Player Matchup

Atlas
Atlas
Aukschneh
Atlas
Level 155
God Stats
0W - 4L
1,129 SR
Queue Stats
271W - 266L
1,533 Elo+
Solo
Mulan
Mulan
DirtyHarry6132
Mulan
Level 158
God Stats
7W - 3L
1,584 SR
Queue Stats
141W - 137L
1,625 Elo+
Party 2
Sun Wukong
Sun Wukong
Down5outhPlayer
Sun Wukong
Level 122
God Stats
0W - 3L
1,713 SR
Queue Stats
87W - 89L
1,598 Elo+
Party 2
Ares
Ares
Kujo187
Ares
Level 160
God Stats
5W - 3L
1,607 SR
Queue Stats
1,510W - 1,551L
1,566 Elo+
Solo
Bacchus
Bacchus
Rapidd
Bacchus
Level 148
God Stats
11W - 5L
1,787 SR
Queue Stats
529W - 576L
1,614 Elo+
Solo
Team Averages
Level 149
1,564 SR
1,587 Elo+

VS

Team Averages
Level 156
1,616 SR
1,553 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AvrgMxcn
Hou Yi
Level 158
God Stats
2W - 1L
1,512 SR
Queue Stats
49W - 63L
1,592 Elo+
Solo
Apollo
Apollo
Dakza
Apollo
Level 160
God Stats
1W - 0L
1,733 SR
Queue Stats
104W - 97L
1,521 Elo+
Party 1
Osiris
Osiris
Juggalo Scro
Osiris
Level 160
God Stats
7W - 4L
1,672 SR
Queue Stats
363W - 396L
1,593 Elo+
Solo
Zeus
Zeus
Legendarix09
Zeus
Level 143
God Stats
9W - 4L
1,663 SR
Queue Stats
267W - 262L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aukschneh
Atlas
17
5 / 3 / 6
9,745
750
13,491
17,606
22,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 6 / 7
10,196
784
15,862
20,860
22,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Down5outhPlayer
Sun Wukong
15
0 / 5 / 9
8,672
667
12,872
19,523
15,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
Kujo187
Ares
16
4 / 5 / 9
9,934
764
8,822
16,633
25,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Rapidd
Bacchus
14
1 / 4 / 9
8,340
642
6,183
17,135
23,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
4 / 2 / 10
10,010
770
12,394
7,669
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
AvrgMxcn
Hou Yi
18
3 / 5 / 15
10,344
796
15,596
13,723
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Dakza
Apollo
16
4 / 4 / 14
9,792
753
12,448
12,633
7,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
16
2 / 5 / 18
10,640
818
9,496
20,705
23,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 3 / 10
11,188
861
25,931
10,440
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
16
Kills
23
23
Deaths
19
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
2
10
4.5
L
Atlas
Aukschneh
Atlas
5
3
6
2.67
W
Hou Yi
AvrgMxcn
Hou Yi
3
5
15
2.1
W
Apollo
Dakza
Apollo
4
4
14
2.75
L
6
6
7
1.58
L
Sun Wukong
Down5outhPlayer
Sun Wukong
0
5
9
0.9
W
Osiris
2
5
18
2.2
L
Ares
Kujo187
Ares
4
5
9
1.7
W
10
3
10
5
L
Bacchus
Rapidd
Bacchus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,230
Damage
75,865
91,757
Taken
65,170
108,882
Mitigated
47,886
28,319
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,394
971
1,213
1,843
7,669
4,310
0
5,074
2,595
32,003
0
L
Atlas
Aukschneh
Atlas
13,491
5,171
1,812
2,754
17,606
22,390
0
6,038
11,568
29,796
0
W
Hou Yi
AvrgMxcn
Hou Yi
15,596
7,339
0
1,892
13,723
7,350
1,308
5,937
7,786
0
34,644
W
Apollo
Dakza
Apollo
12,448
8,849
673
3,246
12,633
7,257
1,325
6,999
5,634
0
23,535
L
15,862
1,633
2,338
5,814
20,860
22,755
758
9,414
11,446
0
29,126
L
Sun Wukong
Down5outhPlayer
Sun Wukong
12,872
1,324
1,842
4,929
19,523
15,357
496
10,100
9,423
0
26,222
W
Osiris
9,496
2,691
4,121
6,623
20,705
23,577
486
6,252
14,453
0
11,762
L
Ares
Kujo187
Ares
8,822
163
3,489
2,289
16,633
25,346
574
6,310
10,323
11,607
0
W
25,931
2,934
1,078
1,733
10,440
5,392
1,126
4,234
6,206
37,617
0
L
Bacchus
Rapidd
Bacchus
6,183
317
1,754
1,298
17,135
23,034
160
6,463
10,672
11,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
51,974
98
Minions Killed
126
0
Camps Cleared
0
1,210,584
Distance Traveled
1,204,922
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,010
770
38
3
0
266,882
0
L
Atlas
9,745
750
34
3
0
251,069
0
W
Hou Yi
10,344
796
40
3
0
218,171
3
W
Apollo
9,792
753
21
2
0
220,174
0
L
Mulan
10,196
784
27
2
0
235,596
0
L
Sun Wukong
8,672
667
19
1
0
261,345
4
W
Osiris
10,640
818
2
0
0
242,498
1
L
Ares
9,934
764
7
1
0
231,471
1
W
Zeus
11,188
861
25
2
0
257,197
6
L
Bacchus
8,340
642
11
1
0
231,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role