Player Matchup

Danzaburou
Danzaburou
BuggerQueen
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 104L
1,483 Elo+
Solo
Lancelot
Lancelot
EPIC-J-1997
Lancelot
Level 157
God Stats
1W - 1L
1,418 SR
Queue Stats
32W - 28L
1,632 Elo+
Party 1
Odin
Odin
Mr_Oglesby84
Odin
Level 118
God Stats
6W - 10L
1,383 SR
Queue Stats
502W - 587L
1,453 Elo+
Solo
Awilix
Awilix
RubyRVVBY
Awilix
Level 89
God Stats
1W - 1L
1,601 SR
Queue Stats
5W - 4L
1,649 Elo+
Party 1
Vulcan
Vulcan
X_the_reivax_X
Vulcan
Level 157
God Stats
88W - 55L
1,656 SR
Queue Stats
323W - 322L
1,575 Elo+
Solo
Team Averages
Level 124
1,511 SR
1,558 Elo+

VS

Team Averages
Level 104
1,440 SR
1,452 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CALI-_LAST-_-GOD
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,319 Elo+
Solo
Ne Zha
Ne Zha
IHeroiI
Ne Zha
Level 123
God Stats
11W - 10L
1,620 SR
Queue Stats
97W - 79L
1,538 Elo+
Solo
He Bo
He Bo
SuperPaloNova
He Bo
Level 89
God Stats
1W - 1L
1,272 SR
Queue Stats
242W - 263L
1,429 Elo+
Solo
Agni
Agni
cholovirus
Agni
Level 157
God Stats
1W - 1L
1,307 SR
Queue Stats
52W - 47L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuggerQueen
Danzaburou
18
1 / 4 / 7
11,021
689
5,623
15,876
7,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
EPIC-J-1997
Lancelot
20
7 / 4 / 3
12,483
780
20,244
25,329
24,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 9
10,507
657
5,415
15,181
8,815
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
RubyRVVBY
Awilix
18
5 / 7 / 2
11,088
693
7,862
16,827
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 11
10,561
660
20,890
11,910
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 2 / 10
12,100
756
12,004
13,620
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 3 / 10
11,271
704
6,565
20,078
24,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
IHeroiI
Ne Zha
20
6 / 6 / 10
12,857
804
19,124
20,479
12,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
4 / 2 / 4
12,211
763
11,398
11,213
5,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 1 / 13
11,955
747
22,679
10,351
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
14
Kills
21
21
Deaths
14
32
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
10
5
L
Danzaburou
BuggerQueen
Danzaburou
1
4
7
1.13
W
2
3
10
2.33
L
Lancelot
EPIC-J-1997
Lancelot
7
4
3
2.13
W
Ne Zha
IHeroiI
Ne Zha
6
6
10
1.83
L
1
4
9
1.38
L
Awilix
RubyRVVBY
Awilix
5
7
2
0.86
W
4
2
4
3
L
0
2
11
2.75
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,034
Damage
71,770
85,123
Taken
75,741
55,071
Mitigated
53,940
15,365
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,004
10,489
0
4,534
13,620
7,039
0
2,996
10,387
0
50,192
L
Danzaburou
BuggerQueen
Danzaburou
5,623
1,105
0
4,568
15,876
7,681
0
7,050
8,679
0
26,953
W
6,565
392
0
849
20,078
24,039
1,097
7,169
12,583
27,878
0
L
Lancelot
EPIC-J-1997
Lancelot
20,244
4,707
0
8,515
25,329
24,574
0
12,903
11,909
387
54,251
W
Ne Zha
IHeroiI
Ne Zha
19,124
1,979
0
6,307
20,479
12,143
524
4,654
15,338
0
51,526
L
5,415
849
597
588
15,181
8,815
0
7,298
7,848
0
21,678
L
Awilix
RubyRVVBY
Awilix
7,862
3,000
0
783
16,827
8,265
0
7,225
9,252
0
26,173
W
11,398
296
0
3,517
11,213
5,655
957
2,576
8,340
61,712
0
L
20,890
8,579
0
314
11,910
5,736
0
4,921
6,793
58,843
0
W
22,679
1,404
654
3,004
10,351
5,064
1,450
3,843
6,508
56,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
60,394
283
Minions Killed
382
0
Camps Cleared
0
1,556,923
Distance Traveled
1,733,513
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,100
756
76
5
0
332,930
1
L
Danzaburou
11,021
689
52
3
0
307,781
3
W
Cthulhu
11,271
704
56
4
0
346,640
0
L
Lancelot
12,483
780
84
5
0
367,024
1
W
Ne Zha
12,857
804
74
5
0
350,761
1
L
Odin
10,507
657
37
2
0
264,467
0
L
Awilix
11,088
693
42
3
0
284,536
0
W
He Bo
12,211
763
98
6
0
351,801
2
L
Vulcan
10,561
660
68
4
0
333,115
5
W
Agni
11,955
747
78
5
0
351,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role