Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
JohnsJohnson12
Sun Wukong
Masters
Level 69
God Stats
8W - 5L
1,738 SR
Queue Stats
149W - 119L
2,738 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Ken_Tucky-_-
Cernunnos
Diamond I
Level 44
God Stats
0W - 1L
1,790 SR
Queue Stats
76W - 68L
2,539 MMR
Solo
Bakasura
Bakasura
Masters
VadisIav
Bakasura
Masters
Level 83
God Stats
0W - 2L
1,827 SR
Queue Stats
73W - 43L
2,741 MMR
Solo
Ares
Ares
Masters
Vzft
Ares
Masters
Level 147
God Stats
13W - 11L
1,647 SR
Queue Stats
537W - 537L
2,557 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 82
1,700 SR
2,415 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,629 SR
1,942 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond I
 
Jormungandr
Diamond I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond I
ArceuswarHier
Horus
Diamond I
Level 140
God Stats
30W - 10L
1,871 SR
Queue Stats
88W - 66L
2,641 MMR
Solo
Loki
Loki
Masters
Kαdir
Loki
Masters
Level 107
God Stats
6W - 1L
1,776 SR
Queue Stats
293W - 275L
2,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 3 / 1
5,971
543
3,867
6,439
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
JohnsJohnson12
Sun Wukong
12
1 / 2 / 2
6,614
601
2,762
8,486
3,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Ken_Tucky-_-
Cernunnos
10
0 / 3 / 1
5,457
496
5,019
8,916
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
VadisIav
Bakasura
11
4 / 2 / 1
6,337
576
3,695
8,663
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Vzft
Ares
7
0 / 1 / 1
5,092
463
2,888
6,586
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoUllrThor

VS

Bans
Da JiGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 0 / 4
7,521
684
5,785
11,463
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
 
Jormungandr
12
0 / 3 / 2
7,362
669
6,927
7,161
5,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
 
Merlin
12
2 / 0 / 3
7,222
657
3,767
4,601
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 2
6,746
613
3,685
7,672
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
Kαdir
Loki
12
6 / 1 / 2
7,500
682
4,164
7,160
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
11
11
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
1
0.17
W
Rama
 
Rama
1
0
4
3
W
Jormungandr
 
Jormungandr
0
3
2
0.33
W
Merlin
 
Merlin
2
0
3
3.5
W
2
1
2
3
L
Sun Wukong
JohnsJohnson12
Sun Wukong
1
2
2
1
L
Cernunnos
Ken_Tucky-_-
Cernunnos
0
3
1
0.17
W
Loki
Kαdir
Loki
6
1
2
7
L
Bakasura
VadisIav
Bakasura
4
2
1
2.25
L
Ares
Vzft
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
24,328
39,090
Taken
38,057
14,923
Mitigated
18,100
11,022
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,867
450
0
1,007
6,439
1,893
0
2,836
3,603
47,810
0
W
Rama
 
Rama
5,785
4,274
0
7,532
11,463
4,016
397
1,808
9,600
0
70,039
W
Jormungandr
 
Jormungandr
6,927
2,767
0
1,217
7,161
5,348
0
0
6,566
57,195
0
W
Merlin
 
Merlin
3,767
195
0
999
4,601
1,875
0
1,897
2,704
64,449
0
W
3,685
1,542
406
2,940
7,672
4,500
58
2,825
4,772
0
12,103
L
Sun Wukong
JohnsJohnson12
Sun Wukong
2,762
801
0
2,267
8,486
3,948
0
4,274
4,212
0
52,713
L
Cernunnos
Ken_Tucky-_-
Cernunnos
5,019
1,755
0
3,552
8,916
2,646
0
244
8,672
0
41,219
W
Loki
Kαdir
Loki
4,164
1,407
0
3,278
7,160
2,361
0
554
6,388
0
45,343
L
Bakasura
VadisIav
Bakasura
3,695
2,317
0
1,766
8,663
3,131
0
2,789
5,874
0
30,834
L
Ares
Vzft
Ares
2,888
176
0
2,430
6,586
3,305
0
551
6,035
14,619
2,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
36,351
384
Minions Killed
452
0
Camps Cleared
0
1,059,599
Distance Traveled
1,134,815
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,971
543
100
9
0
227,227
4
W
Rama
7,521
684
126
11
0
191,081
0
W
Jormungandr
7,362
669
105
10
0
209,683
6
W
Merlin
7,222
657
119
11
0
217,947
3
W
Horus
6,746
613
18
2
0
238,173
3
L
Sun Wukong
6,614
601
104
9
0
249,275
5
L
Cernunnos
5,457
496
75
7
0
183,674
4
W
Loki
7,500
682
84
8
0
277,931
0
L
Bakasura
6,337
576
75
7
0
265,792
0
L
Ares
5,092
463
30
3
0
133,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role