Player Matchup

Achilles
Achilles
DDRobbyD13
Achilles
Level 128
God Stats
3W - 3L
1,768 SR
Queue Stats
233W - 276L
1,460 Elo+
Party 2
Skadi
Skadi
DragonPio
Skadi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,345 Elo+
Solo
Bacchus
Bacchus
ENZO_Ps_Br
Bacchus
Level 104
God Stats
2W - 0L
1,746 SR
Queue Stats
24W - 27L
1,455 Elo+
Party 1
Discordia
Discordia
JRobbyBouji
Discordia
Level 141
God Stats
2W - 2L
1,629 SR
Queue Stats
364W - 409L
1,449 Elo+
Party 2
Lancelot
Lancelot
juniorplay74
Lancelot
Level 120
God Stats
2W - 3L
1,276 SR
Queue Stats
31W - 36L
1,462 Elo+
Party 1
Team Averages
Level 108
1,584 SR
1,434 Elo+

VS

Team Averages
Level 81
1,465 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Collected K
Bastet
Level 34
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 27L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Dead End5328
Gilgamesh
Level 63
God Stats
29W - 41L
1,430 SR
Queue Stats
170W - 199L
1,433 Elo+
Solo
Charybdis
Charybdis
Typhlosion90
Charybdis
Level 117
God Stats
4W - 4L
1,579 SR
Queue Stats
433W - 446L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DDRobbyD13
Achilles
15
1 / 0 / 9
10,313
1,146
5,589
11,666
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
DragonPio
Skadi
16
10 / 0 / 4
11,631
1,292
19,474
8,138
4,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ENZO_Ps_Br
Bacchus
17
2 / 0 / 10
10,398
1,155
8,251
10,755
14,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
JRobbyBouji
Discordia
15
0 / 0 / 5
9,586
1,065
10,940
2,255
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
juniorplay74
Lancelot
16
4 / 4 / 6
9,978
1,109
10,801
13,521
6,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 6 / 1
9,247
1,027
10,942
12,381
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
 
Cerberus
14
0 / 3 / 2
8,993
999
7,888
15,925
12,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
1 / 2 / 0
8,744
972
5,716
8,016
3,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Dead End5328
Gilgamesh
15
1 / 3 / 1
9,427
1,047
6,569
12,074
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Typhlosion90
Charybdis
15
0 / 3 / 4
9,216
1,024
8,959
11,636
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
17
Kills
4
4
Deaths
17
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
6
1
0.42
L
Cerberus
 
Cerberus
0
3
2
0.33
L
Bastet
1
2
0
0.5
W
Achilles
DDRobbyD13
Achilles
1
0
9
5.5
L
Gilgamesh
Dead End5328
Gilgamesh
1
3
1
0.5
W
Skadi
DragonPio
Skadi
10
0
4
12
W
Bacchus
ENZO_Ps_Br
Bacchus
2
0
10
7
W
Discordia
JRobbyBouji
Discordia
0
0
5
2.5
L
Charybdis
Typhlosion90
Charybdis
0
3
4
0.67
W
Lancelot
juniorplay74
Lancelot
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,055
Damage
40,074
46,335
Taken
60,032
38,789
Mitigated
33,323
3,679
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,942
1,352
0
816
12,381
5,644
0
4,250
7,903
25,275
0
L
Cerberus
 
Cerberus
7,888
257
0
2,005
15,925
12,896
0
5,001
10,671
24,539
0
L
Bastet
5,716
1,097
0
602
8,016
3,418
0
1,472
6,388
0
11,732
W
Achilles
DDRobbyD13
Achilles
5,589
1,585
0
1,677
11,666
12,442
0
4,556
7,110
0
12,446
L
Gilgamesh
Dead End5328
Gilgamesh
6,569
1,788
193
983
12,074
6,196
0
3,904
8,000
0
29,327
W
Skadi
DragonPio
Skadi
19,474
13,338
0
1,759
8,138
4,485
0
3,978
4,160
0
36,173
W
Bacchus
ENZO_Ps_Br
Bacchus
8,251
1,187
0
0
10,755
14,576
0
2,828
7,927
23,198
0
W
Discordia
JRobbyBouji
Discordia
10,940
763
0
0
2,255
1,001
0
526
1,729
38,533
0
L
Charybdis
Typhlosion90
Charybdis
8,959
4,146
0
2,434
11,636
5,169
0
3,625
7,879
0
22,844
W
Lancelot
juniorplay74
Lancelot
10,801
1,750
0
243
13,521
6,285
0
6,942
6,579
0
20,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
45,627
199
Minions Killed
175
7
Camps Cleared
6
903,714
Distance Traveled
910,523
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,247
1,027
41
5
1
173,466
0
L
Cerberus
8,993
999
45
5
1
192,652
0
L
Bastet
8,744
972
8
1
0
169,698
0
W
Achilles
10,313
1,146
13
1
0
177,177
1
L
Gilgamesh
9,427
1,047
50
6
2
196,567
0
W
Skadi
11,631
1,292
25
3
3
180,853
0
W
Bacchus
10,398
1,155
33
4
0
194,845
1
W
Discordia
9,586
1,065
94
10
0
148,675
0
L
Charybdis
9,216
1,024
31
3
2
178,140
0
W
Lancelot
9,978
1,109
34
4
4
202,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role