Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DLC_White-_-Boy
Hades
Level 80
God Stats
7W - 8L
1,398 SR
Queue Stats
289W - 297L
1,506 Elo+
Solo
Ymir
Ymir
Gustahh
Ymir
Level 120
God Stats
1W - 6L
1,271 SR
Queue Stats
290W - 323L
1,577 Elo+
Solo
Neith
Neith
RaviolesDeNegros
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,545 Elo+
Party 2
Team Averages
Level 95
1,434 SR
1,526 Elo+

VS

Team Averages
Level 97
1,635 SR
1,507 Elo+
Sylvanus
Sylvanus
BiGØÐE
Sylvanus
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 67L
1,511 Elo+
Solo
Vulcan
Vulcan
GugaTKOZ
Vulcan
Level 88
God Stats
3W - 2L
1,701 SR
Queue Stats
247W - 239L
1,504 Elo+
Party 1
Awilix
Awilix
SkyNatsuBRx
Awilix
Level 127
God Stats
11W - 13L
1,484 SR
Queue Stats
456W - 474L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
immmaa FLAME
Jing Wei
Level 107
God Stats
3W - 3L
1,651 SR
Queue Stats
312W - 320L
1,505 Elo+
Party 1
Chaac
Chaac
oAlexandreTrix
Chaac
Level 119
God Stats
4W - 4L
1,622 SR
Queue Stats
405W - 414L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
5 / 2 / 6
13,366
636
20,109
25,812
23,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
 
Pele
19
9 / 3 / 8
13,065
622
17,970
22,218
10,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 2 / 5
12,111
577
11,642
18,631
9,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Gustahh
Ymir
16
5 / 3 / 14
12,425
592
9,191
19,135
22,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 3 / 7
13,713
653
20,077
15,978
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BiGØÐE
Sylvanus
15
1 / 3 / 4
9,427
449
8,560
21,162
22,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
GugaTKOZ
Vulcan
14
2 / 5 / 3
9,542
454
14,829
13,373
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
12
7 / 9 / 1
8,697
414
14,431
21,207
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
immmaa FLAME
Jing Wei
12
2 / 8 / 3
8,654
412
6,629
19,490
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 7 / 2
9,588
457
14,295
28,342
23,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
32
Kills
13
13
Deaths
32
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
6
4
W
Pele
 
Pele
9
3
8
4.33
L
Sylvanus
BiGØÐE
Sylvanus
1
3
4
1
W
5
2
5
3.75
L
Vulcan
GugaTKOZ
Vulcan
2
5
3
0.7
W
Ymir
Gustahh
Ymir
5
3
14
4
W
8
3
7
3.83
L
Awilix
7
9
1
0.83
L
Jing Wei
immmaa FLAME
Jing Wei
2
8
3
0.44
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,989
Damage
58,744
101,774
Taken
103,574
75,115
Mitigated
67,019
39,780
Healing
31,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,109
7,865
0
12,676
25,812
23,375
2,457
1,577
24,235
28
102,721
W
Pele
 
Pele
17,970
6,138
0
7,032
22,218
10,567
4,387
6,809
15,409
0
113,876
L
Sylvanus
BiGØÐE
Sylvanus
8,560
3,329
481
8,415
21,162
22,070
0
2,189
18,973
64,396
23,716
W
11,642
1,383
968
7,947
18,631
9,903
5,013
10,035
8,596
95,684
0
L
Vulcan
GugaTKOZ
Vulcan
14,829
4,537
0
2,678
13,373
6,463
304
6,929
6,444
71,933
0
W
Ymir
Gustahh
Ymir
9,191
2,235
419
5,092
19,135
22,479
823
5,231
13,904
28,305
0
W
20,077
10,417
0
5,646
15,978
8,791
5,150
3,724
12,254
0
110,539
L
Awilix
14,431
6,927
0
4,199
21,207
9,322
0
5,916
15,291
0
48,762
L
Jing Wei
immmaa FLAME
Jing Wei
6,629
4,530
0
4,917
19,490
5,896
1,006
3,256
16,234
0
44,157
L
14,295
3,928
0
11,019
28,342
23,268
0
2,571
25,771
0
79,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,680
Gold Earned
45,908
647
Minions Killed
523
0
Camps Cleared
0
2,087,052
Distance Traveled
1,662,179
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,366
636
163
8
0
394,852
6
W
Pele
13,065
622
142
7
0
465,014
4
L
Sylvanus
9,427
449
115
5
0
302,496
0
W
Hades
12,111
577
151
7
0
414,225
2
L
Vulcan
9,542
454
132
6
0
322,423
1
W
Ymir
12,425
592
26
1
0
407,602
1
W
Neith
13,713
653
165
8
0
405,359
3
L
Awilix
8,697
414
80
4
0
346,816
4
L
Jing Wei
8,654
412
69
3
0
339,279
0
L
Chaac
9,588
457
127
6
0
351,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role