Player Matchup

Ymir
Ymir
BroodTundra1854
Ymir
Level 16
God Stats
2W - 0L
1,745 SR
Queue Stats
13W - 29L
1,288 Elo+
Solo
Hades
Hades
DavidLuquinhas
Hades
Level 25
God Stats
10W - 10L
1,518 SR
Queue Stats
19W - 29L
1,423 Elo+
Solo
Hel
Hel
ImaPeopleToo
Hel
Level 24
God Stats
27W - 22L
1,580 SR
Queue Stats
81W - 113L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkillfullyBad
Ah Muzen Cab
Level 6
God Stats
5W - 2L
1,684 SR
Queue Stats
19W - 8L
1,807 Elo+
Solo
Guan Yu
Guan Yu
UncleMetalHipz
Guan Yu
Level 39
God Stats
6W - 5L
1,549 SR
Queue Stats
233W - 275L
1,502 Elo+
Party 1
Team Averages
Level 22
1,615 SR
1,494 Elo+

VS

Team Averages
Level 69
1,596 SR
1,518 Elo+
Tiamat
Tiamat
GrogusNuts
Tiamat
Level 28
God Stats
8W - 8L
1,510 SR
Queue Stats
63W - 47L
1,559 Elo+
Party 2
Ravana
Ravana
Jbacot
Ravana
Level 133
God Stats
5W - 7L
1,646 SR
Queue Stats
41W - 40L
1,502 Elo+
Party 2
Bakasura
Bakasura
ProJustt
Bakasura
Level 128
God Stats
50W - 33L
1,656 SR
Queue Stats
378W - 371L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
SeeMyNarts
Sun Wukong
Level 27
God Stats
14W - 11L
1,668 SR
Queue Stats
109W - 84L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
sNaPcraK
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 19
13,245
779
10,073
28,444
36,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 4 / 9
12,907
759
18,886
24,816
16,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 14
13,874
816
22,045
17,880
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
SkillfullyBad
Ah Muzen Cab
20
15 / 0 / 12
15,633
920
31,197
16,993
9,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 2 / 20
12,924
760
22,629
27,664
38,384
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GrogusNuts
Tiamat
17
2 / 9 / 4
10,831
637
11,613
21,141
11,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Jbacot
Ravana
20
4 / 6 / 3
12,692
747
19,249
26,504
19,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ProJustt
Bakasura
18
0 / 3 / 6
10,830
637
17,817
19,451
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SeeMyNarts
Sun Wukong
19
2 / 7 / 6
11,455
674
18,370
30,475
26,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
sNaPcraK
Kukulkan
17
2 / 13 / 1
11,081
652
12,965
22,438
9,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
38
Kills
10
10
Deaths
38
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
6
4
9
2.63
L
Tiamat
GrogusNuts
Tiamat
2
9
4
0.44
W
8
2
14
7.5
L
Ravana
Jbacot
Ravana
4
6
3
0.92
L
Bakasura
ProJustt
Bakasura
0
3
6
1
L
Sun Wukong
SeeMyNarts
Sun Wukong
2
7
6
0.71
W
Ah Muzen Cab
SkillfullyBad
Ah Muzen Cab
15
0
12
21
W
6
2
20
8
L
Kukulkan
sNaPcraK
Kukulkan
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,830
Damage
80,014
115,797
Taken
120,009
109,760
Mitigated
77,811
56,449
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,073
2,113
0
5,491
28,444
36,358
249
5,643
20,021
35,036
0
W
18,886
1,210
590
7,183
24,816
16,236
0
3,764
18,835
53,886
0
L
Tiamat
GrogusNuts
Tiamat
11,613
810
507
2,955
21,141
11,249
0
9,820
11,211
32,347
0
W
22,045
3,622
11,754
11,514
17,880
9,050
1,987
4,666
11,990
63,641
0
L
Ravana
Jbacot
Ravana
19,249
6,891
2,183
3,011
26,504
19,493
0
11,910
14,514
0
49,448
L
Bakasura
ProJustt
Bakasura
17,817
8,702
0
2,906
19,451
11,341
0
7,810
11,553
0
29,817
L
Sun Wukong
SeeMyNarts
Sun Wukong
18,370
3,013
0
5,781
30,475
26,466
0
16,303
13,951
0
44,183
W
Ah Muzen Cab
SkillfullyBad
Ah Muzen Cab
31,197
13,431
0
6,745
16,993
9,732
5,271
2,867
13,107
0
128,971
W
22,629
4,227
5,335
7,837
27,664
38,384
1,161
5,664
20,049
0
37,195
L
Kukulkan
sNaPcraK
Kukulkan
12,965
1,271
0
265
22,438
9,262
1,060
4,985
17,444
52,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,583
Gold Earned
56,889
395
Minions Killed
332
0
Camps Cleared
0
1,764,013
Distance Traveled
1,528,538
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,245
779
47
3
0
361,180
6
W
Hades
12,907
759
59
3
0
307,098
2
L
Tiamat
10,831
637
41
2
0
281,449
0
W
Hel
13,874
816
117
7
0
383,569
1
L
Ravana
12,692
747
75
4
0
275,654
1
L
Bakasura
10,830
637
70
4
0
385,815
1
L
Sun Wukong
11,455
674
62
4
0
314,537
0
W
Ah Muzen Cab
15,633
920
142
8
0
329,282
0
W
Guan Yu
12,924
760
30
2
0
382,884
3
L
Kukulkan
11,081
652
84
5
0
271,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role