Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Froush07
Anubis
Level 152
God Stats
9W - 8L
1,668 SR
Queue Stats
142W - 129L
1,630 Elo+
Solo
Vulcan
Vulcan
zergcorruptor
Vulcan
Level 160
God Stats
10W - 11L
1,518 SR
Queue Stats
1,163W - 1,184L
1,599 Elo+
Solo
Team Averages
Level 142
1,537 SR
1,546 Elo+

VS

Team Averages
Level 158
1,643 SR
1,685 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DWR x SAVIOR
Danzaburou
Level 148
God Stats
35W - 33L
1,543 SR
Queue Stats
855W - 877L
1,549 Elo+
Solo
Merlin
Merlin
II Nico ll
Merlin
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
68W - 20L
1,850 Elo+
Party 1
Sun Wukong
Sun Wukong
StonedKorean
Sun Wukong
Level 160
God Stats
4W - 1L
1,788 SR
Queue Stats
158W - 52L
1,775 Elo+
Party 1
Guan Yu
Guan Yu
maнev
Guan Yu
Level 160
God Stats
1W - 0L
1,682 SR
Queue Stats
108W - 63L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
4,809
962
2,391
3,214
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
9
0 / 4 / 2
4,387
877
2,443
7,062
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
 
Thor
8
0 / 1 / 1
4,187
837
2,610
4,908
1,683
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Froush07
Anubis
10
2 / 2 / 1
4,788
958
3,556
4,357
1,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 0
3,855
771
1,390
1,482
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 2 / 6
4,819
964
1,459
5,585
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DWR x SAVIOR
Danzaburou
9
2 / 1 / 5
4,668
934
4,345
3,881
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
II Nico ll
Merlin
10
1 / 1 / 2
4,815
963
3,552
2,618
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
StonedKorean
Sun Wukong
10
3 / 1 / 6
4,997
999
4,049
5,068
2,336
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
maнev
Guan Yu
9
1 / 0 / 7
4,500
900
4,740
4,260
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
9
9
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Khepri
 
Khepri
0
4
2
0.25
L
Thor
 
Thor
0
1
1
0.5
W
Maui
 
Maui
2
2
6
2.5
W
Danzaburou
DWR x SAVIOR
Danzaburou
2
1
5
4.5
L
Anubis
Froush07
Anubis
2
2
1
1.25
W
Merlin
II Nico ll
Merlin
1
1
2
2
W
Sun Wukong
StonedKorean
Sun Wukong
3
1
6
6
W
Guan Yu
maнev
Guan Yu
1
0
7
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,390
Damage
18,145
21,023
Taken
21,412
9,103
Mitigated
11,328
2,782
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,391
959
0
416
3,214
1,309
260
1,772
1,442
0
15,614
L
Khepri
 
Khepri
2,443
222
0
325
7,062
3,626
0
1,122
5,784
5,516
0
L
Thor
 
Thor
2,610
424
0
410
4,908
1,683
0
1,018
3,778
0
6,230
W
Maui
 
Maui
1,459
307
0
996
5,585
3,086
102
1,836
3,701
3,301
0
W
Danzaburou
DWR x SAVIOR
Danzaburou
4,345
1,197
0
1,109
3,881
1,646
671
1,670
2,193
0
12,957
L
Anubis
Froush07
Anubis
3,556
359
0
1,381
4,357
1,931
0
589
3,641
15,327
0
W
Merlin
II Nico ll
Merlin
3,552
477
0
499
2,618
1,033
30
191
2,425
16,527
0
W
Sun Wukong
StonedKorean
Sun Wukong
4,049
1,103
0
821
5,068
2,336
300
2,034
3,020
0
11,727
W
Guan Yu
maнev
Guan Yu
4,740
930
803
1,921
4,260
3,227
331
1,574
2,684
0
9,450
L
1,390
473
0
250
1,482
554
0
510
972
4,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
23,799
94
Minions Killed
106
0
Camps Cleared
0
475,457
Distance Traveled
537,597
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,809
962
35
7
0
103,381
3
L
Khepri
4,387
877
7
1
0
95,274
2
L
Thor
4,187
837
14
3
0
122,305
1
W
Maui
4,819
964
5
1
0
102,245
0
W
Danzaburou
4,668
934
29
6
0
97,914
0
L
Anubis
4,788
958
31
6
0
102,808
1
W
Merlin
4,815
963
41
8
0
100,969
1
W
Sun Wukong
4,997
999
15
3
0
110,514
2
W
Guan Yu
4,500
900
16
3
0
125,955
0
L
Vulcan
3,855
771
7
1
0
51,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role