Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Allaboutthc
Morgan Le Fay
Level 128
God Stats
3W - 12L
1,162 SR
Queue Stats
638W - 745L
1,263 Elo+
Solo
Merlin
Merlin
D_MANiAC1
Merlin
Level 129
God Stats
13W - 8L
1,464 SR
Queue Stats
209W - 247L
1,396 Elo+
Solo
Neith
Neith
ItzBenderBby
Neith
Level 120
God Stats
17W - 14L
1,567 SR
Queue Stats
97W - 110L
1,392 Elo+
Party 1
Tyr
Tyr
UneasyAxe1616
Tyr
Level 113
God Stats
0W - 1L
1,566 SR
Queue Stats
27W - 23L
1,457 Elo+
Solo
Team Averages
Level 130
1,452 SR
1,402 Elo+

VS

Team Averages
Level 78
1,510 SR
1,398 Elo+
Sylvanus
Sylvanus
InfamousFrost
Sylvanus
Level 64
God Stats
1W - 1L
1,249 SR
Queue Stats
18W - 32L
1,218 Elo+
Solo
Bellona
Bellona
LtDownSyndrome0
Bellona
Level 68
God Stats
36W - 32L
1,519 SR
Queue Stats
250W - 303L
1,417 Elo+
Solo
Cernunnos
Cernunnos
MajinVegeta06
Cernunnos
Level 113
God Stats
19W - 20L
1,506 SR
Queue Stats
493W - 554L
1,488 Elo+
Solo
Chang'e
Chang'e
UppedAlloy30471
Chang'e
Level 83
God Stats
10W - 5L
1,686 SR
Queue Stats
111W - 112L
1,464 Elo+
Solo
Arachne
Arachne
doom shroomy
Arachne
Level 62
God Stats
5W - 3L
1,591 SR
Queue Stats
108W - 127L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 4 / 4
8,879
493
10,214
16,067
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Allaboutthc
Morgan Le Fay
16
3 / 4 / 1
9,957
553
13,844
13,596
6,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
D_MANiAC1
Merlin
15
1 / 0 / 0
8,683
482
3,585
7,647
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 0
8,794
489
9,264
7,389
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 0 / 1
8,015
445
7,538
14,082
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
InfamousFrost
Sylvanus
12
0 / 1 / 1
8,278
460
5,532
11,221
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
6 / 4 / 1
9,898
550
10,239
18,216
17,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MajinVegeta06
Cernunnos
14
1 / 1 / 0
8,177
454
11,656
14,796
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 2
9,640
536
7,515
12,689
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
doom shroomy
Arachne
12
1 / 2 / 2
7,987
444
3,738
15,234
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
10
Kills
9
9
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
4
1
L
Morgan Le Fay
Allaboutthc
Morgan Le Fay
3
4
1
0.88
L
Merlin
D_MANiAC1
Merlin
1
0
0
1
W
Sylvanus
InfamousFrost
Sylvanus
0
1
1
0.5
L
4
1
0
4
W
6
4
1
1.63
W
Cernunnos
MajinVegeta06
Cernunnos
1
1
0
1
L
0
0
1
0.5
W
1
2
2
1
W
Arachne
doom shroomy
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
38,680
58,781
Taken
72,156
32,458
Mitigated
48,969
15,331
Healing
35,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,214
3,253
0
2,272
16,067
6,453
0
4,152
11,679
0
73,303
L
Morgan Le Fay
Allaboutthc
Morgan Le Fay
13,844
2,555
0
3,997
13,596
6,485
822
899
12,643
73,869
0
L
Merlin
D_MANiAC1
Merlin
3,585
111
0
405
7,647
3,177
961
2,492
4,973
63,738
0
W
Sylvanus
InfamousFrost
Sylvanus
5,532
2,037
2,342
5,715
11,221
13,629
0
665
10,556
23,790
5,369
L
9,264
1,791
0
3,089
7,389
3,598
0
1,434
5,955
34
70,739
W
10,239
3,269
0
6,906
18,216
17,065
522
10,848
7,368
0
66,897
W
Cernunnos
MajinVegeta06
Cernunnos
11,656
5,248
0
7,737
14,796
6,981
245
818
13,978
0
87,706
L
7,538
235
191
5,377
14,082
12,745
0
2,757
11,325
167
35,910
W
7,515
992
578
5,907
12,689
5,301
1,243
4,100
8,589
75,554
0
W
Arachne
doom shroomy
Arachne
3,738
2,763
288
5,898
15,234
5,993
83
1,199
14,035
0
52,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
43,980
522
Minions Killed
538
0
Camps Cleared
0
1,655,556
Distance Traveled
1,531,237
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,879
493
117
7
0
336,762
1
L
Morgan Le Fay
9,957
553
114
6
0
270,871
7
L
Merlin
8,683
482
105
6
0
313,708
9
W
Sylvanus
8,278
460
43
2
0
278,477
11
L
Neith
8,794
489
135
8
0
349,809
4
W
Bellona
9,898
550
114
6
0
358,760
1
W
Cernunnos
8,177
454
148
8
0
273,202
1
L
Tyr
8,015
445
51
3
0
384,406
0
W
Chang'e
9,640
536
153
9
0
324,219
1
W
Arachne
7,987
444
80
4
0
296,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role