Player Matchup

Ishtar
Ishtar
Algon610
Ishtar
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 102L
1,689 Elo+
Party 1
Maui
Maui
ImYoManMommy
Maui
Level 159
God Stats
6W - 6L
1,572 SR
Queue Stats
211W - 139L
1,642 Elo+
Party 1
Zhong Kui
Zhong Kui
xNakis
Zhong Kui
Level 160
God Stats
4W - 2L
1,654 SR
Queue Stats
89W - 70L
1,655 Elo+
Party 1
Team Averages
Level 155
1,575 SR
1,662 Elo+

VS

Team Averages
Level 108
1,557 SR
1,437 Elo+
Nike
Nike
CHIEFCYCLONE
Nike
Level 138
God Stats
61W - 60L
1,477 SR
Queue Stats
368W - 387L
1,449 Elo+
Party 2
Anubis
Anubis
Fiatil
Anubis
Level 80
God Stats
5W - 5L
1,616 SR
Queue Stats
51W - 54L
1,442 Elo+
Party 2
Tyr
Tyr
RickyTheRager
Tyr
Level 106
God Stats
26W - 29L
1,577 SR
Queue Stats
39W - 72L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Algon610
Ishtar
17
8 / 1 / 5
10,891
838
18,100
15,194
7,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 1 / 7
8,874
683
3,939
8,154
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
xNakis
Zhong Kui
16
3 / 1 / 9
9,910
762
13,915
11,189
8,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,119
625
8,650
15,200
15,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Fiatil
Anubis
13
0 / 3 / 1
7,964
613
4,796
9,404
4,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 7 / 0
8,178
629
6,472
16,295
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
3
3
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Algon610
Ishtar
8
1
5
10.5
L
2
3
0
0.67
L
Anubis
Fiatil
Anubis
0
3
1
0.17
W
2
1
7
5.5
L
1
7
0
0.14
W
Zhong Kui
xNakis
Zhong Kui
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
19,918
34,537
Taken
40,899
23,680
Mitigated
28,573
10,435
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Algon610
Ishtar
18,100
10,150
0
6,049
15,194
7,915
899
2,642
12,552
0
60,590
L
8,650
95
0
275
15,200
15,030
0
5,716
9,484
0
22,936
L
Anubis
Fiatil
Anubis
4,796
85
0
2,212
9,404
4,701
0
5,419
3,985
32,328
0
W
3,939
986
0
484
8,154
7,153
128
1,687
6,467
23,550
0
L
6,472
820
0
1,690
16,295
8,842
0
6,749
9,546
0
17,927
W
Zhong Kui
xNakis
Zhong Kui
13,915
1,106
0
3,902
11,189
8,612
150
611
10,578
45,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
24,261
190
Minions Killed
110
0
Camps Cleared
0
732,582
Distance Traveled
693,074
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,891
838
93
7
0
246,610
4
L
Nike
8,119
625
25
2
0
258,056
4
L
Anubis
7,964
613
56
4
0
215,206
2
W
Maui
8,874
683
32
2
0
244,487
4
L
Tyr
8,178
629
29
2
0
219,812
0
W
Zhong Kui
9,910
762
65
5
0
241,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role