Player Matchup

Guan Yu
Guan Yu
Edgar Good Boy
Guan Yu
Level 126
God Stats
11W - 8L
1,641 SR
Queue Stats
372W - 278L
1,631 Elo+
Party 1
Neith
Neith
LostZuk71
Neith
Level 127
God Stats
11W - 4L
1,681 SR
Queue Stats
288W - 187L
1,728 Elo+
Party 1
Cerberus
Cerberus
Lt DansLeftLeg1
Cerberus
Level 121
God Stats
4W - 3L
1,809 SR
Queue Stats
196W - 135L
1,603 Elo+
Party 1
Team Averages
Level 125
1,710 SR
1,654 Elo+

VS

Team Averages
Level 96
1,784 SR
1,684 Elo+
Loki
Loki
KingKash93
Loki
Level 36
God Stats
10W - 5L
1,722 SR
Queue Stats
193W - 103L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
PieLoLoEater
Gilgamesh
Level 125
God Stats
2W - 0L
1,905 SR
Queue Stats
4W - 4L
1,649 Elo+
Solo
Chang'e
Chang'e
SwiftColt849132
Chang'e
Level 128
God Stats
6W - 5L
1,726 SR
Queue Stats
104W - 58L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
11,998
631
13,600
23,293
29,141
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
LostZuk71
Neith
19
3 / 2 / 3
12,929
680
27,330
16,598
9,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
18
2 / 1 / 5
13,865
730
19,679
28,672
37,402
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
14,604
769
14,424
16,560
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
PieLoLoEater
Gilgamesh
18
2 / 1 / 6
13,262
698
17,485
30,299
24,090
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

19
4 / 4 / 4
13,094
689
28,403
26,317
9,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
10
10
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
4
2
6
3.5
L
Neith
LostZuk71
Neith
3
2
3
2.25
L
Cerberus
2
1
5
4.5
W
Gilgamesh
PieLoLoEater
Gilgamesh
2
1
6
5
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,609
Damage
60,312
68,563
Taken
73,176
76,009
Mitigated
41,561
23,229
Healing
29,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,600
1,485
3,452
4,157
23,293
29,141
0
9,510
13,073
0
26,080
W
14,424
3,839
0
6,363
16,560
8,393
868
4,554
12,006
0
80,894
L
Neith
LostZuk71
Neith
27,330
10,764
0
5,663
16,598
9,466
719
5,300
10,541
0
100,546
L
Cerberus
19,679
2,037
0
9,957
28,672
37,402
255
14,199
13,847
56,341
0
W
Gilgamesh
PieLoLoEater
Gilgamesh
17,485
3,944
2,539
6,637
30,299
24,090
468
6,202
24,097
1,000
43,943
W
28,403
2,170
3,505
10,941
26,317
9,078
1,863
9,215
16,826
92,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,792
Gold Earned
40,960
248
Minions Killed
271
0
Camps Cleared
0
1,078,578
Distance Traveled
1,068,395
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,998
631
17
1
0
356,684
4
W
Loki
14,604
769
106
6
0
380,633
2
L
Neith
12,929
680
146
8
0
345,585
5
L
Cerberus
13,865
730
85
4
0
376,309
5
W
Gilgamesh
13,262
698
44
2
0
364,280
3
W
Chang'e
13,094
689
121
6
0
323,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role