Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Magffor
Cthulhu
Level 3
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 3
Chaac
Chaac
Mara11
Chaac
Level 79
God Stats
7W - 4L
1,463 SR
Queue Stats
127W - 123L
1,560 Elo+
Party 1
Hachiman
Hachiman
UnderTaker972
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 3
Nemesis
Nemesis
kitok1337
Nemesis
Level 152
God Stats
11W - 6L
1,737 SR
Queue Stats
234W - 191L
1,609 Elo+
Party 1
Team Averages
Level 84
1,498 SR
1,525 Elo+

VS

Team Averages
Level 96
1,501 SR
1,517 Elo+
Jormungandr
Jormungandr
ByNoxterSG
Jormungandr
Level 85
God Stats
2W - 4L
1,116 SR
Queue Stats
56W - 55L
1,497 Elo+
Party 4
Sol
Sol
DemosK
Sol
Level 128
God Stats
30W - 24L
1,604 SR
Queue Stats
381W - 303L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Nincex
Cthulhu
Level 84
God Stats
1W - 2L
1,276 SR
Queue Stats
85W - 79L
1,502 Elo+
Party 4
Mulan
Mulan
rubeensiilva
Mulan
Level 41
God Stats
3W - 0L
1,828 SR
Queue Stats
39W - 49L
1,507 Elo+
Solo
Set
Set
sDAWGI97I
Set
Level 143
God Stats
11W - 6L
1,682 SR
Queue Stats
727W - 628L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 4 / 2
6,022
502
6,571
7,887
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Magffor
Cthulhu
8
0 / 3 / 2
5,197
433
2,703
8,455
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Mara11
Chaac
11
1 / 1 / 2
5,725
477
4,631
11,306
9,026
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
UnderTaker972
Hachiman
9
1 / 3 / 0
5,195
433
1,930
8,187
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
kitok1337
Nemesis
11
3 / 4 / 0
6,523
544
8,503
11,517
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ByNoxterSG
Jormungandr
11
4 / 1 / 3
6,859
572
4,439
9,189
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
DemosK
Sol
10
3 / 1 / 4
6,327
527
7,122
5,326
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Nincex
Cthulhu
10
1 / 1 / 8
5,863
489
4,687
5,387
4,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 2 / 0
7,239
603
8,397
10,119
5,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
5 / 1 / 3
7,453
621
8,796
9,248
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
W
Jormungandr
ByNoxterSG
Jormungandr
4
1
3
5.5
W
Sol
DemosK
Sol
3
1
4
5
L
Cthulhu
Magffor
Cthulhu
0
3
2
0.33
L
Chaac
Mara11
Chaac
1
1
2
2
W
Cthulhu
Nincex
Cthulhu
1
1
8
5
L
Hachiman
UnderTaker972
Hachiman
1
3
0
0.33
L
Nemesis
kitok1337
Nemesis
3
4
0
0.75
W
2
2
0
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
33,441
47,352
Taken
39,269
24,796
Mitigated
22,105
12,371
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,571
519
170
1,576
7,887
3,847
0
2,067
5,528
41,515
0
W
Jormungandr
ByNoxterSG
Jormungandr
4,439
1,008
0
500
9,189
4,719
0
1,389
7,800
43,328
0
W
Sol
DemosK
Sol
7,122
2,611
0
1,400
5,326
2,250
1,046
2,271
3,055
40,243
9,800
L
Cthulhu
Magffor
Cthulhu
2,703
472
106
1,086
8,455
4,737
0
4,720
3,697
15,687
0
L
Chaac
Mara11
Chaac
4,631
1,038
0
4,115
11,306
9,026
0
779
10,527
0
37,370
W
Cthulhu
Nincex
Cthulhu
4,687
725
182
863
5,387
4,204
0
2,342
3,045
18,046
0
L
Hachiman
UnderTaker972
Hachiman
1,930
1,183
0
2,763
8,187
2,817
0
4,914
3,225
0
19,799
L
Nemesis
kitok1337
Nemesis
8,503
4,924
0
2,555
11,517
4,369
0
2,665
8,614
0
43,039
W
8,397
1,781
0
3,762
10,119
5,827
0
0
10,119
0
54,546
W
8,796
3,779
0
1,943
9,248
5,105
0
3,272
5,976
0
52,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
33,741
273
Minions Killed
377
0
Camps Cleared
0
1,082,883
Distance Traveled
1,192,030
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,022
502
76
6
0
189,203
3
W
Jormungandr
6,859
572
76
6
0
255,939
0
W
Sol
6,327
527
84
7
0
221,575
2
L
Cthulhu
5,197
433
24
2
0
230,949
1
L
Chaac
5,725
477
52
4
0
207,468
0
W
Cthulhu
5,863
489
30
3
0
248,559
2
L
Hachiman
5,195
433
41
3
0
202,320
2
L
Nemesis
6,523
544
80
7
0
252,943
1
W
Mulan
7,239
603
97
8
0
212,431
0
W
Set
7,453
621
90
8
0
253,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role