
2
0
179,318
0
L
Ao Kuang
4,861
540
33
4
0
102,620
0
W
Da Ji
5,767
641
49
5
0
197,362
2
L
Janus
5,031
559
45
5
0
170,971
0
L
Horus
5,070
563
22
2
0
182,722
2
L
Medusa
4,487
499
37
4
0
172,121
0
W
Heimdallr
5,081
565
57
6
0
150,975
3
W
Jormungandr
5,764
640
50
6
0
160,021
0
W
Hera
6,210
690
76
8
0
169,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role