Player Matchup

Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Attila_ulusoyy_
Cerberus
Level 48
God Stats
9W - 6L
1,500 SR
Queue Stats
56W - 102L
1,263 Elo+
Party 1
Charybdis
Charybdis
Its Carnage644
Charybdis
Level 100
God Stats
19W - 18L
1,490 SR
Queue Stats
165W - 202L
1,287 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kevin-z049x
Tsukuyomi
Level 40
God Stats
13W - 10L
1,633 SR
Queue Stats
34W - 54L
1,247 Elo+
Party 1
Ares
Ares
XAdonisxkriegerX
Ares
Level 29
God Stats
4W - 1L
1,815 SR
Queue Stats
41W - 86L
1,233 Elo+
Party 1
Team Averages
Level 65
1,587 SR
1,306 Elo+

VS

Team Averages
Level 90
1,526 SR
1,331 Elo+
Danzaburou
Danzaburou
Archeblood
Danzaburou
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 171L
1,298 Elo+
Solo
Olorun
Olorun
HeatproofLoki
Olorun
Level 86
God Stats
3W - 7L
1,423 SR
Queue Stats
332W - 360L
1,368 Elo+
Solo
Thor
Thor
XxWolfsamaxX
Thor
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 60L
1,232 Elo+
Solo
Nike
Nike
bybyka777
Nike
Level 66
God Stats
19W - 12L
1,599 SR
Queue Stats
193W - 227L
1,417 Elo+
Solo
Chang'e
Chang'e
wissface
Chang'e
Level 153
God Stats
8W - 7L
1,607 SR
Queue Stats
354W - 327L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 0 / 3
9,399
553
5,217
5,552
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
3 / 1 / 3
9,549
562
7,500
9,296
5,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charybdis
Its Carnage644
Charybdis
15
3 / 0 / 5
8,674
510
18,697
10,747
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Kevin-z049x
Tsukuyomi
15
8 / 1 / 5
9,736
573
10,161
11,830
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 5
8,035
473
6,746
13,184
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archeblood
Danzaburou
11
0 / 4 / 1
6,742
397
6,682
14,277
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 0
8,348
491
2,646
15,161
8,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 1
8,075
475
3,122
18,063
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
14
0 / 5 / 0
8,545
503
7,270
17,568
9,847
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
wissface
Chang'e
10
0 / 2 / 1
6,694
394
6,619
13,380
8,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
2
3
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
3
1.5
L
Danzaburou
Archeblood
Danzaburou
0
4
1
0.13
W
Cerberus
3
1
3
4.5
L
0
4
0
0
W
Charybdis
Its Carnage644
Charybdis
3
0
5
5.5
W
Tsukuyomi
Kevin-z049x
Tsukuyomi
8
1
5
10.5
W
3
1
5
5.5
L
2
2
1
1.25
L
Nike
0
5
0
0
L
Chang'e
wissface
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,321
Damage
26,339
50,609
Taken
78,449
25,617
Mitigated
38,534
22,674
Healing
30,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,217
1,671
0
2,325
5,552
2,062
1,756
928
4,624
87,972
0
L
Danzaburou
Archeblood
Danzaburou
6,682
2,685
0
4,014
14,277
4,593
0
2,980
11,297
0
42,122
W
Cerberus
7,500
678
0
4,999
9,296
5,964
406
0
9,296
63,279
0
L
2,646
1,735
0
6,584
15,161
8,017
0
4,881
10,280
67,960
8,295
W
Charybdis
Its Carnage644
Charybdis
18,697
9,477
0
8,700
10,747
4,819
1,002
3,567
7,180
0
89,661
W
Tsukuyomi
Kevin-z049x
Tsukuyomi
10,161
3,962
0
3,120
11,830
4,565
547
1,588
10,242
0
48,002
W
6,746
914
180
3,350
13,184
8,207
504
2,912
10,272
38,613
7,131
L
3,122
1,050
0
8,285
18,063
7,123
0
2,146
15,917
0
73,818
L
Nike
7,270
574
0
2,257
17,568
9,847
0
6,313
11,255
0
61,767
L
Chang'e
wissface
Chang'e
6,619
677
1,256
7,627
13,380
8,954
0
2,526
10,854
40,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
38,404
559
Minions Killed
476
0
Camps Cleared
0
1,716,725
Distance Traveled
1,360,356
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,399
553
138
8
0
340,988
2
L
Danzaburou
6,742
397
55
3
0
291,582
0
W
Cerberus
9,549
562
137
8
0
323,862
6
L
Olorun
8,348
491
124
7
0
285,074
3
W
Charybdis
8,674
510
137
8
0
306,163
5
W
Tsukuyomi
9,736
573
77
5
0
376,624
2
W
Ares
8,035
473
70
4
0
369,088
0
L
Thor
8,075
475
107
6
0
287,453
0
L
Nike
8,545
503
122
7
0
266,497
0
L
Chang'e
6,694
394
68
4
0
229,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role