Player Matchup

Bellona
Bellona
Gany-Hathor
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Slow1738
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,411 Elo+
Party 1
Chronos
Chronos
d-_-bDecoy
Chronos
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,169 Elo+
Party 1
Hera
Hera
euIorran
Hera
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,368 Elo+
Solo
Sylvanus
Sylvanus
xoOMP3Oox
Sylvanus
Level 84
God Stats
11W - 5L
1,812 SR
Queue Stats
31W - 37L
1,383 Elo+
Party 1
Team Averages
Level 37
1,562 SR
1,358 Elo+

VS

Team Averages
Level 81
1,342 SR
1,487 Elo+
Lancelot
Lancelot
 
Lancelot
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EldianDevil
Chiron
Level 126
God Stats
4W - 4L
1,331 SR
Queue Stats
704W - 691L
1,552 Elo+
Party 2
Ra
Ra
Shuckamuxus
Ra
Level 49
God Stats
4W - 8L
1,216 SR
Queue Stats
139W - 150L
1,450 Elo+
Party 2
Athena
Athena
XxWildPowerxX
Athena
Level 48
God Stats
0W - 3L
1,163 SR
Queue Stats
11W - 13L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gany-Hathor
Bellona
15
6 / 3 / 5
9,595
600
14,803
15,098
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Slow1738
Danzaburou
16
6 / 0 / 1
10,032
627
14,821
15,155
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
d-_-bDecoy
Chronos
15
3 / 1 / 4
9,028
564
9,004
14,235
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
13
0 / 3 / 3
7,684
480
4,703
9,512
4,321
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
xoOMP3Oox
Sylvanus
14
2 / 0 / 6
7,836
490
6,537
10,664
9,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 4 / 0
8,044
503
6,921
13,432
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
10
2 / 4 / 0
7,080
443
7,792
13,458
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
11
0 / 5 / 0
6,524
408
11,466
11,843
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 3 / 1
7,883
493
7,769
10,935
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,665
417
4,324
17,790
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
6
7
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
0
0.75
L
Achilles
 
Achilles
2
4
0
0.5
L
Chiron
0
5
0
0
W
Bellona
Gany-Hathor
Bellona
6
3
5
2.83
L
1
3
1
0.5
W
Danzaburou
Slow1738
Danzaburou
6
0
1
6.5
L
0
1
1
0.5
W
Chronos
d-_-bDecoy
Chronos
3
1
4
5
W
Hera
0
3
3
0.5
W
Sylvanus
xoOMP3Oox
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,868
Damage
38,272
64,664
Taken
67,458
43,164
Mitigated
39,246
26,985
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,921
859
0
500
13,432
5,871
0
3,037
10,218
0
60,763
L
Achilles
 
Achilles
7,792
2,945
0
4,483
13,458
7,635
0
2,907
9,684
0
36,279
L
Chiron
11,466
4,489
843
2,241
11,843
3,743
0
3,557
8,261
0
64,883
W
Bellona
Gany-Hathor
Bellona
14,803
6,706
0
3,657
15,098
16,490
0
2,256
12,017
0
62,323
L
7,769
846
891
3,754
10,935
5,454
0
5,042
5,740
66,197
0
W
Danzaburou
Slow1738
Danzaburou
14,821
8,582
0
10,359
15,155
6,817
558
2,170
12,985
0
106,030
L
4,324
784
320
4,244
17,790
16,543
0
5,277
12,409
19,954
0
W
Chronos
d-_-bDecoy
Chronos
9,004
3,507
0
5,318
14,235
6,157
5,543
832
13,361
65,139
0
W
Hera
4,703
2,160
204
2,625
9,512
4,321
454
4,823
4,689
54,617
0
W
Sylvanus
xoOMP3Oox
Sylvanus
6,537
2,369
2,131
2,691
10,664
9,379
39
2,348
8,316
22,117
5,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
36,196
487
Minions Killed
441
0
Camps Cleared
0
1,435,281
Distance Traveled
1,464,019
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,044
503
107
7
0
318,611
3
L
Achilles
7,080
443
68
4
0
215,275
5
L
Chiron
6,524
408
106
7
0
291,636
6
W
Bellona
9,595
600
104
7
0
298,654
1
L
Ra
7,883
493
125
8
0
316,882
2
W
Danzaburou
10,032
627
147
9
0
286,492
0
L
Athena
6,665
417
35
2
0
321,615
3
W
Chronos
9,028
564
109
7
0
310,242
1
W
Hera
7,684
480
82
5
0
270,415
4
W
Sylvanus
7,836
490
45
3
0
269,478
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role