Player Matchup

Ares
Ares
AndreaUwU2760
Ares
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 72L
1,554 Elo+
Solo
Chang'e
Chang'e
DinoLui
Chang'e
Level 44
God Stats
2W - 1L
1,472 SR
Queue Stats
35W - 38L
1,530 Elo+
Solo
Mulan
Mulan
ImAHardModeBot
Mulan
Level 47
God Stats
5W - 3L
1,642 SR
Queue Stats
31W - 46L
1,448 Elo+
Solo
Fenrir
Fenrir
Rushifa-Akuma
Fenrir
Level 41
God Stats
15W - 15L
1,396 SR
Queue Stats
74W - 71L
1,425 Elo+
Party 3
Zhong Kui
Zhong Kui
patced16
Zhong Kui
Level 45
God Stats
39W - 10L
1,779 SR
Queue Stats
195W - 68L
1,648 Elo+
Party 3
Team Averages
Level 44
1,558 SR
1,521 Elo+

VS

Team Averages
Level 66
1,480 SR
1,484 Elo+
Hun Batz
Hun Batz
Leanin On Ya
Hun Batz
Level 25
God Stats
0W - 3L
1,166 SR
Queue Stats
30W - 17L
1,637 Elo+
Party 1
Loki
Loki
Oxi Ginn
Loki
Level 126
God Stats
3W - 2L
1,670 SR
Queue Stats
345W - 321L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
TaylorSmith142
Aphrodite
Level 25
God Stats
1W - 2L
1,299 SR
Queue Stats
4W - 5L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
bloodoath555
Danzaburou
Level 109
God Stats
67W - 60L
1,553 SR
Queue Stats
211W - 205L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
isopodjones
Baron Samedi
Level 44
God Stats
5W - 4L
1,709 SR
Queue Stats
27W - 23L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 16
13,888
534
15,481
30,195
41,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
DinoLui
Chang'e
20
4 / 2 / 9
14,256
548
21,173
20,204
11,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 4
14,093
542
19,519
32,795
26,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 5
14,141
544
15,809
26,752
15,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
patced16
Zhong Kui
20
12 / 4 / 6
15,956
614
28,209
23,085
18,662
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Leanin On Ya
Hun Batz
19
3 / 6 / 5
13,049
502
23,683
32,156
25,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
20
11 / 4 / 3
16,326
628
23,509
23,518
10,407
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TaylorSmith142
Aphrodite
15
0 / 7 / 5
10,361
399
8,393
20,854
20,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
bloodoath555
Danzaburou
19
1 / 8 / 5
12,321
474
14,935
26,845
10,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
isopodjones
Baron Samedi
20
2 / 9 / 3
12,831
494
16,405
24,440
11,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
34
Kills
17
17
Deaths
34
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
W
Chang'e
DinoLui
Chang'e
4
2
9
4.25
W
7
5
4
1.8
L
Hun Batz
Leanin On Ya
Hun Batz
3
6
5
0.92
L
Loki
11
4
3
3.13
W
6
4
5
2.13
L
Aphrodite
TaylorSmith142
Aphrodite
0
7
5
0.36
L
Danzaburou
bloodoath555
Danzaburou
1
8
5
0.44
L
Baron Samedi
isopodjones
Baron Samedi
2
9
3
0.39
W
Zhong Kui
patced16
Zhong Kui
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,191
Damage
86,925
133,031
Taken
127,813
112,215
Mitigated
79,267
44,465
Healing
39,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,481
1,047
0
5,365
30,195
41,075
96
6,268
23,768
51,589
2,143
W
Chang'e
DinoLui
Chang'e
21,173
1,535
4,262
11,526
20,204
11,117
2,020
5,792
14,191
134,187
0
W
19,519
3,995
0
10,324
32,795
26,051
882
6,149
25,261
0
102,541
L
Hun Batz
Leanin On Ya
Hun Batz
23,683
5,576
0
11,707
32,156
25,456
168
10,662
21,494
0
98,713
L
Loki
23,509
5,249
0
7,362
23,518
10,407
0
9,132
14,386
0
165,263
W
15,809
3,366
0
3,049
26,752
15,310
0
4,416
21,950
0
139,452
L
Aphrodite
TaylorSmith142
Aphrodite
8,393
2,205
3,414
5,264
20,854
20,953
0
13,296
7,558
26,874
0
L
Danzaburou
bloodoath555
Danzaburou
14,935
7,225
0
8,053
26,845
10,622
0
18,076
8,769
0
94,382
L
Baron Samedi
isopodjones
Baron Samedi
16,405
1,571
1,081
3,117
24,440
11,829
574
13,569
10,871
100,526
0
W
Zhong Kui
patced16
Zhong Kui
28,209
2,971
0
9,939
23,085
18,662
6,286
3,828
19,257
157,359
7,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,334
Gold Earned
64,888
791
Minions Killed
708
0
Camps Cleared
0
2,401,110
Distance Traveled
2,404,991
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,888
534
50
2
0
487,485
4
W
Chang'e
14,256
548
197
8
0
480,343
3
W
Mulan
14,093
542
153
6
0
467,750
4
L
Hun Batz
13,049
502
155
6
0
479,100
3
L
Loki
16,326
628
228
9
0
580,540
2
W
Fenrir
14,141
544
159
6
0
527,971
3
L
Aphrodite
10,361
399
27
1
0
471,914
4
L
Danzaburou
12,321
474
140
5
0
471,690
0
L
Baron Samedi
12,831
494
158
6
0
401,747
2
W
Zhong Kui
15,956
614
232
9
0
437,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role