Player Matchup

Ra
Ra
AQuuz
Ra
Level 146
God Stats
5W - 3L
1,564 SR
Queue Stats
214W - 149L
1,664 Elo+
Party 1
Cerberus
Cerberus
AshiNML
Cerberus
Level 59
God Stats
8W - 4L
1,616 SR
Queue Stats
165W - 140L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
ChaosMPG
Cabrakan
Level 25
God Stats
3W - 5L
1,483 SR
Queue Stats
11W - 13L
1,425 Elo+
Party 3
Thor
Thor
HenkkaK
Thor
Level 39
God Stats
4W - 1L
1,691 SR
Queue Stats
51W - 47L
1,547 Elo+
Party 1
Charybdis
Charybdis
deaky2233
Charybdis
Level 84
God Stats
9W - 9L
1,588 SR
Queue Stats
11W - 13L
1,425 Elo+
Party 3
Team Averages
Level 71
1,588 SR
1,520 Elo+

VS

Team Averages
Level 47
1,489 SR
1,569 Elo+
Ravana
Ravana
 
Ravana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Dyczus
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,619 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
FatRabbitx3
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,692 Elo+
Party 2
Izanami
Izanami
SkyDown98
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,692 Elo+
Party 2
Ymir
Ymir
Sunnfruit
Ymir
Level 39
God Stats
2W - 2L
1,446 SR
Queue Stats
17W - 18L
1,345 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
7 / 1 / 6
11,155
656
9,305
9,214
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
AshiNML
Cerberus
18
7 / 1 / 2
11,900
700
13,144
12,621
11,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ChaosMPG
Cabrakan
13
1 / 0 / 7
9,218
542
6,110
12,095
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
HenkkaK
Thor
17
7 / 1 / 4
11,047
650
9,809
10,705
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
deaky2233
Charybdis
14
1 / 2 / 4
9,478
558
8,962
10,253
3,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 6 / 1
6,613
389
5,601
12,723
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Dyczus
Bellona
10
1 / 6 / 1
6,686
393
6,386
15,098
11,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
FatRabbitx3
Morgan Le Fay
14
2 / 4 / 1
8,279
487
4,996
13,173
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SkyDown98
Izanami
14
1 / 2 / 0
8,187
482
5,694
10,209
3,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 5 / 3
6,510
383
4,638
16,479
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
5
5
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
1
0.25
W
Ra
7
1
6
10
W
Cerberus
AshiNML
Cerberus
7
1
2
8
W
Cabrakan
ChaosMPG
Cabrakan
1
0
7
4.5
L
Bellona
Dyczus
Bellona
1
6
1
0.25
L
Morgan Le Fay
FatRabbitx3
Morgan Le Fay
2
4
1
0.63
W
Thor
HenkkaK
Thor
7
1
4
9
L
Izanami
SkyDown98
Izanami
1
2
0
0.5
L
Ymir
0
5
3
0.3
W
Charybdis
deaky2233
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,330
Damage
27,315
54,888
Taken
67,682
36,013
Mitigated
36,406
25,593
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,601
2,100
0
1,818
12,723
5,238
0
7,480
4,833
0
40,664
W
Ra
9,305
1,107
1,887
4,086
9,214
4,650
138
2,828
6,386
91,077
0
W
Cerberus
AshiNML
Cerberus
13,144
1,717
0
5,313
12,621
11,429
2,718
296
12,325
82,109
0
W
Cabrakan
ChaosMPG
Cabrakan
6,110
1,066
0
3,580
12,095
11,212
472
2,962
9,133
18,433
6,035
L
Bellona
Dyczus
Bellona
6,386
2,642
0
3,306
15,098
11,805
0
8,895
5,565
0
31,333
L
Morgan Le Fay
FatRabbitx3
Morgan Le Fay
4,996
163
0
2,846
13,173
4,902
0
3,676
9,409
57,087
0
W
Thor
HenkkaK
Thor
9,809
3,255
0
5,231
10,705
5,141
1,078
3,344
7,361
0
86,085
L
Izanami
SkyDown98
Izanami
5,694
4,911
0
4,611
10,209
3,401
0
2,064
8,101
0
76,481
L
Ymir
4,638
697
0
1,341
16,479
11,060
0
4,506
11,883
25,472
0
W
Charybdis
deaky2233
Charybdis
8,962
5,182
0
5,496
10,253
3,581
4,984
1,344
8,909
0
76,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,798
Gold Earned
36,275
658
Minions Killed
372
0
Camps Cleared
0
1,689,235
Distance Traveled
1,455,452
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,613
389
60
4
0
312,686
5
W
Ra
11,155
656
153
9
0
381,896
9
W
Cerberus
11,900
700
208
12
0
302,331
7
W
Cabrakan
9,218
542
30
2
0
332,612
4
L
Bellona
6,686
393
47
3
0
265,743
0
L
Morgan Le Fay
8,279
487
112
7
0
290,925
8
W
Thor
11,047
650
131
8
0
353,944
2
L
Izanami
8,187
482
128
8
0
305,503
5
L
Ymir
6,510
383
25
1
0
280,595
12
W
Charybdis
9,478
558
136
8
0
318,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role