Player Matchup

Horus
Horus
Dolphinwalls
Horus
Level 123
God Stats
27W - 14L
1,643 SR
Queue Stats
283W - 275L
1,479 Elo+
Solo
Olorun
Olorun
Ozyrel2350
Olorun
Level 83
God Stats
3W - 4L
1,554 SR
Queue Stats
133W - 146L
1,418 Elo+
Solo
Serqet
Serqet
ThePoketZ
Serqet
Level 89
God Stats
1W - 6L
1,244 SR
Queue Stats
127W - 122L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
llsomarill
Baba Yaga
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 318L
1,459 Elo+
Solo
Rama
Rama
polla_voladora_
Rama
Level 113
God Stats
1W - 1L
1,300 SR
Queue Stats
72W - 74L
1,425 Elo+
Solo
Team Averages
Level 99
1,448 SR
1,452 Elo+

VS

Team Averages
Level 118
1,463 SR
1,452 Elo+
Poseidon
Poseidon
BlackCyclone397
Poseidon
Level 119
God Stats
4W - 1L
1,543 SR
Queue Stats
137W - 123L
1,462 Elo+
Solo
Heimdallr
Heimdallr
LethaISteppa
Heimdallr
Level 125
God Stats
48W - 42L
1,514 SR
Queue Stats
81W - 69L
1,473 Elo+
Party 1
Da Ji
Da Ji
Paydee55
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,430 Elo+
Party 1
Horus
Horus
SleepyMaku
Horus
Level 102
God Stats
1W - 0L
1,472 SR
Queue Stats
22W - 27L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
j-man9245
Kumbhakarna
Level 136
God Stats
1W - 1L
1,286 SR
Queue Stats
80W - 89L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,501
395
9,989
18,774
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Ozyrel2350
Olorun
14
2 / 6 / 3
8,620
454
7,242
16,130
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
ThePoketZ
Serqet
1
0 / 0 / 0
3,599
189
0
0
0
Baba Yaga
llsomarill
Baba Yaga
11
1 / 2 / 0
7,426
391
3,990
5,147
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 0
10,347
545
4,767
16,156
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
2 / 0 / 5
11,390
599
11,386
6,946
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LethaISteppa
Heimdallr
18
5 / 3 / 2
11,611
611
12,420
13,671
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Paydee55
Da Ji
17
2 / 1 / 6
10,681
562
4,874
15,776
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
16
3 / 2 / 4
10,993
579
6,268
12,588
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
j-man9245
Kumbhakarna
16
3 / 1 / 5
10,330
544
6,606
16,637
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
15
15
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
0
5
4.5
L
3
4
3
1.13
W
Heimdallr
LethaISteppa
Heimdallr
5
3
2
2
L
Olorun
Ozyrel2350
Olorun
2
6
3
0.58
W
Da Ji
Paydee55
Da Ji
2
1
6
5
W
Horus
3
2
4
2.5
L
Serqet
ThePoketZ
Serqet
0
0
0
0
W
Kumbhakarna
j-man9245
Kumbhakarna
3
1
5
5.5
L
Baba Yaga
llsomarill
Baba Yaga
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
41,554
56,207
Taken
65,618
29,538
Mitigated
38,823
14,645
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
11,386
3,146
0
4,309
6,946
2,743
2,186
0
6,902
109,147
0
L
9,989
4,336
353
2,982
18,774
15,506
0
7,360
11,077
0
30,019
W
Heimdallr
LethaISteppa
Heimdallr
12,420
6,242
0
3,477
13,671
5,840
3,970
4,215
9,234
0
95,155
L
Olorun
Ozyrel2350
Olorun
7,242
3,634
250
5,590
16,130
6,248
0
2,102
13,923
68,721
0
W
Da Ji
Paydee55
Da Ji
4,874
853
0
8,042
15,776
7,179
0
786
14,842
0
97,648
W
Horus
6,268
3,035
504
3,059
12,588
10,550
3,191
3,960
8,409
0
59,576
L
Serqet
ThePoketZ
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
j-man9245
Kumbhakarna
6,606
737
0
3,756
16,637
12,511
269
3,382
12,864
45,349
2,810
L
Baba Yaga
llsomarill
Baba Yaga
3,990
517
0
794
5,147
1,727
0
638
4,212
43,172
0
L
4,767
3,829
0
4,676
16,156
6,057
0
7,522
8,582
0
107,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
55,005
419
Minions Killed
646
0
Camps Cleared
0
1,208,861
Distance Traveled
1,850,742
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,390
599
181
10
0
332,718
9
L
Horus
7,501
395
40
2
0
330,274
0
W
Heimdallr
11,611
611
149
8
0
330,842
3
L
Olorun
8,620
454
110
6
0
330,110
2
W
Da Ji
10,681
562
139
7
0
424,160
5
W
Horus
10,993
579
112
6
0
386,020
1
L
Serqet
3,599
189
0
0
0
0
0
W
Kumbhakarna
10,330
544
65
3
0
377,002
2
L
Baba Yaga
7,426
391
76
4
0
206,549
0
L
Rama
10,347
545
193
10
0
341,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role