Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
APERTUREXR6
Anubis
Level 112
God Stats
5W - 2L
1,801 SR
Queue Stats
20W - 19L
1,395 Elo+
Party 2
Fenrir
Fenrir
KhodorHdr
Fenrir
Level 48
God Stats
4W - 6L
1,373 SR
Queue Stats
47W - 64L
1,365 Elo+
Solo
Cupid
Cupid
PanZaraza
Cupid
Level 7
God Stats
3W - 2L
1,261 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
krecikpodziemny
Cthulhu
Level 109
God Stats
2W - 1L
1,553 SR
Queue Stats
20W - 19L
1,395 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,402 Elo+

VS

Team Averages
Level 72
1,570 SR
1,407 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Elnur97
Neith
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 1
Maui
Maui
EvilPanda63
Maui
Level 28
God Stats
0W - 2L
1,479 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 1
Thanatos
Thanatos
leopardo1005
Thanatos
Level 68
God Stats
1W - 1L
1,870 SR
Queue Stats
33W - 27L
1,584 Elo+
Party 3
Cthulhu
Cthulhu
usuariorandom
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 3 / 7
8,513
568
9,821
13,105
4,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
8 / 3 / 5
9,082
605
11,868
13,455
6,549
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KhodorHdr
Fenrir
14
6 / 2 / 4
8,735
582
11,348
18,338
11,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
PanZaraza
Cupid
12
3 / 2 / 1
7,344
490
5,259
7,378
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 6
8,496
566
6,631
12,058
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 7 / 4
6,128
409
9,212
10,524
3,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Elnur97
Neith
11
2 / 3 / 3
6,875
458
6,437
9,308
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 5
6,730
449
4,879
14,101
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
leopardo1005
Thanatos
13
8 / 8 / 0
8,468
565
9,639
16,536
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
0 / 6 / 3
6,462
431
7,412
13,050
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
26
Kills
10
12
Deaths
27
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
7
3.17
L
Vulcan
 
Vulcan
0
7
4
0.29
W
Anubis
8
3
5
3.5
L
Neith
Elnur97
Neith
2
3
3
1.17
L
0
3
5
0.83
W
Fenrir
KhodorHdr
Fenrir
6
2
4
4
W
Cupid
PanZaraza
Cupid
3
2
1
1.75
W
3
2
6
3
L
Thanatos
leopardo1005
Thanatos
8
8
0
1
L
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
37,579
64,334
Taken
63,519
34,549
Mitigated
41,833
33,531
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,821
2,917
178
9,451
13,105
4,948
0
3,904
8,986
0
46,678
L
Vulcan
 
Vulcan
9,212
4,322
0
240
10,524
3,844
0
4,993
5,439
38,249
0
W
Anubis
11,868
418
289
7,688
13,455
6,549
450
5,386
8,069
57,315
0
L
Neith
Elnur97
Neith
6,437
2,077
0
2,391
9,308
4,211
0
5,482
3,826
0
39,839
L
4,879
1,283
0
1,696
14,101
12,921
0
4,224
9,877
13,486
0
W
Fenrir
KhodorHdr
Fenrir
11,348
4,061
0
10,207
18,338
11,733
650
7,095
10,324
0
45,111
W
Cupid
PanZaraza
Cupid
5,259
2,690
689
2,547
7,378
2,354
2,492
1,487
5,891
0
31,487
W
6,631
574
363
2,119
12,058
8,965
411
2,497
9,272
36,868
263
L
Thanatos
leopardo1005
Thanatos
9,639
3,120
0
11,470
16,536
7,521
0
3,113
13,208
0
47,460
L
Cthulhu
7,412
1,417
0
2,494
13,050
13,336
0
466
11,728
31,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,170
Gold Earned
34,663
319
Minions Killed
234
0
Camps Cleared
0
1,496,375
Distance Traveled
1,421,444
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,513
568
57
4
0
333,754
0
L
Vulcan
6,128
409
50
3
0
285,922
0
W
Anubis
9,082
605
84
6
0
276,453
1
L
Neith
6,875
458
59
4
0
287,609
0
L
Maui
6,730
449
12
1
0
282,557
1
W
Fenrir
8,735
582
70
5
0
297,383
4
W
Cupid
7,344
490
56
4
0
270,254
2
W
Cthulhu
8,496
566
52
3
0
318,531
1
L
Thanatos
8,468
565
69
5
0
320,757
3
L
Cthulhu
6,462
431
44
3
0
244,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role