Player Matchup

Loki
Loki
DraCaeleste
Loki
Level 17
God Stats
1W - 1L
1,749 SR
Queue Stats
7W - 4L
1,666 Elo+
Party 4
Izanami
Izanami
LaLiLuLeo
Izanami
Level 86
God Stats
28W - 27L
1,521 SR
Queue Stats
509W - 431L
1,475 Elo+
Party 2
Ullr
Ullr
NoTyXx_fana
Ullr
Level 114
God Stats
2W - 6L
1,363 SR
Queue Stats
742W - 725L
1,542 Elo+
Party 4
Achilles
Achilles
capital-vengeur
Achilles
Level 58
God Stats
1W - 3L
1,611 SR
Queue Stats
139W - 163L
1,445 Elo+
Party 2
Thanatos
Thanatos
iYanKiiZz_
Thanatos
Level 160
God Stats
33W - 24L
1,613 SR
Queue Stats
503W - 453L
1,517 Elo+
Party 4
Team Averages
Level 87
1,572 SR
1,529 Elo+

VS

Team Averages
Level 70
1,587 SR
1,614 Elo+
Sylvanus
Sylvanus
BigBair98
Sylvanus
Level 68
God Stats
5W - 1L
1,761 SR
Queue Stats
99W - 84L
1,544 Elo+
Party 1
Charybdis
Charybdis
GreelV
Charybdis
Level 82
God Stats
1W - 1L
1,298 SR
Queue Stats
126W - 121L
1,506 Elo+
Party 1
Chang'e
Chang'e
Hataraku7381
Chang'e
Level 7
God Stats
2W - 0L
1,775 SR
Queue Stats
22W - 7L
1,831 Elo+
Party 3
Horus
Horus
freesty1er
Horus
Level 160
God Stats
13W - 4L
1,685 SR
Queue Stats
419W - 201L
1,658 Elo+
Party 3
Bacchus
Bacchus
xWilliss
Bacchus
Level 35
God Stats
2W - 3L
1,413 SR
Queue Stats
89W - 70L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,197
423
3,450
11,154
5,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LaLiLuLeo
Izanami
14
2 / 5 / 1
8,392
494
7,177
14,984
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 4 / 2
7,855
462
4,139
13,170
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
14
1 / 1 / 0
7,795
459
5,378
15,849
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
iYanKiiZz_
Thanatos
12
2 / 6 / 1
7,639
449
7,173
17,401
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBair98
Sylvanus
16
1 / 1 / 1
10,121
595
11,261
12,882
8,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
GreelV
Charybdis
16
4 / 3 / 2
10,128
596
9,272
11,471
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Hataraku7381
Chang'e
14
2 / 2 / 7
8,856
521
7,144
10,489
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
18
12 / 0 / 2
11,143
655
15,225
11,809
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xWilliss
Bacchus
13
0 / 1 / 8
8,768
516
6,148
9,768
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
19
19
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigBair98
Sylvanus
1
1
1
1.5
L
1
3
3
0.83
W
Charybdis
GreelV
Charybdis
4
3
2
1.67
W
Chang'e
Hataraku7381
Chang'e
2
2
7
2.75
L
Izanami
LaLiLuLeo
Izanami
2
5
1
0.5
L
1
4
2
0.5
L
Achilles
1
1
0
1
W
Horus
12
0
2
13
L
Thanatos
iYanKiiZz_
Thanatos
2
6
1
0.42
W
Bacchus
xWilliss
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
49,050
72,558
Taken
56,419
36,577
Mitigated
35,451
23,916
Healing
27,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigBair98
Sylvanus
11,261
3,945
74
6,679
12,882
8,949
462
0
11,966
76,855
14,639
L
3,450
764
103
1,126
11,154
5,744
0
4,156
6,998
0
15,330
W
Charybdis
GreelV
Charybdis
9,272
6,673
0
4,933
11,471
3,701
1,442
0
11,471
0
86,419
W
Chang'e
Hataraku7381
Chang'e
7,144
420
3,222
4,260
10,489
3,686
140
606
9,883
61,044
0
L
Izanami
LaLiLuLeo
Izanami
7,177
2,819
82
4,081
14,984
5,559
960
1,915
13,069
0
72,939
L
4,139
1,104
0
2,227
13,170
5,146
0
5,554
7,616
0
52,814
L
Achilles
5,378
938
0
2,872
15,849
13,911
0
8,006
7,843
0
51,931
W
Horus
15,225
6,812
1,045
3,874
11,809
7,542
165
335
11,425
0
102,826
L
Thanatos
iYanKiiZz_
Thanatos
7,173
2,258
0
13,425
17,401
6,217
0
4,009
13,392
0
55,542
W
Bacchus
xWilliss
Bacchus
6,148
734
342
3,068
9,768
11,573
93
0
9,768
32,788
1,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
49,016
411
Minions Killed
608
0
Camps Cleared
0
1,585,901
Distance Traveled
1,691,802
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,121
595
157
9
0
292,559
1
L
Loki
7,197
423
25
1
0
318,120
7
W
Charybdis
10,128
596
144
8
0
294,661
8
W
Chang'e
8,856
521
109
6
0
341,025
5
L
Izanami
8,392
494
122
7
0
290,497
2
L
Ullr
7,855
462
101
6
0
321,928
5
L
Achilles
7,795
459
73
4
0
324,735
4
W
Horus
11,143
655
142
8
0
412,874
3
L
Thanatos
7,639
449
90
5
0
330,621
6
W
Bacchus
8,768
516
56
3
0
350,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role