Player Matchup

Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
Marquichio777
Osiris
Gold V
Level 109
God Stats
3W - 2L
1,397 SR
Queue Stats
126W - 132L
1,387 MMR
Solo
Nu Wa
Nu Wa
Gold V
Piskotx
Nu Wa
Gold V
Level 146
God Stats
13W - 12L
1,689 SR
Queue Stats
42W - 37L
1,404 MMR
Solo
Khepri
Khepri
Gold IV
PropperPatty
Khepri
Gold IV
Level 85
God Stats
3W - 4L
1,397 SR
Queue Stats
179W - 181L
1,386 MMR
Solo
Artemis
Artemis
Bronze V
Rageknight97
Artemis
Bronze V
Level 68
God Stats
1W - 0L
1,553 SR
Queue Stats
6W - 10L
1,367 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,507 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,559 SR
1,426 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
GiveMeMyBeer
Geb
Silver IV
Level 65
God Stats
2W - 3L
1,708 SR
Queue Stats
27W - 33L
1,364 MMR
Solo
Rama
Rama
Bronze III
JetStar97
Rama
Bronze III
Level 101
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Amaterasu
Amaterasu
Silver IV
eldvindovatten
Amaterasu
Silver IV
Level 106
God Stats
0W - 2L
1,506 SR
Queue Stats
8W - 16L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
6 / 0 / 5
8,307
593
8,958
10,762
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 2
8,564
612
12,749
11,197
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Piskotx
Nu Wa
14
6 / 1 / 3
8,473
605
10,189
8,410
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
11
0 / 1 / 9
7,254
518
4,603
13,021
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
Rageknight97
Artemis
12
1 / 0 / 1
7,041
503
9,271
8,057
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaThorThanatosSusano

VS

Bans
MercuryIzanamiKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 3 / 1
6,704
479
5,945
12,811
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
9
2 / 6 / 0
5,951
425
8,432
9,608
3,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 1
5,415
387
3,811
14,032
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
9
0 / 1 / 0
5,346
382
5,356
10,510
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
eldvindovatten
Amaterasu
12
1 / 3 / 0
6,728
481
2,982
14,852
12,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
3
3
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
5
8.5
L
Bakasura
 
Bakasura
0
3
1
0.17
L
Kukulkan
 
Kukulkan
2
6
0
0.33
L
0
4
1
0.13
L
Rama
0
1
0
0
W
4
1
2
5
W
Nu Wa
Piskotx
Nu Wa
6
1
3
7.5
W
Khepri
0
1
9
4.5
W
Artemis
Rageknight97
Artemis
1
0
1
1.5
L
Amaterasu
eldvindovatten
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,770
Damage
26,526
51,447
Taken
61,813
31,585
Mitigated
32,753
26,331
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,958
2,607
1,786
7,297
10,762
6,671
0
2,195
8,137
49,528
18,953
L
Bakasura
 
Bakasura
5,945
3,955
0
1,437
12,811
5,198
0
4,748
7,955
0
51,155
L
Kukulkan
 
Kukulkan
8,432
1,194
0
1,490
9,608
3,948
0
6,389
2,987
43,012
0
L
3,811
764
0
1,830
14,032
8,050
0
6,019
7,857
13,005
0
L
Rama
5,356
4,661
0
3,936
10,510
3,203
0
3,044
7,366
0
34,295
W
12,749
7,110
0
6,107
11,197
6,479
762
1,156
9,436
41
70,278
W
Nu Wa
Piskotx
Nu Wa
10,189
2,653
69
2,736
8,410
3,592
304
3,796
4,404
66,338
0
W
Khepri
4,603
624
0
3,465
13,021
11,883
96
3,763
9,104
18,472
1,508
W
Artemis
Rageknight97
Artemis
9,271
4,376
0
4,871
8,057
2,960
333
1,333
6,714
0
45,280
L
Amaterasu
eldvindovatten
Amaterasu
2,982
1,763
0
4,448
14,852
12,354
0
2,052
12,774
0
41,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
30,144
424
Minions Killed
308
0
Camps Cleared
0
1,329,388
Distance Traveled
1,286,061
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,307
593
108
8
0
277,463
2
L
Bakasura
6,704
479
106
8
0
303,801
1
L
Kukulkan
5,951
425
56
4
0
229,228
2
L
Geb
5,415
387
10
1
0
265,100
6
L
Rama
5,346
382
54
4
0
240,478
4
W
Osiris
8,564
612
111
8
0
260,059
3
W
Nu Wa
8,473
605
121
9
0
277,978
8
W
Khepri
7,254
518
24
2
0
276,159
4
W
Artemis
7,041
503
60
4
0
237,729
5
L
Amaterasu
6,728
481
82
6
0
247,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role