Player Matchup

Baba Yaga
Baba Yaga
Belvieses
Baba Yaga
Level 61
God Stats
41W - 40L
1,463 SR
Queue Stats
214W - 228L
1,423 Elo+
Solo
Ishtar
Ishtar
Nxutted
Ishtar
Level 109
God Stats
5W - 11L
1,220 SR
Queue Stats
58W - 66L
1,417 Elo+
Solo
Cthulhu
Cthulhu
SSGSS_Tank
Cthulhu
Level 69
God Stats
1W - 2L
1,502 SR
Queue Stats
8W - 14L
1,507 Elo+
Solo
Apollo
Apollo
jonx9000
Apollo
Level 38
God Stats
1W - 5L
1,484 SR
Queue Stats
41W - 52L
1,448 Elo+
Solo
Hel
Hel
sureal800
Hel
Level 58
God Stats
3W - 6L
1,454 SR
Queue Stats
327W - 406L
1,452 Elo+
Solo
Team Averages
Level 67
1,425 SR
1,449 Elo+

VS

Team Averages
Level 115
1,539 SR
1,425 Elo+
Atlas
Atlas
Decital
Atlas
Level 159
God Stats
19W - 9L
1,684 SR
Queue Stats
378W - 358L
1,564 Elo+
Solo
Vamana
Vamana
RelitFury777
Vamana
Level 98
God Stats
9W - 11L
1,452 SR
Queue Stats
117W - 148L
1,368 Elo+
Solo
Guan Yu
Guan Yu
io7
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 64L
1,348 Elo+
Solo
Nu Wa
Nu Wa
naughty_panda109
Nu Wa
Level 42
God Stats
7W - 11L
1,454 SR
Queue Stats
72W - 81L
1,345 Elo+
Solo
Izanami
Izanami
tman593
Izanami
Level 129
God Stats
7W - 1L
1,603 SR
Queue Stats
99W - 86L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Belvieses
Baba Yaga
19
1 / 0 / 3
13,319
832
5,881
7,681
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Nxutted
Ishtar
20
4 / 4 / 17
16,399
1,025
46,840
33,713
15,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SSGSS_Tank
Cthulhu
20
5 / 5 / 21
16,721
1,045
33,456
39,849
58,482
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
jonx9000
Apollo
20
12 / 9 / 11
18,289
1,143
46,288
38,933
19,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 9 / 14
15,648
978
18,265
29,786
27,840
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Decital
Atlas
20
5 / 4 / 17
17,515
1,095
30,518
41,358
53,890
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
20
2 / 1 / 22
16,469
1,029
17,701
27,272
41,061
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
io7
Guan Yu
20
1 / 6 / 13
14,664
917
9,721
30,294
37,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 8 / 14
16,064
1,004
35,104
25,717
12,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
tman593
Izanami
20
14 / 7 / 6
18,878
1,180
53,263
32,365
18,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
99
26
Kills
27
27
Deaths
26
66
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Belvieses
Baba Yaga
1
0
3
2.5
W
Atlas
Decital
Atlas
5
4
17
3.38
L
Ishtar
Nxutted
Ishtar
4
4
17
3.13
W
Vamana
2
1
22
13
L
Cthulhu
SSGSS_Tank
Cthulhu
5
5
21
3.1
W
Guan Yu
io7
Guan Yu
1
6
13
1.25
L
Apollo
jonx9000
Apollo
12
9
11
1.94
W
5
8
14
1.5
L
4
9
14
1.22
W
Izanami
tman593
Izanami
14
7
6
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,730
Damage
146,307
149,962
Taken
157,006
124,793
Mitigated
164,118
41,800
Healing
38,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Belvieses
Baba Yaga
5,881
295
0
1,675
7,681
3,355
0
5,171
2,510
18,396
0
W
Atlas
Decital
Atlas
30,518
13,130
2,744
2,696
41,358
53,890
0
12,001
26,912
47,309
0
L
Ishtar
Nxutted
Ishtar
46,840
33,407
0
11,226
33,713
15,530
0
16,062
17,651
0
89,118
W
Vamana
17,701
7,446
0
4,218
27,272
41,061
0
7,359
18,885
0
43,724
L
Cthulhu
SSGSS_Tank
Cthulhu
33,456
1,482
1,674
4,687
39,849
58,482
0
12,667
27,182
62,762
0
W
Guan Yu
io7
Guan Yu
9,721
2,361
9,732
9,149
30,294
37,749
0
10,088
19,576
0
25,135
L
Apollo
jonx9000
Apollo
46,288
36,100
0
9,930
38,933
19,586
0
17,535
21,398
0
90,924
W
35,104
6,792
590
1,407
25,717
12,606
0
9,976
15,126
72,066
0
L
18,265
724
5,661
6,947
29,786
27,840
0
14,187
15,599
33,021
0
W
Izanami
tman593
Izanami
53,263
34,893
0
7,946
32,365
18,812
0
13,126
18,905
0
108,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,376
Gold Earned
83,590
341
Minions Killed
332
5
Camps Cleared
14
1,342,284
Distance Traveled
1,554,886
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,319
832
32
2
0
146,307
0
W
Atlas
17,515
1,095
44
3
0
329,545
0
L
Ishtar
16,399
1,025
118
7
3
281,419
2
W
Vamana
16,469
1,029
43
3
0
350,495
3
L
Cthulhu
16,721
1,045
70
4
0
326,075
2
W
Guan Yu
14,664
917
36
2
2
319,934
0
L
Apollo
18,289
1,143
96
6
2
274,975
0
W
Nu Wa
16,064
1,004
77
5
2
290,596
1
L
Hel
15,648
978
25
2
0
313,508
0
W
Izanami
18,878
1,180
132
8
10
264,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role