Player Matchup

Eset
Eset
Silver II
Kmbqz
Eset
Silver II
Level 138
God Stats
0W - 4L
1,277 SR
Queue Stats
265W - 280L
906 MMR
Solo
King Arthur
King Arthur
Silver I
Lone_survivor140
King Arthur
Silver I
Level 129
God Stats
3W - 4L
1,575 SR
Queue Stats
62W - 71L
1,179 MMR
Solo
Heimdallr
Heimdallr
Silver I
StayStoner
Heimdallr
Silver I
Level 101
God Stats
6W - 15L
1,475 SR
Queue Stats
71W - 88L
1,154 MMR
Solo
Xbalanque
Xbalanque
Silver II
Tirke
Xbalanque
Silver II
Level 105
God Stats
0W - 2L
1,485 SR
Queue Stats
26W - 43L
1,165 MMR
Solo
Thanatos
Thanatos
Silver III
owensco54
Thanatos
Silver III
Level 142
God Stats
0W - 3L
1,178 SR
Queue Stats
31W - 41L
1,039 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,398 SR
1,088 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,412 SR
1,136 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver IV
Aywhatsreallygoo
Sol
Silver IV
Level 134
God Stats
112W - 90L
1,560 SR
Queue Stats
371W - 395L
721 MMR
Solo
Cerberus
Cerberus
Silver II
KingMetro76
Cerberus
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 211L
960 MMR
Solo
Kali
Kali
Gold IV
T7Stylzz
Kali
Gold IV
Level 109
God Stats
1W - 0L
1,140 SR
Queue Stats
48W - 50L
1,460 MMR
Party 1
Neith
Neith
Silver II
Tatsuya872
Neith
Silver II
Level 147
God Stats
8W - 17L
1,363 SR
Queue Stats
252W - 258L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kmbqz
Eset
16
2 / 9 / 3
10,246
379
9,554
20,835
12,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lone_survivor140
King Arthur
19
1 / 4 / 3
12,998
481
22,948
24,069
28,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
StayStoner
Heimdallr
18
0 / 12 / 8
11,652
432
16,225
27,629
13,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Tirke
Xbalanque
19
2 / 6 / 5
12,479
462
22,442
26,599
12,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
owensco54
Thanatos
20
5 / 6 / 4
14,148
524
14,962
23,823
13,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KhepriLancelotIshtarHades

VS

Bans
BacchusSkadiMulanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 1 / 8
14,478
536
15,353
28,432
48,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 3 / 7
15,668
580
19,045
27,570
13,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
KingMetro76
Cerberus
19
3 / 1 / 25
14,670
543
16,241
39,962
60,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
20
11 / 4 / 12
15,640
579
20,619
28,757
16,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
20
6 / 1 / 10
15,845
587
19,204
17,203
9,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
10
Kills
37
37
Deaths
10
23
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
8
9
W
12
3
7
5.17
W
Cerberus
KingMetro76
Cerberus
3
1
25
15.5
L
Eset
Kmbqz
Eset
2
9
3
0.39
L
King Arthur
Lone_survivor140
King Arthur
1
4
3
0.63
L
Heimdallr
StayStoner
Heimdallr
0
12
8
0.33
W
Kali
11
4
12
4.25
W
Neith
6
1
10
11
L
Xbalanque
Tirke
Xbalanque
2
6
5
0.75
L
Thanatos
owensco54
Thanatos
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,131
Damage
90,462
122,955
Taken
141,924
80,994
Mitigated
148,712
36,837
Healing
64,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
15,353
1,427
2,524
9,967
28,432
48,775
109
1,842
26,428
0
96,411
W
19,045
6,662
0
11,892
27,570
13,950
5,934
3,010
24,334
134,603
10,631
W
Cerberus
KingMetro76
Cerberus
16,241
2,477
0
16,673
39,962
60,169
203
4,858
34,540
71,267
6,163
L
Eset
Kmbqz
Eset
9,554
904
1,019
2,404
20,835
12,319
0
7,545
13,290
38,192
1,162
L
King Arthur
Lone_survivor140
King Arthur
22,948
3,188
0
2,311
24,069
28,834
45
5,793
18,276
0
111,038
L
Heimdallr
StayStoner
Heimdallr
16,225
4,669
0
5,050
27,629
13,914
69
8,689
18,940
0
96,028
W
Kali
20,619
9,181
425
14,298
28,757
16,156
3,143
933
27,764
0
114,832
W
Neith
19,204
7,231
0
8,268
17,203
9,662
8,909
1,318
15,639
0
143,639
L
Xbalanque
Tirke
Xbalanque
22,442
13,158
0
7,973
26,599
12,273
0
7,109
19,490
0
120,263
L
Thanatos
owensco54
Thanatos
14,962
3,184
0
18,080
23,823
13,654
95
4,227
19,596
0
117,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,523
Gold Earned
76,301
731
Minions Killed
740
0
Camps Cleared
0
2,313,955
Distance Traveled
2,719,640
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,478
536
132
5
0
560,061
1
W
Sol
15,668
580
168
6
0
515,678
9
W
Cerberus
14,670
543
130
5
0
549,958
11
L
Eset
10,246
379
74
3
0
442,630
10
L
King Arthur
12,998
481
177
7
0
464,459
3
L
Heimdallr
11,652
432
132
5
0
444,138
5
W
Kali
15,640
579
116
4
0
671,552
1
W
Neith
15,845
587
194
7
0
422,391
4
L
Xbalanque
12,479
462
174
6
0
437,877
3
L
Thanatos
14,148
524
174
6
0
524,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role