Player Matchup

Nu Wa
Nu Wa
Peeter LgnD
Nu Wa
Level 101
God Stats
1W - 0L
1,653 SR
Queue Stats
122W - 102L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
Zelda0402
Guan Yu
Level 159
God Stats
2W - 1L
1,526 SR
Queue Stats
199W - 193L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
tjus93
Jing Wei
Level 130
God Stats
1W - 1L
1,309 SR
Queue Stats
64W - 41L
1,600 Elo+
Party 3
Bastet
Bastet
xTequlia
Bastet
Level 158
God Stats
3W - 0L
1,740 SR
Queue Stats
160W - 151L
1,578 Elo+
Party 1
Nike
Nike
zskocaj
Nike
Level 155
God Stats
2W - 0L
1,695 SR
Queue Stats
66W - 46L
1,588 Elo+
Party 3
Team Averages
Level 141
1,585 SR
1,584 Elo+

VS

Team Averages
Level 109
1,414 SR
1,543 Elo+
Sylvanus
Sylvanus
AlisaTargaryen
Sylvanus
Level 101
God Stats
2W - 4L
1,416 SR
Queue Stats
184W - 140L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
Nosoydaveman
Jormungandr
Level 109
God Stats
9W - 11L
1,445 SR
Queue Stats
708W - 642L
1,565 Elo+
Party 2
Discordia
Discordia
OdzZz
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,443 Elo+
Solo
Thanatos
Thanatos
Wellingdok
Thanatos
Level 160
God Stats
0W - 2L
1,276 SR
Queue Stats
233W - 205L
1,561 Elo+
Party 2
Ares
Ares
yerkomil
Ares
Level 148
God Stats
2W - 2L
1,431 SR
Queue Stats
221W - 177L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
16,780
730
55,913
27,370
15,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Zelda0402
Guan Yu
20
6 / 5 / 14
14,653
637
15,279
45,064
72,055
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
tjus93
Jing Wei
20
6 / 5 / 14
14,601
635
31,444
27,828
14,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
xTequlia
Bastet
20
6 / 7 / 16
15,484
673
37,053
36,690
30,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
zskocaj
Nike
20
2 / 6 / 13
14,287
621
17,617
32,880
45,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
1 / 5 / 22
14,829
645
18,105
43,873
61,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
Nosoydaveman
Jormungandr
20
2 / 4 / 19
14,857
646
20,482
37,038
56,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
OdzZz
Discordia
20
3 / 7 / 14
13,382
582
29,589
27,765
14,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Wellingdok
Thanatos
20
15 / 5 / 9
16,476
716
42,028
35,239
34,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
6 / 6 / 16
15,197
661
27,076
44,465
74,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
107
27
Kills
27
29
Deaths
27
70
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
22
2.4
L
Jormungandr
Nosoydaveman
Jormungandr
2
4
19
2.88
L
Discordia
OdzZz
Discordia
3
7
14
1.43
W
7
6
13
2.25
L
Thanatos
Wellingdok
Thanatos
15
5
9
3.9
W
Guan Yu
Zelda0402
Guan Yu
6
5
14
2.6
W
Jing Wei
tjus93
Jing Wei
6
5
14
2.6
W
Bastet
xTequlia
Bastet
6
7
16
2
L
Ares
6
6
16
2.33
W
Nike
zskocaj
Nike
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,306
Damage
137,280
169,832
Taken
188,380
178,526
Mitigated
241,163
86,927
Healing
97,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
18,105
2,411
38,771
18,622
43,873
61,118
1,044
14,689
29,184
32,877
0
L
Jormungandr
Nosoydaveman
Jormungandr
20,482
3,720
6,139
3,761
37,038
56,640
518
10,779
26,259
76,983
0
L
Discordia
OdzZz
Discordia
29,589
1,360
2,477
1,973
27,765
14,934
675
7,957
19,808
63,431
0
W
55,913
14,218
3,680
3,839
27,370
15,327
3,393
21,619
5,751
103,172
0
L
Thanatos
Wellingdok
Thanatos
42,028
4,732
2,598
20,608
35,239
34,046
2,636
8,028
27,211
0
75,180
W
Guan Yu
Zelda0402
Guan Yu
15,279
1,847
23,071
19,847
45,064
72,055
187
22,240
22,824
0
30,278
W
Jing Wei
tjus93
Jing Wei
31,444
25,363
4,690
6,414
27,828
14,870
1,651
18,147
9,681
0
60,470
W
Bastet
xTequlia
Bastet
37,053
5,671
2,557
8,367
36,690
30,833
1,721
17,311
19,379
0
64,166
L
Ares
27,076
880
0
2,358
44,465
74,425
547
14,460
30,005
41,069
0
W
Nike
zskocaj
Nike
17,617
817
7,070
7,392
32,880
45,441
884
15,935
16,945
0
28,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,805
Gold Earned
74,741
277
Minions Killed
276
0
Camps Cleared
0
2,155,668
Distance Traveled
2,010,330
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,829
645
20
1
0
412,276
4
L
Jormungandr
14,857
646
92
4
0
381,018
0
L
Discordia
13,382
582
64
3
0
366,983
0
W
Nu Wa
16,780
730
85
4
0
376,360
0
L
Thanatos
16,476
716
76
3
0
448,298
0
W
Guan Yu
14,653
637
16
1
0
464,636
0
W
Jing Wei
14,601
635
87
4
0
416,366
1
W
Bastet
15,484
673
53
2
0
464,563
2
L
Ares
15,197
661
24
1
0
401,755
4
W
Nike
14,287
621
36
2
0
433,743
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role