Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Deadly25
Guan Yu
Level 147
God Stats
5W - 2L
1,579 SR
Queue Stats
199W - 130L
1,638 Elo+
Party 1
Poseidon
Poseidon
MissUnknown
Poseidon
Level 155
God Stats
3W - 1L
1,936 SR
Queue Stats
101W - 64L
1,687 Elo+
Party 1
Geb
Geb
UndoneSurvivor
Geb
Level 160
God Stats
1W - 1L
1,562 SR
Queue Stats
152W - 155L
1,595 Elo+
Solo
Cernunnos
Cernunnos
ŴǾŁƒ
Cernunnos
Level 157
God Stats
4W - 4L
1,469 SR
Queue Stats
492W - 463L
1,630 Elo+
Solo
Team Averages
Level 150
1,609 SR
1,610 Elo+

VS

Team Averages
Level 145
1,606 SR
1,592 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Angello287
Nike
Level 121
God Stats
2W - 3L
1,535 SR
Queue Stats
133W - 104L
1,630 Elo+
Solo
Cliodhna
Cliodhna
DangItKyle3
Cliodhna
Level 160
God Stats
4W - 3L
1,732 SR
Queue Stats
587W - 592L
1,618 Elo+
Solo
Cerberus
Cerberus
JackOfSpades42
Cerberus
Level 155
God Stats
2W - 3L
1,765 SR
Queue Stats
60W - 55L
1,608 Elo+
Solo
Danzaburou
Danzaburou
chuckl
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 4 / 11
11,367
632
21,771
18,562
15,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Deadly25
Guan Yu
20
10 / 3 / 12
13,216
734
24,443
28,257
39,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
MissUnknown
Poseidon
20
5 / 3 / 11
12,947
719
22,839
12,280
6,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
0 / 2 / 22
12,990
722
13,155
25,558
36,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ŴǾŁƒ
Cernunnos
20
6 / 3 / 12
12,955
720
22,872
22,061
27,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
4 / 3 / 6
11,745
653
11,467
21,289
33,267
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 9
10,121
562
16,107
22,208
24,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
DangItKyle3
Cliodhna
20
2 / 4 / 12
11,107
617
19,801
20,126
10,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
1 / 7 / 12
10,807
600
13,348
29,711
33,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
chuckl
Danzaburou
20
6 / 5 / 8
12,055
670
21,066
22,971
10,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
24
Kills
15
15
Deaths
24
68
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
11
2.13
L
Sylvanus
 
Sylvanus
4
3
6
2.33
L
2
5
9
1.3
L
Cliodhna
DangItKyle3
Cliodhna
2
4
12
2
W
Guan Yu
Deadly25
Guan Yu
10
3
12
5.33
L
Cerberus
1
7
12
1
W
Poseidon
MissUnknown
Poseidon
5
3
11
3.5
W
0
2
22
5.5
L
Danzaburou
chuckl
Danzaburou
6
5
8
2
W
Cernunnos
ŴǾŁƒ
Cernunnos
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,080
Damage
81,789
106,718
Taken
116,305
125,659
Mitigated
112,423
49,834
Healing
50,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
21,771
1,906
1,495
3,252
18,562
15,001
1,438
3,212
14,676
0
46,127
L
Sylvanus
 
Sylvanus
11,467
1,095
13,434
7,707
21,289
33,267
279
7,763
13,526
20,249
0
L
16,107
1,015
1,618
3,251
22,208
24,591
437
7,048
15,160
613
20,769
L
Cliodhna
DangItKyle3
Cliodhna
19,801
1,313
1,021
5,785
20,126
10,507
328
5,234
14,892
43
45,465
W
Guan Yu
Deadly25
Guan Yu
24,443
3,869
19,039
13,840
28,257
39,946
1,327
6,040
21,852
0
31,309
L
Cerberus
13,348
638
603
8,217
29,711
33,283
0
8,163
21,548
29,725
0
W
Poseidon
MissUnknown
Poseidon
22,839
4,295
688
407
12,280
6,478
3,368
4,641
7,514
74,814
0
W
13,155
498
745
4,204
25,558
36,724
498
6,239
19,129
20,428
0
L
Danzaburou
chuckl
Danzaburou
21,066
7,736
2,217
6,436
22,971
10,775
840
7,786
15,185
0
45,034
W
Cernunnos
ŴǾŁƒ
Cernunnos
22,872
10,076
3,837
2,327
22,061
27,510
1,309
5,339
16,261
0
31,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,475
Gold Earned
55,835
225
Minions Killed
170
0
Camps Cleared
0
1,691,424
Distance Traveled
1,410,210
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,367
632
37
2
0
328,835
6
L
Sylvanus
11,745
653
17
1
0
258,828
2
L
Nike
10,121
562
10
1
0
268,972
7
L
Cliodhna
11,107
617
49
3
0
356,299
0
W
Guan Yu
13,216
734
17
1
0
378,567
3
L
Cerberus
10,807
600
43
2
0
252,605
4
W
Poseidon
12,947
719
121
7
0
321,300
0
W
Geb
12,990
722
18
1
0
342,047
0
L
Danzaburou
12,055
670
51
3
0
273,506
0
W
Cernunnos
12,955
720
32
2
0
320,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role