Player Matchup

Bastet
Bastet
AlYoSt
Bastet
Level 27
God Stats
2W - 3L
1,492 SR
Queue Stats
110W - 124L
1,505 Elo+
Solo
Ymir
Ymir
Aliesthegamer
Ymir
Level 119
God Stats
0W - 1L
1,587 SR
Queue Stats
27W - 13L
1,598 Elo+
Party 1
Xing Tian
Xing Tian
Chilno
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,666 Elo+
Party 1
Bacchus
Bacchus
Mesiate
Bacchus
Level 100
God Stats
1W - 2L
1,585 SR
Queue Stats
50W - 34L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
Omena11
Cabrakan
Level 149
God Stats
2W - 3L
1,544 SR
Queue Stats
126W - 104L
1,563 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,574 Elo+

VS

Team Averages
Level 57
1,654 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
Gotart69
Cu Chulainn
Level 125
God Stats
2W - 1L
1,730 SR
Queue Stats
344W - 205L
1,550 Elo+
Party 2
Cerberus
Cerberus
InHatMan
Cerberus
Level 27
God Stats
5W - 2L
1,526 SR
Queue Stats
72W - 54L
1,505 Elo+
Party 2
Zeus
Zeus
KFCchickenPizza
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 68L
1,383 Elo+
Solo
Bacchus
Bacchus
KlagendeKundin
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Izanami
Izanami
studentiv
Izanami
Level 89
God Stats
7W - 0L
2,014 SR
Queue Stats
151W - 59L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlYoSt
Bastet
18
4 / 7 / 12
11,616
611
20,824
20,127
8,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 8 / 12
12,699
668
26,619
29,523
36,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Chilno
Xing Tian
20
5 / 6 / 18
13,924
733
22,575
26,239
41,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Mesiate
Bacchus
20
4 / 5 / 14
12,136
639
14,417
19,797
28,398
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Omena11
Cabrakan
20
6 / 8 / 10
13,365
703
17,428
26,852
38,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gotart69
Cu Chulainn
20
14 / 6 / 16
15,422
812
33,615
30,820
35,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
InHatMan
Cerberus
20
2 / 5 / 27
13,389
705
18,728
34,249
60,742
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 3
9,033
475
3,026
5,768
2,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 23
13,961
735
16,429
23,185
45,374
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
studentiv
Izanami
20
14 / 7 / 16
15,856
835
39,430
24,519
16,361
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
119
25
Kills
34
34
Deaths
26
66
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bastet
AlYoSt
Bastet
4
7
12
1.43
L
6
8
12
1.5
L
Xing Tian
Chilno
Xing Tian
5
6
18
2.33
W
Cu Chulainn
Gotart69
Cu Chulainn
14
6
16
3.67
W
Cerberus
InHatMan
Cerberus
2
5
27
3.1
W
0
5
3
0.3
W
4
3
23
5.17
L
Bacchus
Mesiate
Bacchus
4
5
14
2.2
L
Cabrakan
Omena11
Cabrakan
6
8
10
1.38
W
Izanami
studentiv
Izanami
14
7
16
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,863
Damage
111,228
122,538
Taken
118,541
153,967
Mitigated
160,578
27,442
Healing
42,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AlYoSt
Bastet
20,824
5,357
3,717
5,203
20,127
8,936
352
5,780
14,347
0
35,930
L
26,619
4,502
3,495
3,152
29,523
36,474
453
11,780
17,743
44,837
0
L
Xing Tian
Chilno
Xing Tian
22,575
2,306
472
1,676
26,239
41,804
380
7,132
19,107
44,022
0
W
Cu Chulainn
Gotart69
Cu Chulainn
33,615
6,849
2,406
3,397
30,820
35,211
1,479
21,188
9,632
0
62,875
W
Cerberus
InHatMan
Cerberus
18,728
1,940
1,359
11,568
34,249
60,742
881
21,334
12,915
36,699
0
W
3,026
440
0
0
5,768
2,890
0
4,081
1,687
8,568
0
W
16,429
2,923
6,248
8,495
23,185
45,374
279
14,200
8,985
28,875
0
L
Bacchus
Mesiate
Bacchus
14,417
1,248
3,013
2,434
19,797
28,398
15
5,744
14,053
26,839
0
L
Cabrakan
Omena11
Cabrakan
17,428
1,683
2,672
1,608
26,852
38,355
336
7,747
19,105
31,607
0
W
Izanami
studentiv
Izanami
39,430
32,403
2,100
7,099
24,519
16,361
5,490
20,236
4,283
0
85,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,740
Gold Earned
67,661
163
Minions Killed
260
0
Camps Cleared
0
1,478,223
Distance Traveled
1,327,509
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,616
611
25
1
0
328,958
1
L
Ymir
12,699
668
46
2
0
256,808
0
L
Xing Tian
13,924
733
39
2
0
298,721
0
W
Cu Chulainn
15,422
812
69
4
0
340,124
0
W
Cerberus
13,389
705
41
2
0
312,368
4
W
Zeus
9,033
475
20
1
0
88,701
1
W
Bacchus
13,961
735
23
1
0
342,927
1
L
Bacchus
12,136
639
19
1
0
320,943
0
L
Cabrakan
13,365
703
34
2
0
272,793
3
W
Izanami
15,856
835
107
6
0
243,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role