Player Matchup

Bakasura
Bakasura
ImBadWithHádes
Bakasura
Level 26
God Stats
3W - 0L
1,895 SR
Queue Stats
20W - 10L
1,578 Elo+
Party 2
Ishtar
Ishtar
Mipeje
Ishtar
Level 108
God Stats
5W - 1L
1,730 SR
Queue Stats
195W - 239L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
balzakjongen
Baron Samedi
Level 48
God Stats
14W - 13L
1,328 SR
Queue Stats
135W - 136L
1,419 Elo+
Solo
Guan Yu
Guan Yu
hectorrd
Guan Yu
Level 118
God Stats
5W - 6L
1,508 SR
Queue Stats
295W - 330L
1,427 Elo+
Party 3
Scylla
Scylla
kolanok
Scylla
Level 75
God Stats
1W - 0L
1,520 SR
Queue Stats
20W - 10L
1,578 Elo+
Party 2
Team Averages
Level 75
1,596 SR
1,484 Elo+

VS

Team Averages
Level 61
1,540 SR
1,415 Elo+
Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
CutYourThulu
Cthulhu
Level 82
God Stats
1W - 3L
1,509 SR
Queue Stats
308W - 330L
1,379 Elo+
Party 1
Cupid
Cupid
WayZBetter
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,327 Elo+
Party 1
Nike
Nike
kALPHOSzEROMAR
Nike
Level 38
God Stats
2W - 1L
1,671 SR
Queue Stats
41W - 48L
1,438 Elo+
Solo
Vulcan
Vulcan
parzzz
Vulcan
Level 87
God Stats
14W - 16L
1,520 SR
Queue Stats
169W - 178L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
7 / 2 / 3
10,358
575
11,695
18,226
8,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
Mipeje
Ishtar
16
8 / 1 / 4
9,909
551
20,773
13,621
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
balzakjongen
Baron Samedi
14
0 / 1 / 8
9,441
525
7,905
12,291
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
hectorrd
Guan Yu
16
2 / 0 / 4
10,178
565
8,018
11,074
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
kolanok
Scylla
15
7 / 4 / 4
9,954
553
10,682
11,097
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 4 / 2
8,319
462
8,131
19,812
8,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
CutYourThulu
Cthulhu
11
0 / 5 / 4
7,661
426
7,548
21,101
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
13
2 / 6 / 2
7,946
441
6,034
16,232
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,721
429
3,363
12,438
9,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
parzzz
Vulcan
15
2 / 6 / 0
8,960
498
8,436
9,861
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
8
8
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
2
1
L
Cthulhu
CutYourThulu
Cthulhu
0
5
4
0.4
W
Bakasura
7
2
3
4.25
W
Ishtar
Mipeje
Ishtar
8
1
4
10
L
Cupid
2
6
2
0.5
W
Baron Samedi
balzakjongen
Baron Samedi
0
1
8
4
W
Guan Yu
hectorrd
Guan Yu
2
0
4
4
L
1
4
0
0.25
W
Scylla
kolanok
Scylla
7
4
4
2.25
L
Vulcan
parzzz
Vulcan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,073
Damage
33,512
66,309
Taken
79,444
40,340
Mitigated
41,801
27,706
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,131
4,902
0
7,835
19,812
8,674
0
3,838
14,694
0
63,511
L
Cthulhu
CutYourThulu
Cthulhu
7,548
553
263
4,145
21,101
14,314
0
3,704
16,473
37,228
0
W
Bakasura
11,695
6,771
0
3,312
18,226
8,522
1
2,618
15,608
0
79,803
W
Ishtar
Mipeje
Ishtar
20,773
13,699
0
9,739
13,621
6,343
189
4,336
9,285
0
86,077
L
Cupid
6,034
3,113
228
5,083
16,232
4,865
0
3,359
12,803
0
44,340
W
Baron Samedi
balzakjongen
Baron Samedi
7,905
1,933
589
6,724
12,291
8,595
0
3,788
8,503
53,246
0
W
Guan Yu
hectorrd
Guan Yu
8,018
986
963
5,084
11,074
12,526
0
1,494
9,580
0
70,841
L
3,363
288
0
1,000
12,438
9,908
177
3,161
8,391
0
43,043
W
Scylla
kolanok
Scylla
10,682
705
0
1,295
11,097
4,354
369
4,857
6,240
61,664
0
L
Vulcan
parzzz
Vulcan
8,436
2,479
0
1,305
9,861
4,040
0
4,525
4,788
75,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
40,607
598
Minions Killed
447
0
Camps Cleared
0
1,672,171
Distance Traveled
1,530,561
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,319
462
93
5
0
360,337
3
L
Cthulhu
7,661
426
52
3
0
307,047
1
W
Bakasura
10,358
575
142
8
0
414,107
6
W
Ishtar
9,909
551
146
8
0
291,866
4
L
Cupid
7,946
441
78
4
0
275,269
1
W
Baron Samedi
9,441
525
50
3
0
280,581
5
W
Guan Yu
10,178
565
142
8
0
359,974
6
L
Nike
7,721
429
86
5
0
248,267
2
W
Scylla
9,954
553
118
7
0
325,643
0
L
Vulcan
8,960
498
138
8
0
339,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role