Player Matchup

Sylvanus
Sylvanus
JustCallMeGino
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,317 Elo+
Party 1
Lancelot
Lancelot
VelicoraptorX
Lancelot
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 19L
1,338 Elo+
Party 1
Nox
Nox
oFoxtrot
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,338 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,331 Elo+

VS

Team Averages
Level 79
1,601 SR
1,628 Elo+
Cupid
Cupid
JG34094
Cupid
Level 29
God Stats
2W - 0L
1,614 SR
Queue Stats
46W - 36L
1,661 Elo+
Party 2
Janus
Janus
M0rd0r0r
Janus
Level 121
God Stats
4W - 9L
1,233 SR
Queue Stats
103W - 119L
1,587 Elo+
Party 2
King Arthur
King Arthur
NeonHammer
King Arthur
Level 87
God Stats
2W - 0L
1,955 SR
Queue Stats
106W - 70L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 3 / 4
7,692
699
4,486
13,754
15,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
VelicoraptorX
Lancelot
13
4 / 7 / 4
8,609
783
10,183
13,651
9,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 6 / 4
7,673
698
2,794
11,437
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JG34094
Cupid
15
8 / 2 / 4
9,714
883
9,868
8,469
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
M0rd0r0r
Janus
14
5 / 5 / 6
9,337
849
10,425
7,900
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
NeonHammer
King Arthur
15
3 / 2 / 12
9,071
825
11,001
10,657
6,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
16
16
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
JG34094
Cupid
8
2
4
5
L
Sylvanus
3
3
4
1.67
W
Janus
M0rd0r0r
Janus
5
5
6
1.6
W
King Arthur
NeonHammer
King Arthur
3
2
12
4.5
L
Lancelot
VelicoraptorX
Lancelot
4
7
4
0.86
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
31,294
38,842
Taken
27,026
30,082
Mitigated
13,255
5,406
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
JG34094
Cupid
9,868
4,523
527
2,751
8,469
3,573
1,297
2,368
6,101
0
36,435
L
Sylvanus
4,486
1,249
1,288
2,676
13,754
15,254
0
3,740
10,014
17,087
0
W
Janus
M0rd0r0r
Janus
10,425
662
0
40
7,900
2,968
632
1,447
6,453
33,376
0
W
King Arthur
NeonHammer
King Arthur
11,001
1,346
0
2,395
10,657
6,714
247
3,528
7,129
0
32,997
L
Lancelot
VelicoraptorX
Lancelot
10,183
2,976
0
1,301
13,651
9,335
26
1,953
11,698
0
24,723
L
2,794
1,003
0
141
11,437
5,493
0
4,767
6,670
16,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,974
Gold Earned
28,122
83
Minions Killed
135
0
Camps Cleared
0
504,020
Distance Traveled
582,898
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,714
883
51
5
0
188,282
0
L
Sylvanus
7,692
699
20
2
0
161,748
2
W
Janus
9,337
849
44
4
0
185,848
3
W
King Arthur
9,071
825
40
4
0
208,768
1
L
Lancelot
8,609
783
29
3
0
187,449
1
L
Nox
7,673
698
34
3
0
154,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role