Player Matchup

Charybdis
Charybdis
Masters
DEGEN3RATION X
Charybdis
Masters
Level 159
God Stats
14W - 18L
1,566 SR
Queue Stats
571W - 554L
2,492 MMR
Solo
Atlas
Atlas
Diamond I
Noobbrett2
Atlas
Diamond I
Level 157
God Stats
4W - 12L
1,541 SR
Queue Stats
86W - 63L
2,462 MMR
Party 1
Hades
Hades
Masters
S7 Cardx
Hades
Masters
Level 108
God Stats
115W - 66L
1,777 SR
Queue Stats
599W - 494L
3,127 MMR
Solo
Ra
Ra
Diamond V
nyiiguh
Ra
Diamond V
Level 62
God Stats
2W - 2L
1,816 SR
Queue Stats
45W - 21L
2,272 MMR
Party 1
Da Ji
Da Ji
Masters
senzub3an
Da Ji
Masters
Level 121
God Stats
4W - 7L
1,443 SR
Queue Stats
425W - 410L
2,860 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,628 SR
2,642 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,598 SR
2,646 MMR
Tiamat
Tiamat
Masters
AceOfPositivity
Tiamat
Masters
Level 155
God Stats
1W - 5L
1,525 SR
Queue Stats
278W - 259L
2,621 MMR
Solo
Vamana
Vamana
Masters
Omarex777
Vamana
Masters
Level 160
God Stats
1W - 5L
1,310 SR
Queue Stats
332W - 316L
3,089 MMR
Solo
Rama
Rama
Masters
YT-Klax
Rama
Masters
Level 160
God Stats
10W - 9L
1,674 SR
Queue Stats
97W - 70L
2,982 MMR
Solo
Awilix
Awilix
Diamond II
Yabais
Awilix
Diamond II
Level 160
God Stats
6W - 5L
1,591 SR
Queue Stats
152W - 129L
2,284 MMR
Solo
Yemoja
Yemoja
Masters
st-rock19
Yemoja
Masters
Level 160
God Stats
4W - 2L
1,891 SR
Queue Stats
517W - 502L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEGEN3RATION X
Charybdis
20
4 / 1 / 8
13,426
584
22,261
21,736
9,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
17
0 / 1 / 17
11,980
521
10,251
24,061
32,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
S7 Cardx
Hades
20
5 / 1 / 5
14,902
648
16,140
16,011
12,543
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 1 / 10
13,999
609
20,950
13,810
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
senzub3an
Da Ji
19
5 / 6 / 6
12,701
552
17,900
25,830
13,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BellonaChronosSusanoThor

VS

Bans
IshtarKhepriKaliNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
10,358
450
13,309
13,741
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
Omarex777
Vamana
19
3 / 2 / 2
12,177
529
8,535
23,717
26,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
YT-Klax
Rama
19
1 / 4 / 1
11,234
488
15,817
28,091
10,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Yabais
Awilix
16
3 / 8 / 2
10,349
450
11,808
24,397
9,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
st-rock19
Yemoja
16
2 / 2 / 3
10,270
447
7,954
23,884
25,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
21
Kills
10
10
Deaths
21
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Charybdis
DEGEN3RATION X
Charybdis
4
1
8
8
W
Atlas
0
1
17
8.5
L
Vamana
Omarex777
Vamana
3
2
2
2
W
Hades
S7 Cardx
Hades
5
1
5
7.5
L
Rama
YT-Klax
Rama
1
4
1
0.38
L
Awilix
Yabais
Awilix
3
8
2
0.5
W
7
1
10
12
W
Da Ji
senzub3an
Da Ji
5
6
6
1.33
L
Yemoja
st-rock19
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,502
Damage
57,423
101,448
Taken
113,830
76,297
Mitigated
81,685
54,066
Healing
32,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,309
1,067
185
2,267
13,741
9,543
575
8,105
5,636
98,241
0
W
Charybdis
DEGEN3RATION X
Charybdis
22,261
10,976
0
11,691
21,736
9,983
4,491
2,998
18,738
0
135,760
W
Atlas
10,251
3,329
0
8,836
24,061
32,654
124
7,271
16,790
38,094
1,433
L
Vamana
Omarex777
Vamana
8,535
2,805
0
7,841
23,717
26,579
0
9,108
14,609
0
111,638
W
Hades
S7 Cardx
Hades
16,140
1,565
672
9,953
16,011
12,543
904
2,449
13,562
137,709
0
L
Rama
YT-Klax
Rama
15,817
11,005
0
12,729
28,091
10,960
0
6,708
21,383
0
122,803
L
Awilix
Yabais
Awilix
11,808
5,237
0
725
24,397
9,546
0
10,336
14,061
0
90,544
W
20,950
1,630
5,869
7,990
13,810
8,117
1,593
6,181
7,629
145,398
0
W
Da Ji
senzub3an
Da Ji
17,900
4,949
0
9,055
25,830
13,000
1,531
5,239
20,591
0
115,764
L
Yemoja
st-rock19
Yemoja
7,954
1,064
5,344
3,733
23,884
25,057
0
12,840
11,044
31,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,008
Gold Earned
54,388
844
Minions Killed
718
0
Camps Cleared
0
2,345,978
Distance Traveled
2,173,647
42
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,358
450
165
7
0
403,675
2
W
Charybdis
13,426
584
171
7
0
426,266
10
W
Atlas
11,980
521
42
2
0
504,685
14
L
Vamana
12,177
529
206
9
0
480,852
5
W
Hades
14,902
648
264
11
0
456,452
5
L
Rama
11,234
488
190
8
0
379,590
1
L
Awilix
10,349
450
127
6
0
459,380
1
W
Ra
13,999
609
232
10
0
467,240
12
W
Da Ji
12,701
552
135
6
0
491,335
1
L
Yemoja
10,270
447
30
1
0
450,150
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role