Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Diamond II
Branstupidy
Camazotz
Diamond II
Level 88
God Stats
3W - 2L
1,780 SR
Queue Stats
166W - 150L
2,224 MMR
Party 2
Ganesha
Ganesha
Diamond III
JHR23
Ganesha
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
2,186 MMR
Party 1
Ratatoskr
Ratatoskr
Masters
Valyouuu
Ratatoskr
Masters
Level 121
God Stats
8W - 10L
1,608 SR
Queue Stats
293W - 260L
2,122 MMR
Party 2
Rama
Rama
Diamond III
xjustcallmeJoshx
Rama
Diamond III
Level 160
God Stats
7W - 8L
1,640 SR
Queue Stats
42W - 45L
2,170 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,605 SR
2,040 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,570 SR
2,185 MMR
Danzaburou
Danzaburou
Platinum I
CosmicVibez
Danzaburou
Platinum I
Level 149
God Stats
4W - 2L
1,754 SR
Queue Stats
111W - 93L
2,176 MMR
Solo
Scylla
Scylla
Diamond III
CubanCigarOG
Scylla
Diamond III
Level 55
God Stats
7W - 8L
1,508 SR
Queue Stats
113W - 99L
2,215 MMR
Solo
Da Ji
Da Ji
Diamond III
Gnuqe
Da Ji
Diamond III
Level 129
God Stats
4W - 6L
1,490 SR
Queue Stats
136W - 122L
2,206 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Panikk
Cu Chulainn
Diamond III
Level 62
God Stats
7W - 11L
1,382 SR
Queue Stats
124W - 122L
2,153 MMR
Solo
Eset
Eset
Diamond II
VanLikesToParty
Eset
Diamond II
Level 138
God Stats
6W - 3L
1,718 SR
Queue Stats
162W - 149L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 3 / 3
11,661
555
12,063
14,286
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Branstupidy
Camazotz
16
0 / 7 / 3
10,597
505
12,164
29,000
22,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JHR23
Ganesha
15
0 / 5 / 6
10,298
490
8,194
18,213
19,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Valyouuu
Ratatoskr
18
5 / 8 / 1
11,841
564
15,157
22,601
10,695
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 2 / 0
12,418
591
11,878
15,535
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaAnhurIshtarAres

VS

Bans
ThorKhepriHadesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosmicVibez
Danzaburou
19
4 / 1 / 9
13,084
623
15,969
19,606
9,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
1 / 3 / 11
10,915
520
10,780
15,111
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Gnuqe
Da Ji
19
16 / 4 / 5
13,093
623
21,833
20,982
10,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Panikk
Cu Chulainn
18
3 / 2 / 8
11,947
569
16,845
22,533
23,253
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 16
11,303
538
9,593
20,489
18,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
25
25
Deaths
12
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
3
2.17
L
Camazotz
Branstupidy
Camazotz
0
7
3
0.21
W
Danzaburou
CosmicVibez
Danzaburou
4
1
9
8.5
W
Scylla
1
3
11
2.17
W
Da Ji
Gnuqe
Da Ji
16
4
5
4.63
L
Ganesha
JHR23
Ganesha
0
5
6
0.6
W
Cu Chulainn
Panikk
Cu Chulainn
3
2
8
3.5
L
Ratatoskr
Valyouuu
Ratatoskr
5
8
1
0.69
W
1
2
16
4.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,456
Damage
75,020
99,635
Taken
98,721
64,617
Mitigated
68,483
32,061
Healing
40,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,063
908
14
5,155
14,286
6,203
228
4,789
9,497
113,804
0
L
Camazotz
Branstupidy
Camazotz
12,164
2,453
0
13,989
29,000
22,037
0
2,902
26,098
0
83,804
W
Danzaburou
CosmicVibez
Danzaburou
15,969
10,413
0
13,179
19,606
9,821
4,756
4,805
14,749
0
140,121
W
Scylla
10,780
2,642
0
2,786
15,111
6,409
468
6,237
8,822
103,079
0
W
Da Ji
Gnuqe
Da Ji
21,833
8,008
0
6,160
20,982
10,034
880
6,116
14,866
0
81,805
L
Ganesha
JHR23
Ganesha
8,194
256
0
3,148
18,213
19,144
0
5,850
12,363
36,520
914
W
Cu Chulainn
Panikk
Cu Chulainn
16,845
3,878
0
7,923
22,533
23,253
150
1,406
20,228
0
100,329
L
Ratatoskr
Valyouuu
Ratatoskr
15,157
4,598
0
180
22,601
10,695
294
4,358
18,243
0
95,719
W
9,593
2,283
3,624
6,580
20,489
18,966
837
2,615
17,272
38,290
0
L
11,878
9,366
0
9,575
15,535
6,538
356
2,680
12,855
0
134,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,815
Gold Earned
60,342
764
Minions Killed
623
0
Camps Cleared
0
2,069,399
Distance Traveled
2,100,810
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,661
555
214
10
0
439,278
9
L
Camazotz
10,597
505
145
7
0
404,321
3
W
Danzaburou
13,084
623
195
9
0
390,884
8
W
Scylla
10,915
520
153
7
0
422,187
7
W
Da Ji
13,093
623
77
4
0
476,187
8
L
Ganesha
10,298
490
5
0
0
404,438
11
W
Cu Chulainn
11,947
569
160
8
0
408,390
5
L
Ratatoskr
11,841
564
146
7
0
441,610
0
W
Eset
11,303
538
38
2
0
403,162
7
L
Rama
12,418
591
254
12
0
379,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role