Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Coyson
Merlin
Level 122
God Stats
2W - 1L
1,513 SR
Queue Stats
139W - 117L
1,496 Elo+
Party 1
Charybdis
Charybdis
linesofchaos
Charybdis
Level 159
God Stats
12W - 5L
1,756 SR
Queue Stats
321W - 256L
1,552 Elo+
Party 1
Team Averages
Level 147
1,589 SR
1,516 Elo+

VS

Team Averages
Level 111
1,798 SR
1,466 Elo+
Chaac
Chaac
Fushijiki
Chaac
Level 63
God Stats
0W - 2L
1,964 SR
Queue Stats
75W - 84L
1,426 Elo+
Party 2
Ishtar
Ishtar
blair252
Ishtar
Level 109
God Stats
2W - 2L
1,733 SR
Queue Stats
6W - 10L
1,367 Elo+
Solo
Hera
Hera
zachg1026
Hera
Level 160
God Stats
1W - 3L
1,697 SR
Queue Stats
66W - 44L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 0 / 4
10,168
726
12,643
18,289
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Coyson
Merlin
15
1 / 2 / 4
10,078
720
7,676
9,295
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
linesofchaos
Charybdis
16
3 / 1 / 1
10,212
729
11,156
13,326
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fushijiki
Chaac
15
1 / 2 / 0
9,317
666
10,492
18,867
16,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
blair252
Ishtar
6
0 / 2 / 0
7,251
518
3,056
4,270
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
2 / 1 / 1
10,242
732
12,094
13,354
6,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
3
3
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
4
3
W
Merlin
Coyson
Merlin
1
2
4
1.5
L
Chaac
Fushijiki
Chaac
1
2
0
0.5
L
Ishtar
blair252
Ishtar
0
2
0
0
W
Charybdis
linesofchaos
Charybdis
3
1
1
3.5
L
Hera
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
25,642
40,910
Taken
36,491
28,834
Mitigated
24,175
14,847
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,643
581
0
6,350
18,289
18,448
0
4,024
14,265
36,597
0
W
Merlin
Coyson
Merlin
7,676
392
0
2,318
9,295
4,349
1,085
5,313
3,982
51,331
0
L
Chaac
Fushijiki
Chaac
10,492
1,265
0
3,234
18,867
16,485
0
10,001
8,866
0
36,254
L
Ishtar
blair252
Ishtar
3,056
1,872
0
623
4,270
1,690
0
2,419
1,851
0
7,994
W
Charybdis
linesofchaos
Charybdis
11,156
6,585
0
6,179
13,326
6,037
2,135
3,304
10,022
0
59,096
L
Hera
12,094
1,294
119
6,103
13,354
6,000
0
7,907
5,447
52,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
26,810
188
Minions Killed
139
0
Camps Cleared
0
810,735
Distance Traveled
662,047
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,168
726
31
2
0
286,809
5
W
Merlin
10,078
720
70
5
0
263,358
2
L
Chaac
9,317
666
61
4
0
302,169
0
L
Ishtar
7,251
518
13
1
0
79,479
0
W
Charybdis
10,212
729
87
6
0
260,568
0
L
Hera
10,242
732
65
5
0
280,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role