Player Matchup

Set
Set
AciidRaindrops
Set
Level 124
God Stats
9W - 10L
1,631 SR
Queue Stats
472W - 470L
1,465 Elo+
Solo
Da Ji
Da Ji
DontHitAutos
Da Ji
Level 49
God Stats
1W - 0L
1,689 SR
Queue Stats
249W - 41L
1,902 Elo+
Party 2
Mulan
Mulan
HastyGosling339
Mulan
Level 144
God Stats
1W - 2L
1,256 SR
Queue Stats
119W - 132L
1,420 Elo+
Solo
Cabrakan
Cabrakan
RaginDiabetic
Cabrakan
Level 123
God Stats
19W - 10L
1,738 SR
Queue Stats
442W - 190L
1,714 Elo+
Party 2
Chronos
Chronos
cryariver95
Chronos
Level 160
God Stats
5W - 4L
1,451 SR
Queue Stats
416W - 230L
1,745 Elo+
Party 2
Team Averages
Level 120
1,553 SR
1,649 Elo+

VS

Team Averages
Level 91
1,502 SR
1,465 Elo+
Chronos
Chronos
ChuckI Nuts
Chronos
Level 87
God Stats
0W - 1L
1,485 SR
Queue Stats
64W - 62L
1,462 Elo+
Party 1
Mercury
Mercury
JARVY507
Mercury
Level 103
God Stats
5W - 3L
1,478 SR
Queue Stats
94W - 97L
1,489 Elo+
Party 3
Shiva
Shiva
PreNinja
Shiva
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 42L
1,404 Elo+
Solo
Athena
Athena
Spurgy507
Athena
Level 46
God Stats
14W - 20L
1,552 SR
Queue Stats
144W - 129L
1,509 Elo+
Party 3
Medusa
Medusa
TermlneI
Medusa
Level 81
God Stats
0W - 1L
1,497 SR
Queue Stats
67W - 61L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,187
630
5,726
11,368
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
10 / 0 / 2
7,984
614
12,384
7,524
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 2
8,137
626
9,214
12,058
8,738
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
RaginDiabetic
Cabrakan
12
3 / 0 / 12
7,907
608
4,674
7,919
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
cryariver95
Chronos
14
5 / 0 / 8
8,755
673
9,695
6,984
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChuckI Nuts
Chronos
8
0 / 6 / 0
5,587
430
6,760
10,962
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
JARVY507
Mercury
9
0 / 6 / 1
5,734
441
3,841
13,081
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
PreNinja
Shiva
13
4 / 3 / 0
7,350
565
9,467
13,792
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
Spurgy507
Athena
8
0 / 5 / 1
5,442
419
2,150
12,425
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
TermlneI
Medusa
7
0 / 3 / 0
5,001
385
4,175
8,231
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
23
Kills
4
4
Deaths
23
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Chronos
ChuckI Nuts
Chronos
0
6
0
0
W
10
0
2
11
W
3
3
2
1.33
L
Mercury
JARVY507
Mercury
0
6
1
0.08
L
Shiva
PreNinja
Shiva
4
3
0
1.33
W
Cabrakan
RaginDiabetic
Cabrakan
3
0
12
9
L
Athena
Spurgy507
Athena
0
5
1
0.1
L
Medusa
TermlneI
Medusa
0
3
0
0
W
Chronos
cryariver95
Chronos
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
26,393
45,853
Taken
58,491
28,973
Mitigated
25,399
16,567
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,726
2,498
0
5,654
11,368
5,030
0
1,747
9,475
0
51,458
L
Chronos
ChuckI Nuts
Chronos
6,760
2,289
0
2,005
10,962
3,000
0
2,599
7,948
36,801
0
W
12,384
3,936
0
3,006
7,524
4,468
0
2,214
5,310
0
49,261
W
9,214
1,574
0
4,414
12,058
8,738
98
687
10,551
0
54,048
L
Mercury
JARVY507
Mercury
3,841
2,192
0
1,000
13,081
4,175
0
1,422
11,482
0
41,170
L
Shiva
PreNinja
Shiva
9,467
2,183
590
4,928
13,792
8,864
0
375
13,369
0
48,591
W
Cabrakan
RaginDiabetic
Cabrakan
4,674
800
0
2,261
7,919
7,459
0
2,886
4,840
17,514
2,052
L
Athena
Spurgy507
Athena
2,150
728
0
1,229
12,425
6,967
0
5,613
6,812
15,530
0
L
Medusa
TermlneI
Medusa
4,175
2,304
147
2,924
8,231
2,393
0
3,726
4,460
0
22,917
W
Chronos
cryariver95
Chronos
9,695
4,474
0
1,232
6,984
3,278
3,234
1,698
5,286
70,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
29,114
426
Minions Killed
261
0
Camps Cleared
0
1,280,078
Distance Traveled
1,198,373
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,187
630
105
8
0
286,976
2
L
Chronos
5,587
430
60
5
0
212,484
0
W
Da Ji
7,984
614
77
6
0
271,182
2
W
Mulan
8,137
626
97
7
0
224,527
4
L
Mercury
5,734
441
74
6
0
279,630
0
L
Shiva
7,350
565
74
6
0
264,408
0
W
Cabrakan
7,907
608
29
2
0
249,351
2
L
Athena
5,442
419
28
2
0
261,190
3
L
Medusa
5,001
385
25
2
0
180,661
0
W
Chronos
8,755
673
118
9
0
248,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role