Player Matchup

Pele
Pele
Diamond II
 
Pele
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
BUFFMAGES
Ne Zha
Masters
Level 159
God Stats
0W - 1L
1,746 SR
Queue Stats
213W - 193L
2,833 MMR
Solo
Bacchus
Bacchus
Diamond III
CubanCigarOG
Bacchus
Diamond III
Level 54
God Stats
3W - 2L
1,833 SR
Queue Stats
113W - 99L
2,308 MMR
Solo
Hachiman
Hachiman
Diamond I
Nongrinder
Hachiman
Diamond I
Level 77
God Stats
4W - 3L
1,614 SR
Queue Stats
126W - 125L
2,483 MMR
Solo
Bellona
Bellona
Diamond II
xjustcallmeJoshx
Bellona
Diamond II
Level 160
God Stats
3W - 1L
1,962 SR
Queue Stats
42W - 45L
2,308 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,731 SR
2,286 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,661 SR
2,475 MMR
Anhur
Anhur
Diamond I
Dento9
Anhur
Diamond I
Level 148
God Stats
3W - 3L
1,611 SR
Queue Stats
197W - 175L
2,405 MMR
Party 1
Chronos
Chronos
Diamond III
GayLordsForce
Chronos
Diamond III
Level 96
God Stats
40W - 38L
1,559 SR
Queue Stats
254W - 243L
2,205 MMR
Solo
Rama
Rama
Masters
Reveilarc
Rama
Masters
Level 155
God Stats
22W - 15L
1,733 SR
Queue Stats
355W - 328L
2,978 MMR
Solo
Athena
Athena
Diamond I
UpgradeOnly
Athena
Diamond I
Level 125
God Stats
20W - 17L
1,634 SR
Queue Stats
271W - 246L
2,529 MMR
Party 1
Thor
Thor
Diamond III
gumboooo
Thor
Diamond III
Level 147
God Stats
4W - 1L
1,768 SR
Queue Stats
503W - 496L
2,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 6 / 4
10,879
495
17,978
19,933
8,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
BUFFMAGES
Ne Zha
19
3 / 4 / 3
11,215
510
13,464
20,314
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
CubanCigarOG
Bacchus
14
1 / 4 / 10
9,954
452
9,765
22,382
34,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Nongrinder
Hachiman
19
4 / 3 / 3
12,503
568
16,656
16,119
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 3 / 5
11,813
537
13,523
24,464
22,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
RavanaDa JiIshtar

VS

Bans
Chang'eCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dento9
Anhur
16
0 / 4 / 13
10,870
494
10,465
16,159
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
20
11 / 3 / 6
14,834
674
26,056
24,940
23,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
19
3 / 4 / 10
12,915
587
12,011
16,322
7,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
16
0 / 3 / 12
11,165
508
7,756
26,184
36,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
20
6 / 3 / 9
13,353
607
14,350
19,267
9,830
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
17
Kills
20
20
Deaths
17
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
6
4
1.5
L
Ne Zha
BUFFMAGES
Ne Zha
3
4
3
1.13
L
Bacchus
CubanCigarOG
Bacchus
1
4
10
1.5
W
Anhur
Dento9
Anhur
0
4
13
1.63
W
Chronos
11
3
6
4.67
L
Hachiman
Nongrinder
Hachiman
4
3
3
1.83
W
Rama
3
4
10
2
W
Athena
0
3
12
2
W
Thor
6
3
9
3.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,386
Damage
70,638
103,212
Taken
102,872
86,359
Mitigated
83,596
29,113
Healing
40,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
17,978
2,897
0
2,596
19,933
8,895
628
7,743
12,190
0
84,238
L
Ne Zha
BUFFMAGES
Ne Zha
13,464
1,847
0
5,672
20,314
12,744
0
2,333
17,981
0
117,424
L
Bacchus
CubanCigarOG
Bacchus
9,765
1,174
0
2,566
22,382
34,742
0
7,359
15,023
30,602
0
W
Anhur
Dento9
Anhur
10,465
6,307
0
6,470
16,159
7,160
3,642
3,317
12,473
0
79,575
W
Chronos
26,056
8,396
0
11,089
24,940
23,306
12,287
1,996
22,893
134,007
0
L
Hachiman
Nongrinder
Hachiman
16,656
9,749
0
7,663
16,119
7,021
1,730
3,456
12,663
0
137,812
W
Rama
12,011
10,206
0
6,414
16,322
7,154
8,238
1,642
14,631
0
98,491
W
Athena
7,756
3,321
0
7,131
26,184
36,146
346
2,412
22,451
23,171
0
W
Thor
14,350
3,384
0
9,830
19,267
9,830
0
1,198
17,816
0
106,652
L
13,523
5,400
0
10,616
24,464
22,957
0
13,301
11,163
0
106,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,364
Gold Earned
63,137
713
Minions Killed
659
0
Camps Cleared
0
1,992,628
Distance Traveled
2,115,502
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,879
495
126
6
0
378,171
4
L
Ne Zha
11,215
510
180
8
0
414,790
6
L
Bacchus
9,954
452
27
1
0
428,269
12
W
Anhur
10,870
494
127
6
0
365,917
1
W
Chronos
14,834
674
199
9
0
412,237
7
L
Hachiman
12,503
568
207
9
0
363,810
9
W
Rama
12,915
587
170
8
0
429,632
10
W
Athena
11,165
508
20
1
0
470,395
5
W
Thor
13,353
607
143
7
0
437,321
4
L
Bellona
11,813
537
173
8
0
407,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role