Player Matchup

Skadi
Skadi
Silver II
ColdHard_Kash
Skadi
Silver II
Level 148
God Stats
5W - 3L
1,568 SR
Queue Stats
24W - 26L
1,182 MMR
Solo
Chiron
Chiron
Silver I
Holyherth
Chiron
Silver I
Level 144
God Stats
7W - 7L
1,474 SR
Queue Stats
565W - 575L
1,179 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Iambigdamge
Baron Samedi
Silver IV
Level 160
God Stats
31W - 31L
1,612 SR
Queue Stats
42W - 52L
1,189 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Korrupt Sanity
Ne Zha
Silver I
Level 159
God Stats
10W - 13L
1,509 SR
Queue Stats
125W - 132L
1,218 MMR
Party 1
Cerberus
Cerberus
Bronze III
Zoidberg777
Cerberus
Bronze III
Level 153
God Stats
834W - 830L
1,471 SR
Queue Stats
1,082W - 1,208L
-55 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,527 SR
943 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,463 SR
937 MMR
Chaac
Chaac
Silver IV
Budmax67
Chaac
Silver IV
Level 106
God Stats
0W - 1L
1,255 SR
Queue Stats
196W - 208L
732 MMR
Solo
Yemoja
Yemoja
Bronze I
Jesuluck
Yemoja
Bronze I
Level 146
God Stats
136W - 167L
1,369 SR
Queue Stats
458W - 486L
277 MMR
Solo
Hel
Hel
Silver II
LordeMath
Hel
Silver II
Level 134
God Stats
3W - 2L
1,609 SR
Queue Stats
33W - 39L
1,216 MMR
Solo
Set
Set
Silver I
Misfit_Mentality
Set
Silver I
Level 148
God Stats
14W - 17L
1,520 SR
Queue Stats
506W - 513L
1,205 MMR
Solo
Cernunnos
Cernunnos
Silver I
TooTrill2Chill
Cernunnos
Silver I
Level 118
God Stats
3W - 3L
1,563 SR
Queue Stats
51W - 61L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 7
21,575
568
50,202
35,736
18,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
Holyherth
Chiron
20
4 / 10 / 17
17,822
469
32,733
38,472
23,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Iambigdamge
Baron Samedi
20
4 / 5 / 19
18,672
491
34,446
35,048
53,901
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
16 / 9 / 8
20,978
552
40,785
38,973
27,816
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Zoidberg777
Cerberus
20
4 / 2 / 22
18,208
479
25,431
47,521
88,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HadesMulanIshtarAh Muzen Cab

VS

Bans
ArachneBaba YagaThorIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Budmax67
Chaac
20
2 / 11 / 9
16,035
422
21,274
57,746
56,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Jesuluck
Yemoja
19
1 / 7 / 12
14,239
375
10,406
39,827
60,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
11 / 10 / 9
19,288
508
44,784
38,909
21,440
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 7 / 12
20,430
538
39,285
47,795
30,920
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
TooTrill2Chill
Cernunnos
20
2 / 7 / 7
16,911
445
25,053
43,762
16,930
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
79
42
Kills
30
30
Deaths
42
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
Budmax67
Chaac
2
11
9
0.59
W
14
4
7
4.38
W
Chiron
Holyherth
Chiron
4
10
17
1.25
W
Baron Samedi
Iambigdamge
Baron Samedi
4
5
19
2.7
L
Yemoja
Jesuluck
Yemoja
1
7
12
1
W
16
9
8
2.22
L
11
10
9
1.55
L
14
7
12
2.86
L
Cernunnos
TooTrill2Chill
Cernunnos
2
7
7
0.79
W
Cerberus
Zoidberg777
Cerberus
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,597
Damage
140,802
195,750
Taken
228,039
212,143
Mitigated
185,462
72,765
Healing
66,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Budmax67
Chaac
21,274
2,138
0
15,239
57,746
56,063
1,159
19,980
36,348
0
113,896
W
50,202
17,930
0
13,199
35,736
18,753
11,566
9,256
26,480
0
234,722
W
Chiron
Holyherth
Chiron
32,733
7,628
3,334
10,345
38,472
23,358
8,552
15,261
23,076
0
131,830
W
Baron Samedi
Iambigdamge
Baron Samedi
34,446
2,066
2,479
13,910
35,048
53,901
1,461
11,633
23,415
142,581
0
L
Yemoja
Jesuluck
Yemoja
10,406
1,147
3,529
4,144
39,827
60,109
108
13,592
26,235
55,470
0
W
40,785
13,539
0
8,415
38,973
27,816
838
8,778
30,195
0
209,220
L
44,784
1,228
9,577
15,774
38,909
21,440
641
8,957
29,952
150,696
0
L
39,285
16,165
0
5,988
47,795
30,920
4,394
11,607
36,188
0
185,507
L
Cernunnos
TooTrill2Chill
Cernunnos
25,053
15,383
0
12,555
43,762
16,930
4,287
6,445
37,317
0
168,091
W
Cerberus
Zoidberg777
Cerberus
25,431
866
1,913
19,170
47,521
88,315
1,329
14,697
32,824
93,612
1,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,255
Gold Earned
86,903
940
Minions Killed
896
0
Camps Cleared
0
3,416,099
Distance Traveled
2,977,720
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,035
422
179
5
0
545,581
3
W
Skadi
21,575
568
273
7
0
674,353
4
W
Chiron
17,822
469
162
4
0
628,223
7
W
Baron Samedi
18,672
491
183
5
0
634,222
3
L
Yemoja
14,239
375
74
2
0
510,254
8
W
Ne Zha
20,978
552
198
5
0
715,900
5
L
Hel
19,288
508
199
5
0
669,646
2
L
Set
20,430
538
210
6
0
673,434
6
L
Cernunnos
16,911
445
234
6
0
578,805
1
W
Cerberus
18,208
479
124
3
0
763,401
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role