Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Baby Cakes18224
Arachne
Level 63
God Stats
5W - 12L
1,410 SR
Queue Stats
227W - 277L
1,300 Elo+
Solo
Neith
Neith
Kultrol
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
United-Tyranny
Baron Samedi
Level 88
God Stats
51W - 60L
1,396 SR
Queue Stats
417W - 424L
1,373 Elo+
Solo
Sobek
Sobek
WavierSiren6910
Sobek
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 111L
1,278 Elo+
Solo
Team Averages
Level 71
1,461 SR
1,390 Elo+

VS

Team Averages
Level 67
1,411 SR
1,335 Elo+
Cernunnos
Cernunnos
FoolKillinFun
Cernunnos
Level 59
God Stats
9W - 4L
1,325 SR
Queue Stats
130W - 152L
1,262 Elo+
Solo
Hun Batz
Hun Batz
JIGGSYO1970
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 57L
1,408 Elo+
Solo
Neith
Neith
Katuno087692
Neith
Level 47
God Stats
2W - 1L
1,571 SR
Queue Stats
76W - 57L
1,415 Elo+
Solo
King Arthur
King Arthur
MrGars0n
King Arthur
Level 100
God Stats
1W - 3L
1,164 SR
Queue Stats
126W - 128L
1,268 Elo+
Solo
Sol
Sol
impossiblefate
Sol
Level 61
God Stats
9W - 4L
1,495 SR
Queue Stats
102W - 118L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 1 / 1
3,859
772
1,596
3,076
1,331
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 1 / 0
3,445
689
504
4,247
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Kultrol
Neith
3
0 / 2 / 0
2,720
544
889
1,802
542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
United-Tyranny
Baron Samedi
5
0 / 0 / 0
3,250
650
1,201
1,516
518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 1 / 0
2,544
509
0
1,144
462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FoolKillinFun
Cernunnos
6
1 / 0 / 1
3,696
739
978
2,015
591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
JIGGSYO1970
Hun Batz
6
2 / 0 / 0
3,746
749
1,044
1,984
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 0 / 2
3,613
723
1,523
1,687
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MrGars0n
King Arthur
5
0 / 0 / 0
3,362
672
287
2,521
1,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 2 / 1
3,274
655
1,951
3,051
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
1
1.5
L
1
1
0
1
W
Cernunnos
FoolKillinFun
Cernunnos
1
0
1
1.5
W
Hun Batz
JIGGSYO1970
Hun Batz
2
0
0
2
W
1
0
2
2
L
Neith
Kultrol
Neith
0
2
0
0
W
King Arthur
MrGars0n
King Arthur
0
0
0
0
L
Baron Samedi
United-Tyranny
Baron Samedi
0
0
0
0
L
0
1
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,190
Damage
5,783
11,785
Taken
11,258
4,074
Mitigated
3,442
3,910
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,596
238
0
1,918
3,076
1,331
0
1,006
2,070
22,097
0
L
504
395
0
1,327
4,247
1,221
0
945
3,302
0
8,824
W
Cernunnos
FoolKillinFun
Cernunnos
978
435
0
531
2,015
591
285
0
2,015
0
16,340
W
Hun Batz
JIGGSYO1970
Hun Batz
1,044
318
195
222
1,984
552
75
385
1,599
0
11,891
W
1,523
991
0
729
1,687
505
0
0
1,687
0
15,308
L
Neith
Kultrol
Neith
889
278
0
185
1,802
542
0
0
1,802
0
4,326
W
King Arthur
MrGars0n
King Arthur
287
0
0
250
2,521
1,181
0
1,201
1,320
0
12,978
L
Baron Samedi
United-Tyranny
Baron Samedi
1,201
193
0
460
1,516
518
0
0
1,516
8,587
0
L
0
0
0
20
1,144
462
0
0
1,144
652
0
W
1,951
540
0
307
3,051
613
420
1,211
1,840
15,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,818
Gold Earned
17,691
73
Minions Killed
131
0
Camps Cleared
0
370,989
Distance Traveled
521,779
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,859
772
39
8
0
84,172
2
L
Arachne
3,445
689
17
3
0
122,900
0
W
Cernunnos
3,696
739
42
8
0
105,326
0
W
Hun Batz
3,746
749
20
4
0
131,099
0
W
Neith
3,613
723
21
4
0
91,491
1
L
Neith
2,720
544
2
0
0
53,409
1
W
King Arthur
3,362
672
22
4
0
98,296
0
L
Baron Samedi
3,250
650
15
3
0
102,176
1
L
Sobek
2,544
509
0
0
0
8,332
0
W
Sol
3,274
655
26
5
0
95,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role