Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
 
Chronos
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
 
Terra
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
polyindra
Bastet
Diamond II
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
2,449 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,500 SR
1,690 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,620 SR
2,404 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Aeraxis
Janus
Diamond I
Level 160
God Stats
89W - 91L
1,686 SR
Queue Stats
379W - 365L
2,388 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
Boragami
Ao Kuang
Diamond II
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
319W - 292L
2,576 MMR
Solo
Cernunnos
Cernunnos
Masters
OhhViperzz
Cernunnos
Masters
Level 159
God Stats
31W - 31L
1,662 SR
Queue Stats
315W - 274L
2,797 MMR
Solo
Sylvanus
Sylvanus
Masters
OrionJavier
Sylvanus
Masters
Level 157
God Stats
3W - 8L
1,751 SR
Queue Stats
220W - 189L
2,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 4
8,530
609
11,035
13,374
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
 
Lancelot
14
3 / 0 / 5
8,219
587
5,788
9,603
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
 
Chronos
13
1 / 1 / 5
7,974
570
6,173
9,138
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
11
2 / 1 / 6
7,424
530
6,583
15,405
12,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
polyindra
Bastet
14
6 / 2 / 1
8,921
637
13,737
16,960
6,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bans
Da JiKing ArthurYmirIshtar

VS

Bans
AgniDanzaburouVulcanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 6 / 2
7,302
522
10,363
16,035
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Aeraxis
Janus
13
1 / 0 / 0
7,641
546
7,524
4,239
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Boragami
Ao Kuang
14
4 / 2 / 1
8,273
591
6,761
14,139
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
OhhViperzz
Cernunnos
12
0 / 2 / 2
7,169
512
8,745
12,617
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
OrionJavier
Sylvanus
11
1 / 5 / 1
6,727
481
6,476
16,072
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
6
6
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
4
2.5
W
Lancelot
 
Lancelot
3
0
5
5.5
W
Chronos
 
Chronos
1
1
5
3.5
W
Terra
 
Terra
2
1
6
5
L
Fenrir
 
Fenrir
0
6
2
0.17
L
Janus
Aeraxis
Janus
1
0
0
1
L
Ao Kuang
Boragami
Ao Kuang
4
2
1
2.25
L
Cernunnos
OhhViperzz
Cernunnos
0
2
2
0.5
L
Sylvanus
OrionJavier
Sylvanus
1
5
1
0.3
W
Bastet
polyindra
Bastet
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
39,869
64,480
Taken
63,102
31,981
Mitigated
37,290
25,675
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,035
9,410
0
7,427
13,374
5,062
290
3,444
9,930
0
78,765
W
Lancelot
 
Lancelot
5,788
1,865
0
456
9,603
4,025
45
2,860
6,707
0
68,759
W
Chronos
 
Chronos
6,173
2,988
0
1,586
9,138
3,438
39
7,023
2,115
68,704
0
W
Terra
 
Terra
6,583
1,533
2,303
4,012
15,405
12,696
15
6,370
8,547
20,396
2,893
L
Fenrir
 
Fenrir
10,363
4,088
0
4,456
16,035
10,167
0
0
16,035
0
55,712
L
Janus
Aeraxis
Janus
7,524
528
0
1,035
4,239
1,522
0
863
3,376
80,446
0
L
Ao Kuang
Boragami
Ao Kuang
6,761
1,491
0
7,015
14,139
5,863
0
2,293
11,846
60,156
2,637
L
Cernunnos
OhhViperzz
Cernunnos
8,745
4,877
0
4,637
12,617
4,480
0
2,903
9,714
0
65,704
L
Sylvanus
OrionJavier
Sylvanus
6,476
1,698
1,090
4,093
16,072
15,258
0
6,190
9,882
15,658
621
W
Bastet
polyindra
Bastet
13,737
5,903
0
9,891
16,960
6,760
0
1,020
15,017
0
63,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
37,112
520
Minions Killed
518
0
Camps Cleared
0
1,493,299
Distance Traveled
1,439,000
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,530
609
142
10
0
236,430
2
W
Lancelot
8,219
587
106
8
0
354,294
3
W
Chronos
7,974
570
145
10
0
291,795
4
W
Terra
7,424
530
24
2
0
309,584
6
L
Fenrir
7,302
522
107
8
0
257,946
4
L
Janus
7,641
546
163
12
0
326,674
5
L
Ao Kuang
8,273
591
116
8
0
317,037
2
L
Cernunnos
7,169
512
119
9
0
266,913
5
L
Sylvanus
6,727
481
13
1
0
270,430
11
W
Bastet
8,921
637
103
7
0
301,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role