Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LOWE254
Achilles
Level 85
God Stats
2W - 2L
1,357 SR
Queue Stats
101W - 98L
1,463 Elo+
Solo
Janus
Janus
SHOTPICASSO
Janus
Level 108
God Stats
26W - 26L
1,512 SR
Queue Stats
118W - 110L
1,459 Elo+
Solo
Team Averages
Level 115
1,474 SR
1,485 Elo+

VS

Team Averages
Level 102
1,570 SR
1,533 Elo+
Cliodhna
Cliodhna
ArnoDorian35
Cliodhna
Level 80
God Stats
3W - 5L
1,344 SR
Queue Stats
111W - 132L
1,440 Elo+
Party 1
Anubis
Anubis
IIIKazIII
Anubis
Level 129
God Stats
7W - 9L
1,523 SR
Queue Stats
557W - 549L
1,643 Elo+
Solo
Thanatos
Thanatos
KillCamLikesYou
Thanatos
Level 113
God Stats
10W - 10L
1,593 SR
Queue Stats
274W - 300L
1,477 Elo+
Solo
Hachiman
Hachiman
RichHomieJuan97
Hachiman
Level 160
God Stats
5W - 4L
1,661 SR
Queue Stats
367W - 365L
1,604 Elo+
Solo
Janus
Janus
Troubled24
Janus
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 0 / 1
9,430
589
12,921
11,875
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
14
2 / 1 / 4
8,455
528
8,729
14,051
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
 
Aphrodite
14
1 / 1 / 8
7,706
482
6,749
10,624
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
LOWE254
Achilles
14
1 / 4 / 0
8,265
517
4,387
13,941
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 1
8,499
531
5,787
9,858
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArnoDorian35
Cliodhna
9
0 / 5 / 1
5,954
372
3,178
10,171
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
IIIKazIII
Anubis
15
4 / 1 / 3
9,355
585
10,005
10,100
6,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
11
2 / 3 / 4
7,313
457
4,518
11,504
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hachiman
12
1 / 1 / 0
7,333
458
9,904
12,164
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
3 / 3 / 0
8,226
514
8,257
11,342
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
10
10
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
1
6.5
W
Arachne
 
Arachne
2
1
4
4
W
Aphrodite
 
Aphrodite
1
1
8
5
L
Cliodhna
ArnoDorian35
Cliodhna
0
5
1
0.1
L
Anubis
IIIKazIII
Anubis
4
1
3
5.5
L
Thanatos
2
3
4
1.33
W
Achilles
LOWE254
Achilles
1
4
0
0.25
L
Hachiman
1
1
0
1
W
3
4
1
0.88
L
Janus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,573
Damage
35,862
60,349
Taken
55,281
33,347
Mitigated
24,299
28,764
Healing
23,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,921
7,016
306
7,247
11,875
4,769
3,136
93
11,782
0
85,523
W
Arachne
 
Arachne
8,729
6,297
0
4,611
14,051
5,826
0
3,389
10,662
0
76,466
W
Aphrodite
 
Aphrodite
6,749
934
3,429
6,576
10,624
7,249
890
1,241
9,383
26,534
0
L
Cliodhna
ArnoDorian35
Cliodhna
3,178
358
0
1,796
10,171
3,497
0
1,810
8,361
0
23,025
L
Anubis
IIIKazIII
Anubis
10,005
1,347
0
6,550
10,100
6,029
0
1,026
8,334
72,660
0
L
Thanatos
4,518
835
0
7,060
11,504
5,462
0
2,963
8,541
0
45,043
W
Achilles
LOWE254
Achilles
4,387
837
0
4,633
13,941
11,242
0
7,752
6,189
0
48,806
L
Hachiman
9,904
5,673
0
6,057
12,164
4,469
0
2,914
9,250
0
67,541
W
5,787
995
0
1,962
9,858
4,261
1,120
5,787
4,071
70,492
0
L
Janus
8,257
653
0
2,180
11,342
4,842
0
3,823
7,519
70,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
38,181
499
Minions Killed
490
0
Camps Cleared
0
1,475,535
Distance Traveled
1,458,665
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,430
589
138
9
0
278,784
3
W
Arachne
8,455
528
116
7
0
351,227
6
W
Aphrodite
7,706
482
39
2
0
322,258
3
L
Cliodhna
5,954
372
47
3
0
289,684
0
L
Anubis
9,355
585
131
8
0
294,247
5
L
Thanatos
7,313
457
78
5
0
285,051
3
W
Achilles
8,265
517
96
6
0
269,471
2
L
Hachiman
7,333
458
110
7
0
261,736
7
W
Janus
8,499
531
110
7
0
253,795
2
L
Janus
8,226
514
124
8
0
327,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role