Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CriminelJohnn59
Persephone
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
258W - 291L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
DuckaDizel
Sylvanus
Level 106
God Stats
0W - 2L
1,064 SR
Queue Stats
106W - 107L
1,504 Elo+
Solo
Mercury
Mercury
Kayax
Mercury
Level 128
God Stats
2W - 1L
1,743 SR
Queue Stats
319W - 349L
1,439 Elo+
Solo
Nike
Nike
MajinSully
Nike
Level 128
God Stats
1W - 4L
1,477 SR
Queue Stats
283W - 325L
1,437 Elo+
Party 1
Team Averages
Level 129
1,412 SR
1,460 Elo+

VS

Team Averages
Level 85
1,558 SR
1,433 Elo+
Neith
Neith
MindYourOwn
Neith
Level 160
God Stats
14W - 6L
1,637 SR
Queue Stats
813W - 846L
1,414 Elo+
Solo
Bacchus
Bacchus
Niknus
Bacchus
Level 63
God Stats
3W - 0L
1,488 SR
Queue Stats
159W - 150L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
Tal0r
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
TechnoFroglet
Guan Yu
Level 65
God Stats
2W - 0L
1,479 SR
Queue Stats
49W - 69L
1,349 Elo+
Solo
Thoth
Thoth
TheFinnQuisitor
Thoth
Level 119
God Stats
1W - 1L
1,686 SR
Queue Stats
171W - 157L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 5 / 5
7,292
729
8,364
10,956
4,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
CriminelJohnn59
Persephone
13
1 / 4 / 6
7,450
745
10,807
9,484
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
DuckaDizel
Sylvanus
13
4 / 4 / 2
7,076
708
6,764
16,205
11,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Kayax
Mercury
12
1 / 2 / 5
7,068
707
3,126
11,068
10,388
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 5
7,487
749
12,579
13,085
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,007
901
16,523
13,823
6,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Niknus
Bacchus
14
4 / 2 / 9
8,993
899
5,987
13,809
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Tal0r
Heimdallr
15
5 / 3 / 10
8,570
857
12,035
10,500
5,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
14
2 / 3 / 8
8,034
803
6,316
15,172
11,524
Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 10
9,034
903
14,483
9,868
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
9
Kills
19
19
Deaths
10
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
5
0.9
L
Persephone
CriminelJohnn59
Persephone
1
4
6
1
L
Sylvanus
DuckaDizel
Sylvanus
4
4
2
1.25
L
Mercury
Kayax
Mercury
1
2
5
1.75
L
1
4
5
0.88
W
4
1
11
9.5
W
Bacchus
Niknus
Bacchus
4
2
9
4.25
W
Heimdallr
Tal0r
Heimdallr
5
3
10
3.33
W
Guan Yu
2
3
8
2
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
55,344
60,798
Taken
63,172
42,598
Mitigated
46,380
20,231
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,364
3,012
1,490
1,780
10,956
4,731
371
4,403
6,553
0
15,553
L
Persephone
CriminelJohnn59
Persephone
10,807
317
2,002
1,658
9,484
3,471
0
2,987
6,493
24,615
0
L
Sylvanus
DuckaDizel
Sylvanus
6,764
2,715
1,664
4,615
16,205
11,205
29
4,990
11,215
11,056
1,129
L
Mercury
Kayax
Mercury
3,126
672
1,198
2,875
11,068
10,388
143
3,936
7,132
0
7,245
L
12,579
267
1,106
1,843
13,085
12,803
0
4,152
8,933
0
18,368
W
16,523
4,626
2,019
4,523
13,823
6,613
527
3,571
10,252
0
29,779
W
Bacchus
Niknus
Bacchus
5,987
544
2,273
2,849
13,809
17,876
334
4,380
9,429
7,642
0
W
Heimdallr
Tal0r
Heimdallr
12,035
6,335
269
1,279
10,500
5,454
1,986
2,466
8,034
0
16,861
W
Guan Yu
6,316
706
7,274
5,408
15,172
11,524
217
4,147
11,025
0
13,282
W
14,483
597
1,278
630
9,868
4,913
671
2,644
7,224
31,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
43,638
81
Minions Killed
113
0
Camps Cleared
0
865,695
Distance Traveled
1,006,685
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,292
729
18
2
0
174,764
2
L
Persephone
7,450
745
28
3
0
191,229
0
L
Sylvanus
7,076
708
9
1
0
108,348
3
L
Mercury
7,068
707
13
1
0
187,331
0
L
Nike
7,487
749
13
1
0
204,023
0
W
Neith
9,007
901
38
4
0
189,503
1
W
Bacchus
8,993
899
3
0
0
204,536
0
W
Heimdallr
8,570
857
16
2
0
176,779
0
W
Guan Yu
8,034
803
19
2
0
228,187
4
W
Thoth
9,034
903
37
4
0
207,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role