Player Matchup

Cernunnos
Cernunnos
Elonna75
Cernunnos
Level 39
God Stats
3W - 1L
1,664 SR
Queue Stats
34W - 45L
1,330 Elo+
Party 2
Thanatos
Thanatos
FkPseudo
Thanatos
Level 48
God Stats
7W - 6L
1,666 SR
Queue Stats
23W - 32L
1,403 Elo+
Party 1
Maui
Maui
Grumpiermetal
Maui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,266 Elo+
Party 2
Anubis
Anubis
RXTheJudge
Anubis
Level 117
God Stats
118W - 73L
1,620 SR
Queue Stats
163W - 156L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dragonsfire2234
Cu Chulainn
Level 120
God Stats
7W - 8L
1,517 SR
Queue Stats
130W - 148L
1,506 Elo+
Party 1
Team Averages
Level 68
1,593 SR
1,395 Elo+

VS

Team Averages
Level 33
1,448 SR
1,330 Elo+
Agni
Agni
DeliSpecial
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,333 Elo+
Party 3
Cliodhna
Cliodhna
Kouzuji
Cliodhna
Level 31
God Stats
0W - 2L
1,214 SR
Queue Stats
13W - 19L
1,333 Elo+
Party 3
Kuzenbo
Kuzenbo
Slace0603
Kuzenbo
Level 14
God Stats
1W - 2L
1,526 SR
Queue Stats
12W - 15L
1,333 Elo+
Party 3
Anubis
Anubis
Staticdeffect
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,333 Elo+
Party 3
Xbalanque
Xbalanque
Thunderbell
Xbalanque
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Elonna75
Cernunnos
16
1 / 8 / 9
11,017
441
8,228
22,580
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
FkPseudo
Thanatos
20
14 / 10 / 8
14,850
594
13,293
29,520
15,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 4 / 15
11,644
466
4,195
24,733
23,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RXTheJudge
Anubis
20
17 / 3 / 12
16,354
654
38,841
32,614
17,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
dragonsfire2234
Cu Chulainn
18
6 / 5 / 11
13,498
540
14,306
25,113
28,140
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
12,120
485
11,343
19,372
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Kouzuji
Cliodhna
16
5 / 11 / 6
12,080
483
16,740
22,745
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Slace0603
Kuzenbo
17
2 / 9 / 4
11,557
462
12,620
22,987
26,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 9 / 9
10,463
419
20,289
19,729
9,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Thunderbell
Xbalanque
19
13 / 4 / 5
13,014
521
23,745
20,707
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
38
Kills
28
30
Deaths
38
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Cernunnos
Elonna75
Cernunnos
1
8
9
0.69
W
Thanatos
FkPseudo
Thanatos
14
10
8
1.8
W
0
4
15
1.88
L
Cliodhna
Kouzuji
Cliodhna
5
11
6
0.73
W
Anubis
RXTheJudge
Anubis
17
3
12
7.67
L
Kuzenbo
Slace0603
Kuzenbo
2
9
4
0.44
L
2
9
9
0.72
L
Xbalanque
Thunderbell
Xbalanque
13
4
5
3.88
W
Cu Chulainn
dragonsfire2234
Cu Chulainn
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,863
Damage
84,737
134,560
Taken
105,540
91,958
Mitigated
58,315
58,051
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,343
836
53
4,749
19,372
6,780
296
10,249
9,123
63,374
0
W
Cernunnos
Elonna75
Cernunnos
8,228
4,786
0
5,796
22,580
8,151
1,983
7,429
15,119
0
76,716
W
Thanatos
FkPseudo
Thanatos
13,293
3,920
0
20,052
29,520
15,029
1,150
7,039
22,419
0
106,349
W
4,195
781
0
6,053
24,733
23,352
280
11,297
13,396
22,709
0
L
Cliodhna
Kouzuji
Cliodhna
16,740
3,137
0
6,653
22,745
8,401
160
8,198
14,547
0
76,459
W
Anubis
RXTheJudge
Anubis
38,841
1,970
533
24,153
32,614
17,286
3,938
12,713
19,753
192,043
0
L
Kuzenbo
Slace0603
Kuzenbo
12,620
4,002
0
250
22,987
26,775
2,220
5,283
17,704
60,701
0
L
20,289
1,057
0
4,773
19,729
9,003
1,141
11,971
7,545
66,305
0
L
Xbalanque
Thunderbell
Xbalanque
23,745
12,827
0
5,729
20,707
7,356
3,289
7,496
13,211
0
122,814
W
Cu Chulainn
dragonsfire2234
Cu Chulainn
14,306
2,035
0
1,464
25,113
28,140
128
9,252
15,232
161
77,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,363
Gold Earned
59,234
585
Minions Killed
565
0
Camps Cleared
0
2,275,991
Distance Traveled
2,185,214
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,120
485
99
4
0
455,350
3
W
Cernunnos
11,017
441
88
4
0
412,259
3
W
Thanatos
14,850
594
129
5
0
473,643
3
W
Maui
11,644
466
40
2
0
464,453
2
L
Cliodhna
12,080
483
109
4
0
443,194
5
W
Anubis
16,354
654
216
9
0
442,367
0
L
Kuzenbo
11,557
462
115
5
0
468,095
0
L
Anubis
10,463
419
87
3
0
381,317
6
L
Xbalanque
13,014
521
155
6
0
437,258
1
W
Cu Chulainn
13,498
540
112
4
0
483,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role