Player Matchup

Cthulhu
Cthulhu
DiarrheaTsunami
Cthulhu
Level 43
God Stats
2W - 1L
1,854 SR
Queue Stats
72W - 23L
1,706 Elo+
Party 1
Thanatos
Thanatos
GALAPIN
Thanatos
Level 28
God Stats
20W - 2L
2,062 SR
Queue Stats
329W - 28L
2,083 Elo+
Party 1
Vulcan
Vulcan
LynnBear
Vulcan
Level 123
God Stats
9W - 1L
1,878 SR
Queue Stats
149W - 75L
1,677 Elo+
Party 1
Skadi
Skadi
Nesquicknick
Skadi
Level 160
God Stats
3W - 1L
1,877 SR
Queue Stats
140W - 64L
1,636 Elo+
Party 1
Hercules
Hercules
z1_Jesse_666
Hercules
Level 160
God Stats
46W - 27L
1,614 SR
Queue Stats
811W - 558L
1,767 Elo+
Party 1
Team Averages
Level 103
1,857 SR
1,774 Elo+

VS

Team Averages
Level 68
1,508 SR
1,418 Elo+
Athena
Athena
Jubarte_dutra
Athena
Level 29
God Stats
3W - 2L
1,665 SR
Queue Stats
47W - 80L
1,329 Elo+
Party 3
Janus
Janus
MrSmily2341
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
PoisonFIi
Aphrodite
Level 137
God Stats
9W - 9L
1,479 SR
Queue Stats
158W - 158L
1,482 Elo+
Party 3
Artemis
Artemis
TrippySenseii
Artemis
Level 23
God Stats
11W - 13L
1,495 SR
Queue Stats
22W - 26L
1,445 Elo+
Party 2
Hera
Hera
WhisperTales
Hera
Level 88
God Stats
0W - 3L
1,401 SR
Queue Stats
27W - 31L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 36
10,813
1,201
11,781
12,238
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
GALAPIN
Thanatos
19
32 / 2 / 8
13,698
1,522
30,202
12,399
5,382
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
LynnBear
Vulcan
17
5 / 0 / 32
10,369
1,152
21,611
5,566
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 33
10,393
1,155
19,274
7,707
3,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
z1_Jesse_666
Hercules
17
4 / 0 / 30
10,833
1,204
14,019
10,826
12,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
8,812
979
4,060
26,113
25,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 13 / 2
8,850
983
10,264
21,276
6,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
PoisonFIi
Aphrodite
13
1 / 9 / 0
8,964
996
8,270
18,998
9,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
13
1 / 11 / 0
8,414
935
7,555
22,340
7,584
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 1
8,663
963
6,315
12,390
6,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
5
47
Kills
2
2
Deaths
47
139
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
36
20
W
Thanatos
GALAPIN
Thanatos
32
2
8
18
L
0
9
0
0
W
Vulcan
LynnBear
Vulcan
5
0
32
21
L
0
13
2
0.08
W
4
0
33
20.5
L
Aphrodite
PoisonFIi
Aphrodite
1
9
0
0.11
L
Artemis
1
11
0
0.09
L
0
5
1
0.1
W
Hercules
z1_Jesse_666
Hercules
4
0
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,887
Damage
36,464
48,736
Taken
101,117
35,442
Mitigated
56,586
22,477
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,781
890
1,431
2,935
12,238
11,325
0
8,357
3,667
37,183
0
W
Thanatos
GALAPIN
Thanatos
30,202
13,902
0
12,536
12,399
5,382
0
5,202
4,408
0
40,439
L
4,060
358
0
1,018
26,113
25,773
0
8,475
16,969
7,760
0
W
Vulcan
LynnBear
Vulcan
21,611
5,951
0
360
5,566
2,706
0
2,940
2,534
32,977
0
L
10,264
1,708
207
444
21,276
6,716
0
5,633
15,504
20,804
0
W
19,274
8,070
0
2,097
7,707
3,588
0
5,289
2,273
32
32,663
L
Aphrodite
PoisonFIi
Aphrodite
8,270
270
1,339
3,381
18,998
9,649
0
6,628
12,020
24,553
0
L
Artemis
7,555
3,589
29
173
22,340
7,584
0
8,370
13,934
0
15,715
L
6,315
2,158
39
199
12,390
6,864
0
3,229
9,102
28,057
0
W
Hercules
z1_Jesse_666
Hercules
14,019
4,324
0
3,118
10,826
12,441
0
6,377
4,238
164
23,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,106
Gold Earned
43,703
157
Minions Killed
138
10
Camps Cleared
1
984,795
Distance Traveled
712,820
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,813
1,201
60
7
0
220,469
2
W
Thanatos
13,698
1,522
14
2
5
189,316
0
L
Athena
8,812
979
5
1
0
148,474
0
W
Vulcan
10,369
1,152
37
4
1
211,449
0
L
Janus
8,850
983
26
3
1
141,337
1
W
Skadi
10,393
1,155
31
3
2
182,364
3
L
Aphrodite
8,964
996
43
5
0
154,524
1
L
Artemis
8,414
935
12
1
0
135,877
0
L
Hera
8,663
963
52
6
0
132,608
0
W
Hercules
10,833
1,204
15
2
2
181,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role