Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BrMk DenisTreze
Horus
Level 160
God Stats
10W - 12L
1,415 SR
Queue Stats
398W - 478L
1,378 Elo+
Party 2
Bastet
Bastet
JefAO
Bastet
Level 160
God Stats
7W - 3L
1,606 SR
Queue Stats
441W - 440L
1,470 Elo+
Party 2
Ishtar
Ishtar
RagingKoa
Ishtar
Level 88
God Stats
1W - 1L
1,720 SR
Queue Stats
27W - 44L
1,549 Elo+
Solo
Team Averages
Level 135
1,548 SR
1,479 Elo+

VS

Team Averages
Level 113
1,506 SR
1,532 Elo+
Yu Huang
Yu Huang
Jonbomb44
Yu Huang
Level 101
God Stats
0W - 4L
1,648 SR
Queue Stats
247W - 222L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
Montesballer24
Jormungandr
Level 103
God Stats
30W - 26L
1,584 SR
Queue Stats
282W - 299L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
OgHashbrownies
Hun Batz
Level 125
God Stats
3W - 3L
1,541 SR
Queue Stats
366W - 331L
1,553 Elo+
Party 1
Izanami
Izanami
kylie0825
Izanami
Level 109
God Stats
17W - 21L
1,493 SR
Queue Stats
193W - 193L
1,520 Elo+
Party 3
Tyr
Tyr
tmccrossan03
Tyr
Level 126
God Stats
1W - 6L
1,266 SR
Queue Stats
223W - 223L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 0 / 0
8,199
586
8,634
6,674
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
 
Chronos
12
1 / 1 / 1
6,841
489
5,681
12,421
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 9
7,237
517
4,271
10,153
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
JefAO
Bastet
14
3 / 0 / 1
7,782
556
5,490
10,273
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
RagingKoa
Ishtar
14
7 / 1 / 1
8,604
615
8,979
10,013
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jonbomb44
Yu Huang
12
1 / 1 / 1
7,133
510
6,921
6,375
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Montesballer24
Jormungandr
10
1 / 5 / 2
6,526
466
8,489
12,634
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
11
0 / 3 / 1
6,496
464
6,793
11,523
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
kylie0825
Izanami
12
1 / 2 / 0
7,230
516
3,311
9,311
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,700
479
3,085
12,343
7,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Chronos
 
Chronos
1
1
1
1.5
W
0
1
9
4.5
W
Bastet
JefAO
Bastet
3
0
1
3.5
L
Yu Huang
Jonbomb44
Yu Huang
1
1
1
1.5
L
Jormungandr
Montesballer24
Jormungandr
1
5
2
0.4
L
Hun Batz
0
3
1
0.17
W
Ishtar
RagingKoa
Ishtar
7
1
1
7.5
L
Izanami
kylie0825
Izanami
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
28,599
49,534
Taken
52,186
28,884
Mitigated
24,463
27,011
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,634
2,017
0
3,562
6,674
6,703
150
0
6,674
61,922
0
W
Chronos
 
Chronos
5,681
2,626
0
4,078
12,421
5,320
177
7,773
4,404
54,563
0
W
4,271
1,682
1,344
4,376
10,153
9,062
0
3,207
6,700
0
24,123
W
Bastet
JefAO
Bastet
5,490
672
0
7,386
10,273
4,011
0
1,567
8,584
0
66,569
L
Yu Huang
Jonbomb44
Yu Huang
6,921
693
0
692
6,375
2,876
0
3,191
3,184
53,344
0
L
Jormungandr
Montesballer24
Jormungandr
8,489
2,466
205
1,907
12,634
6,991
12
1,693
10,941
33,656
37
L
Hun Batz
6,793
2,087
0
490
11,523
4,287
0
1,620
9,903
0
53,881
W
Ishtar
RagingKoa
Ishtar
8,979
6,030
0
6,265
10,013
3,788
0
2,054
7,799
0
69,802
L
Izanami
kylie0825
Izanami
3,311
2,145
0
3,416
9,311
2,787
0
0
9,311
0
46,923
L
3,085
1,370
0
3,736
12,343
7,522
0
7,811
4,532
0
39,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
34,085
493
Minions Killed
421
0
Camps Cleared
0
1,344,285
Distance Traveled
1,291,811
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,199
586
120
9
0
247,774
4
W
Chronos
6,841
489
82
6
0
271,757
6
W
Horus
7,237
517
57
4
0
269,512
0
W
Bastet
7,782
556
117
8
0
308,018
6
L
Yu Huang
7,133
510
101
7
0
268,709
9
L
Jormungandr
6,526
466
67
5
0
224,577
10
L
Hun Batz
6,496
464
79
6
0
315,892
3
W
Ishtar
8,604
615
117
8
0
247,224
0
L
Izanami
7,230
516
94
7
0
222,180
1
L
Tyr
6,700
479
80
6
0
260,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role