Player Matchup

Bacchus
Bacchus
R-a-i-i-n-Z
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 38L
1,172 Elo+
Party 1
Baba Yaga
Baba Yaga
marijati
Baba Yaga
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 57L
1,120 Elo+
Party 1
Gilgamesh
Gilgamesh
xLittleBigNinja
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
918 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,070 Elo+

VS

Team Averages
Level 78
1,520 SR
1,252 Elo+
Chiron
Chiron
Crowder466
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,258 Elo+
Party 2
Janus
Janus
SWAG_TYME
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,242 Elo+
Party 2
Mulan
Mulan
X-FaZe-ToFu-X
Mulan
Level 44
God Stats
6W - 3L
1,559 SR
Queue Stats
21W - 25L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
R-a-i-i-n-Z
Bacchus
13
0 / 4 / 0
8,259
635
4,451
14,646
19,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
marijati
Baba Yaga
13
1 / 4 / 0
7,517
578
12,962
10,391
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
xLittleBigNinja
Gilgamesh
11
0 / 8 / 0
7,321
563
4,623
17,274
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Crowder466
Chiron
16
11 / 0 / 5
11,057
851
18,320
10,731
4,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SWAG_TYME
Janus
14
3 / 1 / 10
9,554
735
11,497
11,021
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 14
9,460
728
5,928
12,969
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
16
16
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
Crowder466
Chiron
11
0
5
13.5
L
Bacchus
R-a-i-i-n-Z
Bacchus
0
4
0
0
W
Janus
SWAG_TYME
Janus
3
1
10
8
W
2
0
14
9
L
Baba Yaga
marijati
Baba Yaga
1
4
0
0.25
L
Gilgamesh
xLittleBigNinja
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
35,745
42,311
Taken
34,721
30,309
Mitigated
18,217
3,911
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Crowder466
Chiron
18,320
8,632
1,024
5,136
10,731
4,749
2,427
6,626
4,105
0
55,409
L
Bacchus
R-a-i-i-n-Z
Bacchus
4,451
425
0
1,007
14,646
19,310
0
2,605
12,041
18,195
0
W
Janus
SWAG_TYME
Janus
11,497
1,505
0
3,292
11,021
4,455
545
5,927
5,094
39,922
0
W
5,928
425
0
5,760
12,969
9,013
0
5,142
7,827
0
19,941
L
Baba Yaga
marijati
Baba Yaga
12,962
576
0
1,943
10,391
3,920
0
3,262
7,129
30,012
0
L
Gilgamesh
xLittleBigNinja
Gilgamesh
4,623
922
0
961
17,274
7,079
0
5,714
11,560
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,097
Gold Earned
30,071
90
Minions Killed
157
0
Camps Cleared
0
653,467
Distance Traveled
686,259
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,057
851
72
6
0
216,243
0
L
Bacchus
8,259
635
34
3
0
233,379
0
W
Janus
9,554
735
61
5
0
219,535
0
W
Mulan
9,460
728
24
2
0
250,481
4
L
Baba Yaga
7,517
578
30
2
0
220,045
3
L
Gilgamesh
7,321
563
26
2
0
200,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role