Player Matchup

King Arthur
King Arthur
JORNAKIN
King Arthur
Level 68
God Stats
5W - 4L
1,463 SR
Queue Stats
14W - 12L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
LastCall315
Baron Samedi
Level 131
God Stats
33W - 24L
1,487 SR
Queue Stats
395W - 422L
1,390 Elo+
Solo
Izanami
Izanami
PapaPlantains
Izanami
Level 98
God Stats
1W - 1L
1,223 SR
Queue Stats
175W - 197L
1,381 Elo+
Solo
Freya
Freya
PickledUgly
Freya
Level 105
God Stats
11W - 13L
1,396 SR
Queue Stats
640W - 709L
1,394 Elo+
Solo
Thanatos
Thanatos
cyclonegamer666
Thanatos
Level 68
God Stats
117W - 111L
1,393 SR
Queue Stats
253W - 311L
1,213 Elo+
Solo
Team Averages
Level 94
1,392 SR
1,347 Elo+

VS

Team Averages
Level 95
1,402 SR
1,341 Elo+
Bacchus
Bacchus
Bakemonocha
Bacchus
Level 105
God Stats
1W - 4L
1,275 SR
Queue Stats
47W - 63L
1,351 Elo+
Party 1
Artemis
Artemis
GaBriEl_Lp190
Artemis
Level 63
God Stats
3W - 3L
1,356 SR
Queue Stats
66W - 108L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
King Kusch
Baron Samedi
Level 111
God Stats
37W - 34L
1,480 SR
Queue Stats
516W - 600L
1,381 Elo+
Solo
Loki
Loki
Naldo_Silva8
Loki
Level 127
God Stats
22W - 21L
1,405 SR
Queue Stats
476W - 520L
1,352 Elo+
Solo
Hercules
Hercules
lafamiliaremseck
Hercules
Level 69
God Stats
1W - 4L
1,492 SR
Queue Stats
51W - 68L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JORNAKIN
King Arthur
10
1 / 1 / 0
6,166
561
6,339
6,339
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LastCall315
Baron Samedi
10
3 / 2 / 8
7,013
638
6,944
8,250
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
11
2 / 1 / 5
6,640
604
4,286
4,743
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
6 / 0 / 2
7,167
652
7,779
6,373
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
10
2 / 3 / 2
5,981
544
2,866
7,652
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bakemonocha
Bacchus
8
0 / 3 / 0
5,294
481
2,755
10,604
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
7
1 / 7 / 0
4,658
423
2,809
9,993
3,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
King Kusch
Baron Samedi
10
1 / 2 / 1
5,649
514
2,931
7,003
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,793
527
1,303
6,192
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 1
5,680
516
2,989
8,177
3,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
7
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bakemonocha
Bacchus
0
3
0
0
L
Artemis
1
7
0
0.14
W
King Arthur
JORNAKIN
King Arthur
1
1
0
1
L
Baron Samedi
King Kusch
Baron Samedi
1
2
1
0.75
W
Baron Samedi
LastCall315
Baron Samedi
3
2
8
3.5
L
2
1
2
3
W
Izanami
2
1
5
4.5
W
6
0
2
7
W
Thanatos
2
3
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
12,787
33,357
Taken
41,969
16,155
Mitigated
19,871
18,454
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bakemonocha
Bacchus
2,755
122
0
1,416
10,604
7,696
0
6,753
3,851
25,096
0
L
Artemis
2,809
701
0
1,240
9,993
3,695
0
5,768
4,225
0
17,103
W
King Arthur
JORNAKIN
King Arthur
6,339
1,230
0
1,504
6,339
4,250
425
0
6,339
0
33,789
L
Baron Samedi
King Kusch
Baron Samedi
2,931
145
60
2,175
7,003
3,323
564
1,298
5,705
37,198
0
W
Baron Samedi
LastCall315
Baron Samedi
6,944
870
588
3,341
8,250
4,157
379
1,712
6,538
30,423
0
L
1,303
302
0
1,649
6,192
1,992
0
487
5,705
0
27,255
W
Izanami
4,286
2,444
0
2,371
4,743
1,957
0
1,856
2,887
0
50,102
W
7,779
2,934
301
4,854
6,373
2,607
329
1,885
4,488
45,931
4,010
W
Thanatos
2,866
801
0
5,495
7,652
3,184
0
233
7,419
0
34,251
L
2,989
1,114
0
2,524
8,177
3,165
288
0
8,177
0
25,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
27,074
317
Minions Killed
248
0
Camps Cleared
0
1,059,994
Distance Traveled
948,208
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,294
481
51
5
0
204,618
5
L
Artemis
4,658
423
27
2
0
154,708
0
W
King Arthur
6,166
561
51
5
0
219,720
0
L
Baron Samedi
5,649
514
62
6
0
166,181
1
W
Baron Samedi
7,013
638
33
3
0
195,433
4
L
Loki
5,793
527
58
5
0
212,060
0
W
Izanami
6,640
604
85
8
0
206,399
0
W
Freya
7,167
652
86
8
0
189,528
1
W
Thanatos
5,981
544
62
6
0
248,914
3
L
Hercules
5,680
516
50
5
0
210,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role