Player Matchup

Freya
Freya
Ablon1993
Freya
Level 156
God Stats
81W - 89L
1,519 SR
Queue Stats
238W - 248L
1,441 Elo+
Solo
Ullr
Ullr
Eternity4all
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,636 Elo+
Solo
Poseidon
Poseidon
GeminiChrysler
Poseidon
Level 7
God Stats
9W - 4L
1,500 SR
Queue Stats
10W - 5L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
MarauderMurph
Cthulhu
Level 7
God Stats
3W - 3L
1,330 SR
Queue Stats
13W - 12L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
SamtaClauz69
Heimdallr
Level 9
God Stats
5W - 3L
1,488 SR
Queue Stats
9W - 8L
1,487 Elo+
Party 1
Team Averages
Level 39
1,467 SR
1,486 Elo+

VS

Team Averages
Level 92
1,580 SR
1,474 Elo+
Bacchus
Bacchus
Calatico
Bacchus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 73L
1,269 Elo+
Solo
Neith
Neith
DaveeNigaman
Neith
Level 142
God Stats
1W - 1L
1,590 SR
Queue Stats
133W - 116L
1,552 Elo+
Party 2
King Arthur
King Arthur
TheLokiMaster84
King Arthur
Level 159
God Stats
3W - 5L
1,593 SR
Queue Stats
225W - 230L
1,524 Elo+
Solo
Thor
Thor
trejo1918
Thor
Level 103
God Stats
8W - 8L
1,601 SR
Queue Stats
103W - 84L
1,572 Elo+
Party 2
Vulcan
Vulcan
xxBAMBIIxx
Vulcan
Level 33
God Stats
4W - 2L
1,614 SR
Queue Stats
93W - 104L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ablon1993
Freya
19
4 / 0 / 3
12,528
737
17,993
11,453
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 2 / 4
14,073
828
24,287
18,313
10,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
20
6 / 2 / 2
13,417
789
15,742
9,272
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
19
0 / 4 / 7
11,664
686
8,948
18,906
17,472
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
SamtaClauz69
Heimdallr
18
1 / 3 / 8
11,713
689
8,706
11,549
6,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calatico
Bacchus
17
1 / 4 / 6
10,806
636
9,436
22,445
35,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 4 / 4
12,481
734
17,666
24,321
14,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TheLokiMaster84
King Arthur
17
1 / 5 / 6
11,141
655
12,611
27,296
28,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
19
5 / 4 / 5
11,708
689
11,377
16,557
8,790
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
xxBAMBIIxx
Vulcan
14
0 / 1 / 2
9,496
559
2,465
1,774
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
18
Kills
11
11
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
Ablon1993
Freya
4
0
3
5.5
L
Bacchus
Calatico
Bacchus
1
4
6
1
L
4
4
4
1.5
W
7
2
4
4.5
W
Poseidon
6
2
2
3.5
W
Cthulhu
0
4
7
0.88
W
Heimdallr
SamtaClauz69
Heimdallr
1
3
8
1.67
L
King Arthur
TheLokiMaster84
King Arthur
1
5
6
0.8
L
Thor
5
4
5
1.88
L
Vulcan
xxBAMBIIxx
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,676
Damage
53,555
69,493
Taken
92,393
45,110
Mitigated
88,196
20,507
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Ablon1993
Freya
17,993
5,806
0
7,034
11,453
6,001
2,378
2,312
9,141
50,572
0
L
Bacchus
Calatico
Bacchus
9,436
1,174
0
1,135
22,445
35,543
0
12,437
9,560
17,970
0
L
17,666
10,147
0
11,367
24,321
14,484
170
10,535
13,640
0
85,093
W
24,287
12,334
0
6,089
18,313
10,536
4,851
1,700
16,613
0
94,267
W
Poseidon
15,742
2,991
0
3,257
9,272
4,201
817
1,907
7,365
67,138
0
W
Cthulhu
8,948
1,113
388
3,235
18,906
17,472
1,557
4,519
14,387
30,123
0
W
Heimdallr
SamtaClauz69
Heimdallr
8,706
3,064
0
504
11,549
6,900
1,674
1,463
10,086
0
25,862
L
King Arthur
TheLokiMaster84
King Arthur
12,611
573
0
296
27,296
28,756
0
10,331
16,705
0
37,020
L
Thor
11,377
734
0
2,728
16,557
8,790
0
7,765
8,522
0
34,873
L
Vulcan
xxBAMBIIxx
Vulcan
2,465
630
0
329
1,774
623
0
491
1,283
13,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,395
Gold Earned
55,632
420
Minions Killed
270
0
Camps Cleared
0
1,663,776
Distance Traveled
1,432,027
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,528
737
66
4
0
344,365
8
L
Bacchus
10,806
636
18
1
0
338,022
0
L
Neith
12,481
734
118
7
0
327,470
0
W
Ullr
14,073
828
151
9
0
329,599
4
W
Poseidon
13,417
789
124
7
0
333,667
0
W
Cthulhu
11,664
686
42
2
0
322,871
0
W
Heimdallr
11,713
689
37
2
0
333,274
3
L
King Arthur
11,141
655
53
3
0
329,694
0
L
Thor
11,708
689
53
3
0
326,533
1
L
Vulcan
9,496
559
28
2
0
110,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role