Player Matchup

Aphrodite
Aphrodite
CharlyMagne
Aphrodite
Level 123
God Stats
0W - 1L
1,991 SR
Queue Stats
3W - 12L
1,347 Elo+
Party 2
Hercules
Hercules
Hannibal1996
Hercules
Level 123
God Stats
11W - 16L
1,505 SR
Queue Stats
55W - 51L
1,441 Elo+
Party 2
Yemoja
Yemoja
Semitura
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 87
1,665 SR
1,429 Elo+

VS

Team Averages
Level 83
1,530 SR
1,516 Elo+
Ymir
Ymir
Jular
Ymir
Level 64
God Stats
2W - 6L
1,430 SR
Queue Stats
49W - 70L
1,349 Elo+
Solo
Mercury
Mercury
Tokishii
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 71L
1,599 Elo+
Party 1
Shiva
Shiva
VolcyR
Shiva
Level 76
God Stats
3W - 0L
1,661 SR
Queue Stats
28W - 12L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharlyMagne
Aphrodite
14
1 / 4 / 1
8,476
652
6,634
11,354
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Hannibal1996
Hercules
12
0 / 5 / 0
7,479
575
7,552
19,692
16,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
Semitura
Yemoja
13
0 / 4 / 2
8,791
676
2,590
12,373
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jular
Ymir
15
0 / 0 / 13
9,358
720
8,236
10,531
5,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Tokishii
Mercury
18
12 / 1 / 1
12,135
933
16,600
11,846
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
VolcyR
Shiva
14
1 / 1 / 11
9,438
726
13,836
16,176
13,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CharlyMagne
Aphrodite
1
4
1
0.38
L
Hercules
Hannibal1996
Hercules
0
5
0
0
W
Ymir
Jular
Ymir
0
0
13
6.5
L
Yemoja
Semitura
Yemoja
0
4
2
0.25
W
Mercury
Tokishii
Mercury
12
1
1
12.5
W
Shiva
VolcyR
Shiva
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
38,672
43,419
Taken
38,553
33,493
Mitigated
25,418
16,383
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CharlyMagne
Aphrodite
6,634
329
3,630
4,411
11,354
5,706
0
3,318
7,729
39,848
0
L
Hercules
Hannibal1996
Hercules
7,552
1,861
0
4,361
19,692
16,006
0
2,795
16,498
0
15,701
W
Ymir
Jular
Ymir
8,236
400
116
3,694
10,531
5,949
382
3,084
7,227
30,270
0
L
Yemoja
Semitura
Yemoja
2,590
414
2,045
1,936
12,373
11,781
0
2,144
10,229
9,454
0
W
Mercury
Tokishii
Mercury
16,600
7,430
1,454
3,512
11,846
5,579
1,804
2,528
8,970
0
61,426
W
Shiva
VolcyR
Shiva
13,836
2,103
1,825
5,942
16,176
13,890
0
3,960
12,002
0
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
30,931
104
Minions Killed
188
0
Camps Cleared
0
592,886
Distance Traveled
838,511
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,476
652
64
5
0
215,046
1
L
Hercules
7,479
575
28
2
0
231,062
5
W
Ymir
9,358
720
39
3
0
254,931
2
L
Yemoja
8,791
676
12
1
0
146,778
1
W
Mercury
12,135
933
89
7
0
304,864
1
W
Shiva
9,438
726
60
5
0
278,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role