Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Demonslayer4700
Artemis
Level 29
God Stats
3W - 1L
1,503 SR
Queue Stats
70W - 92L
1,393 Elo+
Solo
Yu Huang
Yu Huang
Nachoboi1219
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,356 Elo+
Solo
Fafnir
Fafnir
Septicsoldier25
Fafnir
Level 29
God Stats
3W - 0L
1,825 SR
Queue Stats
82W - 85L
1,496 Elo+
Solo
Ah Puch
Ah Puch
SirReggieBear
Ah Puch
Level 29
God Stats
1W - 1L
1,175 SR
Queue Stats
86W - 95L
1,494 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,448 Elo+

VS

Team Averages
Level 39
1,507 SR
1,500 Elo+
Vamana
Vamana
BeckoningBeach
Vamana
Level 104
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Apollo
Apollo
LlGON
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 70L
1,669 Elo+
Solo
Nike
Nike
LordDiablo02
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 1
Achilles
Achilles
Wesuz
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,355 Elo+
Party 2
Cliodhna
Cliodhna
disasterBi
Cliodhna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 4 / 13
8,766
731
8,598
11,335
5,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 12
10,157
846
10,150
11,361
6,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Nachoboi1219
Yu Huang
16
5 / 3 / 17
9,839
820
13,421
11,397
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 19
9,632
803
6,710
14,712
25,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
19
11 / 2 / 14
11,616
968
20,507
13,126
7,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,758
647
7,793
16,889
8,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
LlGON
Apollo
16
6 / 5 / 3
9,596
800
17,348
12,309
6,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 7
8,039
670
6,644
14,846
7,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Wesuz
Achilles
16
4 / 4 / 5
8,877
740
6,592
13,726
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
disasterBi
Cliodhna
13
1 / 6 / 5
7,543
629
3,124
9,607
3,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
27
Kills
13
13
Deaths
27
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
4
13
2.13
L
1
5
6
0.8
W
6
2
12
6
L
Apollo
LlGON
Apollo
6
5
3
1.5
L
1
7
7
0.64
W
Yu Huang
Nachoboi1219
Yu Huang
5
3
17
4.5
W
3
2
19
6.25
W
Ah Puch
11
2
14
9
L
Achilles
Wesuz
Achilles
4
4
5
1.63
L
Cliodhna
disasterBi
Cliodhna
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,386
Damage
41,501
61,931
Taken
67,377
52,586
Mitigated
38,674
21,196
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,598
3,141
1,631
2,130
11,335
5,770
1,397
0
11,162
0
15,859
L
7,793
4,180
1,294
4,645
16,889
8,879
423
9,782
7,107
0
18,349
W
10,150
6,670
1,741
2,388
11,361
6,781
4,677
0
11,134
0
25,553
L
Apollo
LlGON
Apollo
17,348
9,259
699
2,887
12,309
6,045
0
7,648
4,661
0
35,947
L
6,644
703
1,181
1,911
14,846
7,697
553
9,990
4,856
0
11,644
W
Yu Huang
Nachoboi1219
Yu Huang
13,421
1,365
1,197
1,692
11,397
6,634
1,370
0
11,253
24,779
0
W
6,710
2,932
1,587
3,003
14,712
25,789
165
0
14,348
8,712
0
W
Ah Puch
20,507
715
1,581
4,246
13,126
7,612
688
0
13,084
39,478
0
L
Achilles
Wesuz
Achilles
6,592
1,093
673
4,208
13,726
12,169
285
7,499
6,227
0
12,180
L
Cliodhna
disasterBi
Cliodhna
3,124
366
0
360
9,607
3,884
0
5,719
3,888
0
6,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,010
Gold Earned
41,813
128
Minions Killed
118
0
Camps Cleared
0
1,013,870
Distance Traveled
956,572
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,766
731
11
1
0
190,727
0
L
Vamana
7,758
647
26
2
0
223,135
0
W
Artemis
10,157
846
49
4
0
185,567
0
L
Apollo
9,596
800
51
4
0
161,817
1
L
Nike
8,039
670
11
1
0
178,509
0
W
Yu Huang
9,839
820
26
2
0
191,102
0
W
Fafnir
9,632
803
3
0
0
198,905
4
W
Ah Puch
11,616
968
39
3
0
247,569
1
L
Achilles
8,877
740
15
1
0
231,096
2
L
Cliodhna
7,543
629
15
1
0
162,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role