Player Matchup

Sun Wukong
Sun Wukong
Nekojin88
Sun Wukong
Level 104
God Stats
4W - 6L
1,500 SR
Queue Stats
331W - 342L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Rino_Smoke
Heimdallr
Level 150
God Stats
10W - 14L
1,403 SR
Queue Stats
436W - 415L
1,509 Elo+
Solo
Discordia
Discordia
Yowaii_mo_
Discordia
Level 103
God Stats
11W - 9L
1,607 SR
Queue Stats
580W - 481L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
andymfc1997
Tsukuyomi
Level 118
God Stats
3W - 2L
1,600 SR
Queue Stats
128W - 138L
1,475 Elo+
Solo
Terra
Terra
dein_MeTT_BroT
Terra
Level 149
God Stats
4W - 5L
1,476 SR
Queue Stats
955W - 883L
1,485 Elo+
Party 1
Team Averages
Level 125
1,517 SR
1,502 Elo+

VS

Team Averages
Level 115
1,610 SR
1,467 Elo+
Nemesis
Nemesis
DemonDz-9302
Nemesis
Level 108
God Stats
10W - 8L
1,526 SR
Queue Stats
466W - 458L
1,445 Elo+
Party 2
Chronos
Chronos
GripenC
Chronos
Level 149
God Stats
16W - 12L
1,639 SR
Queue Stats
760W - 812L
1,520 Elo+
Solo
Chiron
Chiron
LiaIVl
Chiron
Level 125
God Stats
2W - 1L
1,787 SR
Queue Stats
19W - 19L
1,456 Elo+
Solo
Hades
Hades
Luffy_l_abruti02
Hades
Level 84
God Stats
33W - 26L
1,551 SR
Queue Stats
190W - 217L
1,451 Elo+
Party 2
Mulan
Mulan
TahiaDzz93
Mulan
Level 108
God Stats
6W - 5L
1,548 SR
Queue Stats
404W - 376L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nekojin88
Sun Wukong
18
3 / 4 / 4
10,937
476
18,475
21,786
20,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Rino_Smoke
Heimdallr
18
4 / 5 / 2
12,352
537
19,725
21,147
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Yowaii_mo_
Discordia
17
4 / 4 / 5
10,901
474
14,601
13,498
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
andymfc1997
Tsukuyomi
17
4 / 8 / 6
10,950
476
13,285
24,451
11,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 11
9,519
414
12,301
25,129
25,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonDz-9302
Nemesis
20
9 / 1 / 8
13,105
570
15,756
19,792
11,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
GripenC
Chronos
19
3 / 3 / 7
12,763
555
14,111
19,857
9,246
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
LiaIVl
Chiron
20
4 / 3 / 4
12,999
565
16,568
23,978
9,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 8 / 3
10,330
449
6,689
19,387
8,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
20
11 / 1 / 13
14,210
618
26,432
21,732
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
16
Kills
27
27
Deaths
16
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DemonDz-9302
Nemesis
9
1
8
13
W
Chronos
GripenC
Chronos
3
3
7
2.17
W
Chiron
LiaIVl
Chiron
4
3
4
2
W
0
8
3
0.19
L
Sun Wukong
Nekojin88
Sun Wukong
3
4
4
1.25
L
Heimdallr
Rino_Smoke
Heimdallr
4
5
2
1
W
Mulan
11
1
13
17.5
L
Discordia
Yowaii_mo_
Discordia
4
4
5
1.63
L
Tsukuyomi
andymfc1997
Tsukuyomi
4
8
6
0.88
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,387
Damage
79,556
106,011
Taken
104,746
73,415
Mitigated
56,286
30,523
Healing
37,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DemonDz-9302
Nemesis
15,756
7,580
0
4,020
19,792
11,274
870
3,682
15,610
0
110,895
W
Chronos
GripenC
Chronos
14,111
2,800
0
6,206
19,857
9,246
6,313
2,206
17,335
105,205
0
W
Chiron
LiaIVl
Chiron
16,568
8,904
592
9,876
23,978
9,511
2,451
3,004
20,672
0
126,903
W
6,689
1,523
148
5,151
19,387
8,550
0
11,377
8,010
60,741
0
L
Sun Wukong
Nekojin88
Sun Wukong
18,475
2,964
0
6,323
21,786
20,216
0
7,979
13,807
173
85,939
L
Heimdallr
Rino_Smoke
Heimdallr
19,725
10,652
0
8,708
21,147
9,554
1,054
39
21,108
0
112,563
W
Mulan
26,432
5,659
433
10,833
21,732
17,705
1,786
5,345
16,044
0
95,970
L
Discordia
Yowaii_mo_
Discordia
14,601
878
96
2,648
13,498
6,691
74
4,190
9,308
93,288
0
L
Tsukuyomi
andymfc1997
Tsukuyomi
13,285
4,676
0
6,122
24,451
11,178
0
5,488
18,963
0
97,756
L
12,301
1,969
1,345
5,281
25,129
25,776
0
3,104
22,025
30,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
63,407
642
Minions Killed
739
0
Camps Cleared
0
2,175,218
Distance Traveled
2,271,831
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,105
570
148
6
0
548,557
1
W
Chronos
12,763
555
177
8
0
414,735
2
W
Chiron
12,999
565
191
8
0
468,330
7
W
Hades
10,330
449
105
5
0
373,094
2
L
Sun Wukong
10,937
476
136
6
0
450,020
4
L
Heimdallr
12,352
537
186
8
0
393,002
4
W
Mulan
14,210
618
118
5
0
467,115
4
L
Discordia
10,901
474
158
7
0
420,288
11
L
Tsukuyomi
10,950
476
130
6
0
436,841
4
L
Terra
9,519
414
32
1
0
475,067
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role