Player Matchup

Persephone
Persephone
Grandmaster
 
Persephone
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
DrizztDoUrrden
Danzaburou
Masters
Level 160
God Stats
6W - 5L
1,692 SR
Queue Stats
316W - 280L
2,738 MMR
Solo
Maui
Maui
Diamond II
TheWoodFrog
Maui
Diamond II
Level 159
God Stats
0W - 2L
1,571 SR
Queue Stats
160W - 150L
2,349 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
gumboooo
Ratatoskr
Diamond III
Level 147
God Stats
5W - 4L
1,682 SR
Queue Stats
503W - 496L
2,349 MMR
Solo
Amaterasu
Amaterasu
Diamond II
xjustcallmeJoshx
Amaterasu
Diamond II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
2,261 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,589 SR
2,239 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,567 SR
2,149 MMR
Vamana
Vamana
Masters
 
Vamana
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Khaayz
Ra
Masters
Level 159
God Stats
5W - 5L
1,584 SR
Queue Stats
565W - 548L
2,426 MMR
Solo
Athena
Athena
Masters
NameChange74522
Athena
Masters
Level 149
God Stats
19W - 11L
1,658 SR
Queue Stats
919W - 927L
2,245 MMR
Solo
Lancelot
Lancelot
Masters
RelentlessOne
Lancelot
Masters
Level 160
God Stats
20W - 22L
1,596 SR
Queue Stats
825W - 754L
3,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 2 / 0
7,091
591
5,355
5,853
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
DrizztDoUrrden
Danzaburou
12
0 / 1 / 0
7,096
591
3,693
7,091
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,506
459
2,848
8,986
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
gumboooo
Ratatoskr
10
0 / 3 / 2
5,734
478
3,567
9,641
3,396
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
12
0 / 3 / 1
6,689
557
4,789
11,054
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SusanoIshtarNe ZhaChronos

VS

Bans
Chang'eHadesGuan YuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 0 / 0
8,468
706
9,047
7,863
6,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jing Wei
 
Jing Wei
13
1 / 0 / 1
7,469
622
5,009
4,312
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
11
0 / 1 / 4
6,651
554
2,824
5,123
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
2 / 1 / 6
6,590
549
3,500
11,174
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
RelentlessOne
Lancelot
12
3 / 0 / 3
7,229
602
6,156
8,733
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
0
1
W
Vamana
 
Vamana
4
0
0
4
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Danzaburou
DrizztDoUrrden
Danzaburou
0
1
0
0
W
Ra
0
1
4
2
W
2
1
6
5
W
Lancelot
RelentlessOne
Lancelot
3
0
3
4.5
L
0
1
0
0
L
Ratatoskr
gumboooo
Ratatoskr
0
3
2
0.33
L
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
26,536
42,625
Taken
37,205
21,267
Mitigated
23,114
15,663
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,355
375
0
1,462
5,853
1,980
0
1,088
4,763
58,974
0
W
Vamana
 
Vamana
9,047
5,125
0
3,482
7,863
6,441
1,080
646
7,217
0
71,596
W
Jing Wei
 
Jing Wei
5,009
3,789
0
2,853
4,312
1,553
0
709
3,603
0
64,630
L
Danzaburou
DrizztDoUrrden
Danzaburou
3,693
2,790
0
3,937
7,091
2,903
0
1,203
5,888
0
62,457
W
Ra
2,824
288
269
2,153
5,123
1,891
0
1,755
3,368
53,996
0
W
3,500
1,033
0
1,557
11,174
9,507
0
2,619
8,555
15,194
0
W
Lancelot
RelentlessOne
Lancelot
6,156
1,520
0
3,732
8,733
3,722
0
2,098
6,635
0
52,735
L
2,848
775
0
2,283
8,986
6,279
0
633
8,353
13,868
3,337
L
Ratatoskr
gumboooo
Ratatoskr
3,567
1,119
0
3,894
9,641
3,396
0
2,247
7,394
0
39,636
L
Amaterasu
4,789
2,013
0
4,087
11,054
6,709
0
1,152
9,902
0
52,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
36,407
431
Minions Killed
487
0
Camps Cleared
0
1,234,537
Distance Traveled
1,391,726
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,091
591
111
9
0
237,186
1
W
Vamana
8,468
706
138
12
0
271,485
2
W
Jing Wei
7,469
622
122
10
0
232,667
4
L
Danzaburou
7,096
591
122
10
0
226,090
4
W
Ra
6,651
554
103
9
0
289,628
7
W
Athena
6,590
549
24
2
0
284,084
3
W
Lancelot
7,229
602
100
8
0
313,862
6
L
Maui
5,506
459
25
2
0
270,712
6
L
Ratatoskr
5,734
478
76
6
0
260,708
1
L
Amaterasu
6,689
557
97
8
0
239,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role