Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Vulcan-Crow
Gilgamesh
Level 124
God Stats
3W - 3L
1,658 SR
Queue Stats
187W - 97L
1,673 Elo+
Party 2
Janus
Janus
theBelgiumBandit
Janus
Level 156
God Stats
11W - 12L
1,511 SR
Queue Stats
782W - 623L
1,518 Elo+
Party 2
Team Averages
Level 146
1,556 SR
1,564 Elo+

VS

Team Averages
Level 66
1,488 SR
1,473 Elo+
Hercules
Hercules
Mxrcos_79
Hercules
Level 89
God Stats
9W - 6L
1,589 SR
Queue Stats
119W - 120L
1,478 Elo+
Party 1
Sol
Sol
jesusDaddy
Sol
Level 44
God Stats
0W - 2L
1,496 SR
Queue Stats
50W - 68L
1,444 Elo+
Solo
Ullr
Ullr
vallepow_OS
Ullr
Level 66
God Stats
0W - 2L
1,379 SR
Queue Stats
138W - 141L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 1 / 4
11,665
729
17,157
17,281
18,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Vulcan-Crow
Gilgamesh
16
2 / 1 / 6
12,256
766
11,587
21,202
18,945
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 0 / 6
11,796
737
9,946
4,577
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mxrcos_79
Hercules
16
2 / 2 / 0
10,314
645
8,249
19,529
18,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 5 / 1
9,927
620
9,307
12,421
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 2 / 2
9,674
605
9,653
11,447
5,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
4
7
L
Hercules
Mxrcos_79
Hercules
2
2
0
1
W
Gilgamesh
Vulcan-Crow
Gilgamesh
2
1
6
5
L
0
5
1
0.1
W
2
0
6
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
27,209
43,060
Taken
43,397
39,183
Mitigated
28,851
12,697
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
17,157
1,240
0
4,496
17,281
18,201
969
3,262
13,199
0
46,735
L
Hercules
Mxrcos_79
Hercules
8,249
2,169
0
3,017
19,529
18,905
0
4,960
14,221
0
26,017
W
Gilgamesh
Vulcan-Crow
Gilgamesh
11,587
2,571
3,333
4,400
21,202
18,945
787
4,454
15,872
0
38,675
L
9,307
2,010
0
3,550
12,421
4,842
187
984
11,345
43,877
0
W
9,946
243
0
468
4,577
2,037
640
837
3,708
77,992
0
L
9,653
3,057
0
500
11,447
5,104
0
3,433
7,846
0
46,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
29,915
241
Minions Killed
184
0
Camps Cleared
0
1,078,873
Distance Traveled
852,146
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,665
729
49
3
0
384,939
4
L
Hercules
10,314
645
39
2
0
297,980
0
W
Gilgamesh
12,256
766
31
2
0
353,023
4
L
Sol
9,927
620
88
6
0
261,586
1
W
Janus
11,796
737
161
10
0
340,911
0
L
Ullr
9,674
605
57
4
0
292,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role